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Homebrewer brings 3D to PSP

Posted Jul 7, 2010 at 9:21PM EST by Ryan F.

Listed in: PSP Tags: 3D, geecko, homebrew
Ó

cube3d2

 

Just when you thought it couldn't be done, homebrew coder Geecko stepped upped to the plate to unveil the first 3D enabled homebrew app for the PSP. As spotted by pomopop over at PSPGen, homebrew coder Wassgha announced yesterday that he is in the process of developing a plugin that will bring 3D technology to PSP using your good ole red/cyan glasses and urged other developers to follow suit with his concept.

Developer's note (translated):

 

I am currently working on a "huge". This is neither a site nor a homebrew: This is the 3D on PSP! Yes! It is not impossible and I am trying to do, the only drawback is that you'll need a special telescope (Red - Cyan) for 3D on your PSP as the 3DS

So how can I get 3D on PSP?

I am currently developing a plugin that prepares the PSP screen to convert images of "normal" analygraph, he'll just put the Red-Cyan glasses to get your games in 3D! The development will not be easy, but not impossible at all ...

Just after his announcement, homebrew coder Geecko stepped up to the plate to release Cube3D.

 

Developer's note (translated):

Since the news of Wassgha, I put myself ahead of a sample code for a 3D anaglyph in real time. It's done! It is based on the example "cube" of pspsdk, with modifications of course.

Following features:

  • Viewing a cube and eight satellites, which move
  • Enabling / Disabling the 3D anaglyph with X
  • Adjusting the perspective and angle of view with the directional arrows (values are shown in the top left of the screen)


The rendering is very fast since the sample runs at 60fps. Indeed, the mixture of the two views is almost "automatically" using sceGuPixelMask. The power required is doubled, so we can make any 3D game by halving the framerate.

To test it you will need of course the classic red / cyan glasses.

 

Download: Cube3D final

Download: Cube3D (src)

 

 

[Wassgha via PSPGen]



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Comments 


 
# RE: Homebrewer brings 3D to PSPRyan F. 2010-07-07 23:03
great stuff, now waiting for the release of Wassgha's plugin

Reply
 

 
# RE: RE: Homebrewer brings 3D to PSPSnaku 2010-07-08 17:57
I must've read that wrong. When he said he's making a plugin and you'll be able to play your games in 3d, he didn't mean actual retail games, did he? If so, that's complete bs: you'd have to reverse engineer the game code and hack in a second camera/viewpoint, which would be difficult to do for just one game and impossible to do for all of them.

I'm sure he meant the plugin could be inserted into homebrew aps to make them 3d: perhaps that should be clarified so nobody gets their hopes up.

Reply
 

 
# actually.Arctic 2010-07-08 22:31
He doesnt need to reverse engineer the games. He just need to adjust the display being shown on the screen.
I think they are trying to achieve what Nvidia did for PC games (the red/cyan 3d view, not the stereoscopic 3d). And it's quite good too. I was impressed playing Batman Arkham Asylum in 3d using the red/cyan 3d.
I am, for one, excited about this plugin. I just hope it wont consume too much power.

Reply
 

 
# RE: actually.dridri 2010-07-09 14:16
He just need to hook some GE functions, like sceGeDriverSetM atrix to get the final matrix. And the display function (not an export, it's a sub_000xxxxx) to use it twice by using the real matrix and a second matrix for red/cyan

Reply
 

 
# Not actuallycoder-Jojojoris 2010-07-12 06:29
As a coder i have to say that it isn't that easy.

Every game uses a different style of using the GE functions. The GE functions in our SDK is different than those in the Official SDK. Also the gu functions are not exported functions so there is nothing to hook.

Reply
 

 
+4 # Wow...dukesmurf23 2010-07-07 23:17
All i can say... Hopefully Sony can take hints...

Reply
 

 
+1 # RE: Wow...But Fukir 2010-07-08 16:24
:D

Hahaha!

Your still hoping sony is capable of taking hints!

Lol!!!

Reply
 

 
+3 # RE: RE: Wow...Snaku 2010-07-08 17:50
No, I'm sure Sony can take hints. I'm not sure they take the hints quite the way we'd like them to...

Sony exec #1: "Looks like our customers want X new feature."

Sony exec #2: "Hm.... how about we do the exact opposite?"

Sony exec #1: "Brilliant! And while we're at it, why don't we remove some features?"

Sony exec #2: "Excellent idea!"

Sony exec #1: "Also it looks like another company is doing pretty well with Y feature. Doesn't seem like our customers are overly interested in it, though."

Sony exec #2: "Well what are we waiting for? Let's rip that $#!+ off!"

Reply
 

 
# nice workMMPSP 2010-07-07 23:37
thats sweet, hope so see more of this soon!!!

Reply
 

 
+1 # Slightly better translationwhiteclad57 2010-07-08 00:38
What I am currently working on is "huge". This is neither a site nor a homebrew: This is 3D on the PSP! Yes! It is not impossible and I am trying to do it, the only drawback is that you'll need special glasses (Red - Cyan) for 3D on your PSP the 3DS

So how can I get 3D on my PSP?

I am currently developing a plugin that prepares the PSP screen to convert images of "normal" analygraph, just put on the Red-Cyan glasses to get your games in 3D! The development will not be easy, but it is not impossible at all ...

Just after his announcement, homebrew coder Geecko stepped up to the plate to release Cube3D.



Developer's note (translated):

Since the news of Wassgha, I started to code a sample for 3D anaglyphing in real time. It's done! It is based on the example "cube" of pspsdk, with modifications of course.

Following features:

* Viewable 8 sided movable cube
* Enabling / Disabling the 3D anaglyph with the X button
* Adjusting the perspective and angle of view with the directional arrows (values are shown in the top left of the screen)


The rendering is very fast since the sample runs at 60fps. Indeed, the mixture of the two screens is almost instant using sceGuPixelMask. The processing power required by it is doubled, so we can make any game 3D by halving the framerate.

Reply
 

 
# LameTechni 2010-07-08 00:40
Use SolidEye instead. (See Metal Gear Acid 2)

Reply
 

 
+4 # RE: LameSnaku 2010-07-08 17:53
Acid 2 wasn't a great game, but I loved the 3Dness of it. It's major drawback,though was that it cut the screen in half, and then everything was letter-boxed on top of that, so that you ended up with about 1/4 the overall resolution of the psp screen.

Reply
 

 
+1 # RE: Homebrewer brings 3D to PSPIntangible 2010-07-08 01:54
I love the great effort to have things done. Congrats!!! 8)

Reply
 

 
# RE: Homebrewer brings 3D to PSPxTiNct_26 2010-07-08 04:11
lol..the the Solid eye or Tobidacid glasses is use for making the 2 frames into one to make 3d images...so it will not work here...

Reply
 

 
+3 # RE: Homebrewer brings 3D to PSPGeecko 2010-07-08 04:28
@crait : FAIL :-)

Reply
 

 
+1 # JobGreat 2010-07-08 05:49
Yo, first off, congrats on creating something like this and introducing it to the PSP. It's seriously pretty awesome work no doubt. There are endless possibilities with this homebrew.

Secondly, I sincerely hope this catches Sony's attention and ultimately hire you devs to further develop this application to match that of 3DS.

Keep up the good work.

Reply
 

 
-1 # RE: Homebrewer brings 3D to PSPraymandude 2010-07-08 06:41
Sony should hire this guy. They owe him BIG time!

Reply
 

 
# TELESCOPEricosuavez35 2010-07-08 07:13
YOU DONT NEED A TELESCOPE ...VERY FUNNY...just normal red and bleu lens 3d glasses

Reply
 

 
+1 # telescopericosuavez 2010-07-08 07:23
need a special telescope (Red - Cyan) for 3D...very funny but i think you mean classes

Reply
 

 
+2 # About that...Lucielio 2010-07-08 18:42
"very funny but i think you mean classes" Very hilarious but I think you mean glasses*.

Reply
 

 
+2 # telescopeTallE74 2010-07-08 08:58
don't you just hate the literal translations.they just don't make sense. maybe he meant superscope. lol

Reply
 

 
-2 # RE: Homebrewer brings 3D to PSPYo Mama 2010-07-08 10:36
and why is this owesome? I NEVER have seen the red/blue glasses make any 3D effect whatsoever, and I'm not color blind.

Reply
 

 
+3 # 6.20 PSP GoPadallion 2010-07-08 11:18
Works on PSP Go with HBL 85

Reply
 

 
# RE: 6.20 PSP GoT-Max Blaze 2010-07-13 23:27
Update your HBL to 93

Reply
 

 
-2 # FUCKFUCK 2010-07-08 15:50
it bloodly wiped all of my games that i have brought/downloaded from playstaion store, my saved data is still there, but i now have to redownload all of my god dam games, why will it now work, it just comes up with correputed data

Reply
 

 
+1 # lolfearlubu 2010-07-10 20:42
sad day for you

your angst is my amusement

Reply
 

 
# yepcraft 2010-07-12 14:26
luckily all of my games were under downloaded history and the saved data is there, so it only took me a couple of days to get every thing back, well we learn from are mistakes :)

Reply
 

 
# RE: FUCKreylink 2010-07-27 18:21
Custom Firmware my friend :)

Reply
 

 
+1 # mmmemcp66 2010-07-08 16:18
tried to put this method into a homebrew game of mine
but i couldnt really find the best game concept fro this tech

hes developing a plugin, well all i can say is good luck

particularly for commercial games

3d requires rendering a scene twice, most game are probably maxed out of rendering capability already.

Reply
 

 
# RE: mmmshadowF0rCe 2010-07-08 17:54
emcp66 makes a good point. Another thing is that we all have to remember that this could only work on certain games that don't use up most the RAM already, as I am sure this will take up a lot. Another thing is Emulators won't be able to use this at all. Mainly because they leave no RAM space for any Plugins. But I am not denying any reason that this is a pretty amazing homebrew. I will be looking forward to the plugin

Reply
 

 
+1 # Hmm....Art2Fly 2010-07-09 01:33
I cant really even see the 3D effect with the glasses i used, in fact, it kinda changes the background color a little

Reply
 

 
# I brought it two months agoCarlosgs 2010-07-09 13:58
Yes, actually I worked out this:
http://carlosgs.no-ip.org:8080/PSPhomebrew/luaDev/imgDer1.jpg

But i made it in a luaplayer, and the method i used is really slow, due to that luaplayer "alpha effects" system.

I will develop this fully when I get the .obj loading lib that comes with that luaPlayer (luaDev).

Cheers,
Carlos

Reply
 

 
# RE: Homebrewer brings 3D to PSPfelofilipino 2010-07-09 19:50
will this work with the toy story 3 glasses?

Reply
 

 
+1 # No...Art2Fly 2010-07-09 21:54
Those are digital 3D goggles, not the old-school red/cyan ones. unfortunately those will not work

Reply
 

 
+1 # fps gamesa20z07 2010-07-10 22:15
I can't imagine this working too well for fps games, since the gun you're holding will look the same no matter which direction you look. However, if Sony does decide to go along with this idea, it wouldn't be all to hard to add another gun angle into the game for those who choose to play it in 3D.

Reply
 

 
-1 # Games in 3DWTF!? 2010-07-11 21:45
All platforms with the (most of the)games of this generation is three-dimensional. Open your eyes! :-|

Reply
 

 
# RE: Homebrewer brings 3D to PSPFetts 2010-07-12 04:54
Can't see. I'm blue/green/red colour blind

Reply
 

 
+1 # RE: Homebrewer brings 3D to PSPxxsoopergoomanxx 2010-07-12 08:05
Um he's not the first, I am. PSP Dungeons 3d mod done 4 years ago. get your facts straight, i even released it here on the forums. Sheesh no credit anywhere... :oops:

Reply
 

 
# RE: RE: Homebrewer brings 3D to PSPJimmyo88 2010-07-15 16:29
Not that I have a psp anymore mate but thanks for your contribution, it is appreciated by many people :D

I'm starting to learn C++ man, trust me its appreciated lol.

Reply
 

 
# ....aperson2 2010-07-13 05:50
He's actually very, very wrong and deliberately misleading people.

First off PSP Dungeons 3D had this method of 3D. Didn't a MGS game on the PSP also have 3D?

If anyone if using this as a reason to say "fudge you 3DS and 3D PS3, the PSP can do 3D!", then I actually pity you. Though I doubt anyone is that stupid here.

For real 3D you need a high refresh rate on the display. Something the PSP doesn't have.

Reply
 

 
-1 # WhyalexZander2008 2010-07-15 21:26
Why are you being such a dick. this is cool and he is doing something no one else is by doing this. 3D on the psp is cool but this is just a hack not form sony. this will be cool to play around with i dont think he is doing anything more with it then that. i will download the plugin once its done. i would love to check it out. good job guys keep the scene alive

Reply
 

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