Working with Yellow Dog

Posted Dec 2, 2006 at 2:44AM by QJ Staff Listed in: PS3 Tags: Ethernet, Firefox, nVidia, OpenOffice, Thunderbird, Titan Panel
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Made on YDL


IGN has an article up featuring the ins and outs of working with Yellow Dog on the PS3. Most of the article talks about how to get the OS installed into their console, and since we think it's safe to assume that our readership is already well-informed about that process, we'll skip those parts and we'll relay to you their take on the working with YDL's applications on the PS3.

What's interesting about the post they've got is that they claim that's it's all been generated and posted using YDL.

Basic Use - The interface should be similar to the experience you get when using a Windows or Mac system. The E Shelf (the main user bar) appears by default on the top center of the screens and from there you can various applications.

The Shelf


Networking - The PS3's Ethernet port works without any setup, aside from maybe popping in an IP address if you need to. Wireless is a different issue, however. WiFi isn't automatically detected, and while you can go and manually add a wireless adapter, the OS doesn't try to help and choose which brand it is. So if you aren't all that savvy, it's going to end up a guessing game.

The Apps - YDL comes with Firefox for browsing, Thunderbird for email, Gaim for instant messaging, OpenOffice for all your business/publishing needs, and GIMP for editing images. It also has Titan media player, and a short list of mini games and accessories.

What's annoying is that plugin support in Firefox is sketchy to non-existent and Flash doesn't work because there isn't a Cell-supported version for now. YouTube will have to wait folks. Also you'll have to track down all those Titan plugins yourself and install them so that you'll be able to play most media formats.

Video, Audio, Memory, and Processing - The sound chip of the PS3 is automatically supported so that's a big plus. As expected the NVIDIA RSX graphics chip isn't fully supported. 3D stuff is entirely unsupported at this point although it is said that full support is in the works.

The PlayStation 3's 512MB is split in half, with 256MB of GDDR3 RAM and the other 256MB in XDR. Yellow Dog can only see one of these two halves and IGN reports that they're not entirely sure which half is being used by YDL. What's sure is that the system actually only has access to 196MB of RAM.

Launching applications isn't instantaneous, but it isn't all that slow either. Launching a brand-new session of Firefox may take five seconds or so, but once it's up everything is fairly speedy. Hopefully a fix to let the system access all of the 256MB will be made. If that's done then everything should become much faster.

There you go folks, that's the short take on their long feature. So far it looks like the main issues that people have to work around or develop work-arounds for is the GFX support and a means to access the rest of the RAM. If people figure those two out, then maybe we'll start seeing jaw-dropping stuff on the PS3.

Via IGN

 
 
 

Comments [refresh]

by guts - 2006-12-02 04:31
» true

only if we could get the GPU running 3D xeleration and the ps3 to use up all the spes this would be one hell of a computer !!!!!!!! imagine the posibilties ............... (drueling and stupified)..............oooo aaaaaa

by CrashCore - 2006-12-02 05:35
» thank you, and come on Sony

Thanks for not posting "1st!!!!1!!!1!!! w0o7ege!!1!" I think Sony should stop concentrating it's efforts on stopping decent homebrew and piracy and start concentrating on games and features. The same thing happened with the PSP. Of course the PS3 is a lot better with linux support, but sales would explode if linux was given access to all of the RAM and the RSX. Sony should try to please customers instead of trying to rake in as much money as possible.

by senjutsu - 2006-12-02 06:45
» ... they should put more money on games, just like nintendo

instead of putting all the money to save from piracy, I mean, anyway who's gonna download 50 gig games? and some games already use more than 20gig ( and blue dragon on x360 will use 3 DVD9 even if it's compressed, and I'm pretty sure that mistwalker will multi-platform ( because in japan the x360 er.... don't sell pretty well... ) ). and I won't copy the games!!! just think about it, you need ~30gig for everygames... ( 30g*#ofGames = TOO MUCH SPACE ). the "hd advance" won't work anymore, that's for sure ( not for the ps3 ), but I hope A LOT that we're gonna see ps2/xbox/gc/psp/ds emulators soon on the ps3, it would help sony ( but for the ps2 emu ) and would destroy the competition!!! but I also hope that nobody will be able to chip the ps3 or able it to run ISO... because it would kill sony and our fuN!!! BUT I also hope that we'll be able to copy the games in some years ( 4-5 years ) with our own BD-burner ( for 99$ or less ) and our own BD ( 25$ for 25 or more ) :D, because I bought all my ps2 games till early 2k6 and bought swap magic 3 I bought for 2k$ of games before buying the swap magic so I'm not bad for sony and sony is great for me lol.



for the topic: I won't use YDL if FCL is better in every way! YDL will have to proove itself!!

by Blah - 2006-12-02 09:02
» .

"How to use Linux" lol.

by Extinction - 2006-12-02 12:59
» ...they should put more money on games, just like nintendo

Ironically Nintendo does devote lots of time/money tostopping piracy



They sue makers/sellers of flash carts

They revise DS's firmware to block exploits (first generations of passkey and wifime for example, have been blocked)

Removing the DNS redirection hack from wii

by zetsurin - 2006-12-03 07:24
» You want reasons?

"for the topic: I won't use YDL if FCL is better in every way! YDL will have to proove itself!!"



720p anyone? YDL is the only game in town. Enjoy 480p on your FCL. There's reason enough there. It's already proven!

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