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Xbox 360 built around PlayStation 3 Cell technology |
Listed in: PS3, Xbox 360 Tags: IBM, Microsoft, Philips, Sony, Toshiba, Wall Street Journal
Some people describe the Xbox 360 as a watered down version of the
PlayStation 3. Those people are more right than they imagined.A new book, entitled "The Race For A New Game Machine" reveals that the Xbox 360's tech was built around the technology of the PS3's Cell processor. The book was written by David Shippy and Mickie Philips, two major figures behind the design of the Cell.
The book reveals that back in 2001, Sony partnered with Toshiba and IBM to make the Cell chip. During its development, Microsoft approached IBM to have their own chip built around components of the Cell chip. From Wall Street Journal:
All three of the original partners had agreed that IBM would eventually sell the Cell to other clients. But it does not seem to have occurred to Sony that IBM would sell key parts of the Cell before it was complete and to Sony's primary videogame-console competitor.The result was that Sony's R&D money was spent creating a component for Microsoft to use against it.
Mr. Shippy and Ms. Phipps detail the resulting absurdity: IBM employees hiding their work from Sony and Toshiba engineers in the cubicles next to them; the Xbox chip being tested a few floors above the Cell design teams.
Mr. Shippy says that he felt "contaminated" as he sat down with the Microsoft engineers, helping them to sketch out their architectural requirements with lessons learned from his earlier work on Playstation.
You may be wondering, if they both had the same tech, how did the Xbox 360 get to the market first? Explains WSJ:
Both designs were delivered on time to IBM's manufacturing division, but there was a problem with the first chip run. Microsoft had had the foresight to order backup manufacturing capacity from a third party. Sony did not and had to wait another six weeks to get their first chips.
So Microsoft actually got the chip that Sony helped design before Sony did. In the end, Microsoft's Xbox 360 hit its target launch in November 2005, becoming its own success. Because of various delays, the Playstation 3 was pushed back a full year.
Probably the most painful part for Sony is that they paid US$ 400 million for the technology.
Related Articles:
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- U.S. Air Force wants 300 PS3 units for cell processor research
- Square Enix: Xbox 360 easier to work with than PlayStation 3
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to claim that the PPC heart of the 360 is some version of the Cell processor is just wrong.
this is just sensationalist crap intended to sell a book...
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the entire idea of the Cell is it's powerful single core and it's many less powerful SPEs... (7 if i remember correctly)
the 360 uses a much more traditional tricore PPC cpu with a hyper visor on the chip...
how exactly is the 360's CPU built around Cell architecture?
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I'm sure the guy who worked on the chip knows more about it than you
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"So Microsoft actually got the chip that Sony helped design before Sony did."
if sony's engineers provided knowledge to IBM that helped dev the 360 cpu that is one thing...
claiming they both use the same technology is an entirely different story.
i'm sure he does know more than me... and i'm sure he also has a reason to make these claims (maybe he wants more credit than is due...), that doesn't make it any more factual.
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...come on, it's business - the devil's hobby!
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first from apple, now from sony
(watch all the fanboys start screaming "stfu ms didnt steal anythign from $ony" lol)
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Stealing is the foundation of industry (unfortunately)
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"good artists copy, great artists steal" %u2013 Picasso
mr jobs quoted that one himself...
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So apple was then working on DOS, and then Bill Gates came around and since he already knew Steve Jobs and Wosnial n all them, he asked Steve for a job at apple. He then began workin at apple and working on DOS, but he took the code, barely altered it and slapped "MS" onto it.
MS-DOS was born lol.
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what was lifted from Xerox were the mouse and GUI concepts.
microsoft approached apple about doing apps for the mac (as microsoft didn't have it's own GUI OS at the moment), bill did not get a job at apple...
microsoft proceeded to copy (or steal) what apple had already taken from xerox.
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He was referring to the next Microsoft OS. Vista does nothing groundbreaking at all, all it did was just bring a bunch of pointless UI tweaks and incompatibility issues.
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It's just the design. The design of a processor does not only mean the structure and organization of the physical components. The design includes how instructions are fetched, executed and stored. It also covers how buffers are flushed, how caches are cleared, and so on.
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Xbox360 is the *****.
Enjoy your littlebigplanet ps3*****s.
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They Both Have Online.
I Think The In-game XMB Music Sucks On The PS3 and They Messed That Up Thats Why I Might Choose 360.Home On The Other Side Is A Way To Make Alot Of Friends In A Friendly Way. 360 Does Not Have Home.
The Real Reason Why There Diffrent Is The Games And The Games Only
They Get Gears Of War, Halo, and etc.
PS3 Gets: Killzone,God Of War, MGS4, And LittleBigPlanet And etc.
I Have The Taste Of The PS3 Games Thats Why I Choose It.
So Start Being Friendly Pepole This Is Way Too Dumb To Fight About.
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design and operation are two different things...
an inline 4cyl and a v8 have very similar operations, but vary greatly in design...
if it were stated as they operate in a similar manner instead of they are using the same chip or design, my reaction would of been totally different.
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A design covers all aspects. From physical, operation, configuration, quality, performance, and so on. A design is what you need to be able create something. It's not just a sketch, on how they look, it includes how they do things.
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; )
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shippy never said the xbox uses same tech
he said he felt contaminated working on xbox chip design after what he learn from sony
and the kicker
agreements meant that IBM could not share anything bout the xbox CPU with sony
so xbox could of got "some" cell influences
but to say the tech is the same
sorry no i dont buy it
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cloning will cause defects in this case the defects is the RRoD
what a grand example for a great american corporation.....no wonder the rest of the world hates america.
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Fanboyism is a stupid thing. Why can't fanboys accept both are great in their own right?
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"Some people describe the Xbox 360 as a watered down version of the PlayStation 3."
What people?? Are you taking lessons from fox news, "Some would say", that's how they got your current dumb 4ss president elected for you.
For god sake people if it was anyone is to blame it's IBM for not specifying a conflict of interest.
Asside from all this this is one component of the machine, and lets face it the CPU of the 360 is alot less grunty then the PS3's, but the 360's GPU on the other hand is much better.
Which means that alot of multi platform releases yes the 360 looks better but that doesn't mean it's a better console. With PS3's bluray storage (albeit slow read speed) and grunty CPU there will be exclusive games that the 360 will never be able to do.
People need to get over fighting each other about which console is better buy which ever console has the exclusives you want and forget about everything else. The reality is you have no control over what MS, Sony or in this case IBM do.
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Its the same every time something comes out. Parents buy their children the cheapest game/system usually.
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by all means support a company you like, but please stop the Sony ass-kissing brown-nosing. :) It's embarrassing. Sony are no angels, they're a business, and are no better or worse in their practices than microsoft, nintendo or any other company.
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And Sony were stupid to let this happen.
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hmm wonder where they got that idea?
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You might be getting confused with the xbox1 which used an intel celeron (actualy somewhere between a celeron and a PIII) processor. The reason the 360 has to emulate xbox1 games is because for the 360 they changed over to ibm PPCs (Power Pc Cores). Both the PS3 cell and the xbox360 are based off PPCs. Well I don't think you can blame sony for this, they had to partner with someone to design the chip. While both consoles were still in design stages I was always told when I questioned IBM about this that they were being developed by completely separate teams and there's no way a professional company like IBM would allow for any breach of trust within their company (blah blah blah). So yeah I imagine Sony and MS were told the same too, neither had any reason to suspect any "contamination". Admitedly both are based off PPCs so obviously there will be alot of similarities. The major differences I've always seen between the 360 and the PS3 CPUs is they the PPCs can be accessed. 7 of the PS3's can only be used for floating point calculations (calculations involving a decimal point) (where it gets it's 1.~ terraflops from), leaving the one remaining PPC for anything integer based (no decimal point). The 360 CPU doesn't limit devs in this way in fact devs can use the 3 x 360 PPCs in any way that they see fit. Now I don't know who came up with that idea, was it MS or was it IBM who learned from the mistakes they made with the Cell design? If it was IBM who came up with that in light of this book I can see it winding up in an antitrust lawsuit against IBM from sony.
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p.s. SNAAAAKEE
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I'm starting to think that Isaac may be a PS3 fanboy himself.
Read the original wallstreet journal article it paints a much less fanboy image.
http://online.wsj.com/article/SB123069467545545011.html
The only way MS were involved in this was that IBM showed MS the designs to the cell and MS said no we don't want that, we want something didderent.
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