Dissidia: Final Fantasy Ultimania guide from Square Enix; a feast for the FF geek |
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Can you smell it? Dissidia, a mere two weeks away! Christmas couldn't be merrier, if only I lived in Japan and actually knew how to read the language. Argh. Look what surfaced though: thanks to tipster jack_gllghr, we found pics/scans of Square Enix's Dissidia: Final Fantasy Ultimania (alpha) book care of one keiya_taiko.I'm sure some of you are familiar with the Ultimania series of guidebooks. Resourceful like hell if you want to squeeze as much as you can from Square Enix's games.
The Ultimania guide for Dissidia has your typical line of details: character info, moves, abilities, the lot of them. Of course, gameplay elements are also explained. Take for example that shot with Firion (second pic below).
Judging from the text and screens (and some info from jack_gllghr), this page talks of how to assign skills and attributes (?) to your character. Note the upper-left pic showing six slots, divided to two sections (Land and Air), each getting three attacks (button combos included).
And then there's that pic that's chock full of FF icons from the past (first pic below). Selphie, Boko, Lulu, is that Gilgamesh to the right?, and... the Judges from FFXII. It's the quiz part of the guide: what better way to test an FF geek's knowledge on the series and its many characters! (Woot, I see Namingway from FFIV DS!)
Ah. And I think it's still too early to say "Ooh, I see Vaan, he'll be FFXII's playable!" Nah, they also showed tons of other characters and icons too, and we don't see all of them being playable. It looks like this guide only looks at already revealed characters up to Shantotto.
Keiya's photobucket album is linked below. You can check it out at your own leisure. It's got pics of the characters and their EX modes - nothing really astoundingly new there. Keiya says he'll be adding more pics soon enough, as well as some translations. We'll be keeping tabs too, just in case something interesting pops up. We'll point them out as soon as we get word.
Our deepest gratitude goes to jack_gllghr for the heads up! Yep, here's looking at you jack! (this article would have gone up sooner, but... as you can see, I couldn't resist geekgasming over here.)
Related articles:
- Pimp your PSP XMB with official Dissidia custom themes from Square Enix
- Destiny, here we come: Dissidia demo video on Story Mode chessboard
- Dissidia scans: FF12 representation confirmed, Cloud's Advent Children outfit, Sephiroth topless, Ultros summoned, more *Update*
21 Jumps Custom firmware 5.50GEN-D now out
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Comments [refresh]
then just maybe I'd get it.
I would get it anyways just because ;D
I'm probably going to faint the day this game comes out in Japan. And again on it's U.S release day.
Not me, since I don't want to waste precious playing time!!!
I'm happy to help out fellow FF Geeks like myself lol
13 Days!!! That's enough time for one more Famistu Feature/Review can't wait!!
Did you check out the topic on GameFAQs? Lleonard_Pler translated this I think or else he just found it but anyway:
"Active abilities:
-Brave Attacks (3 slots for Land attacks & 3 for Aerial attacks)
-HP Attacks (3 slots for Land attacks & 3 for Aerial attacks)
Passive abilities:
-Action
-Support
-Extra
Each ability has a cost (CP), and your character has a maximum CP that the sum of chosen abilities cannot surpass. It reminds me of FFIX and KH2 systems.
It doesn't seem like you have limited slots for passive abilities, but even things like Guard have CP if you want them in use, you have to carefully choose them.
Also, you can create three different sets of abilities (Set A, B, C) so you can quickly switch between them before a combate."
^Sounds about right to me!
after I start downloading the torrent. That way it'll be done by the time I wake up.
Another thing is that I honestly don't see why Square-Enix doesn't localize this book though. You know how many gamers would actually purchase this outside of Japan? They're catering more to Japanese gamers and then losing alot of money on US gamers that would eat this stuff up and pretty much all companies have been doing so since the start of gaming.
I'm only throwing this out there as I'm guessing that there are far more gamers in the US than in Japan due to the larger size of the country, so I'm assuming there are more Final Fantasy fans in that they'd easiliy profit by localizing and releasing it over here.
Now I understand back before FF7 was released, as when I was a gamer there were hardly anyone I knew but a few people who owned and played video games, but now the majority of those people who didn't now play, and almost all of these people have played a Final Fantasy.