Why We So Embrace The Capcom Zombies |
Ó
"Zombies, man. They creep me out," so says Kaufman (played by actor Dennis Hopper) in the 2005 film "Land of the Dead". And most people would probably agree to that. But still, we remain fascinated by these creatures, delving into them from books to films to games, so much so that they have become their own genre. So they're popular. They're scary, bloody, and ugly. Sure, they made an appearance on Michael Jackson's "Thriller" music video. We cringe at the thought of them trying to break through our glass windows, craving to have us for dinner. And still, we remain enamored by their gory charm, we just can't enough of them. We want them to come after us. Hmmm...that sure is weird.
Capcom is but one of the many companies who make a living out of these undead, and they pull it off rather ingeniously. Getting into the horror genre with the original Resident Evil for PlayStation, Capcom then unwittingly set the bar high for other zombie-infested games to come. And no, it's not just the feeling of vanity that your character is probably the most good-looking one in the midst of all that decaying, rotting flesh that makes this genre a huge success. It's the actual rush of adrenaline, of excitement, of the "Shoot! He's gonna eat me alive if I don't move my arse outta here" feeling that triggers gamers to be drawn to these zombies.
So what exactly makes them so enticing?
Other than the reasons mentioned above, Kris Graft of Next-Gen Biz posits that gamers so enjoy zombies, the Capcom zombie in particular, not because of the zombies itself, but because they are so interesting to kill. "They're the gunshot and bazooka fodder of their games." And don't we all get that sadistic feeling every once in a while?
Unlike violence-simulating games, you need not have any remorse feeling for blasting a zombie's head off with a shot gun at close range. In fact, you're doing them a favor. They should be resting in peace now, not wandering about and making lunch meals out of real, living, breathing people like us. And having a variety of options to kill them is just so wonderful, like having a mecca of worldly possibilities at your disposal.
As in Dead Rising, the characters have to make their way through the mall with hundreds of lumbering zombies milling about. One wrong move and they could very well get you to wishing you were already dead. Then your instinct for survival kicks in. There has got to be something you could use to get them off you. Anything. So from shotguns, to lawn rakes, to cash registrars and CD cases, you get creative (try vinyl records, as in Shaun of the Dead).
Apart from that, realistic, vivid and disturbing visuals also remain key to get that best-looking game of the generation, as what Capcom did with its Resident Evil 4 released last 2005. The zombies weren't just decaying globs of brainless flesh. They actually completely resembled humans, and with heightened awareness and greater dexterity to boot. And as they are near-humans, they moved more quickly and even communicated, thus making them a more formidable foe. And that adds to that rush of saving your own hide with whatever blasted object you could get your hands on.
Yes, zombies are interesting creatures, they are. And Capcom, through its continuous limit-pushing innovations, just makes them all the more rottenly beautiful.
Buy: [Dead Rising]
Via Next-Gen
47 Jumps PSP homebrew - PSP live TV v0.3
44 Jumps PSP homebrew - PSP Live TV v0.4
22 Jumps PSP homebrew - QMixer v1.0
18 Jumps Buy two, get one free at Best Buy
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
Comments [refresh]
Maybe people like them because they're a metaphor for our purposeless, consumerism-lead lives and we like the metaphor of us destroying the souless part of ourselves and freeing us to live a better, more enlightened life with some purpose other than buying meaningless crap thet companies try and convince us we need... or maybe it's just fun...
I'm betting on the fun bit, personally.
I've played this game and it's kind fun... but it's mostly like GTA in a mall. And only a mall. And very few vehicles. And all your weapons break in a few minutes of use.
So yeah, it's frustrating... But it gets less frustrating as you play more... So my final verdict isn't in.
Unfortunately, SW2 came out, so it'll be a while before I pick up DR again ;)
Being scared is totally not uncommon with these types of survival horror games. But being scared that the game itself will brick your console is another story... I, for one, will never insert this into my console.
should i buy this game dead rising im thinking ......of buying this,is it good game or what
Is an awesome game, whoever owns an x360 and doesnt have this game should get it now, even if ur scared from zombies - its still hilarious running around clothed as vader, or some lego guy and beatin the ***** out of the zombies with CD's or benches lol...