Untold Legends Artist Reveals Character Creation |
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After establishing the look of the game comes the modeling phase. As for making the games look "next-gen", normal maps are the main ingredient. Using several methods, like the conversion of grayscale height maps from a few years back, to software such as Zbrush, artists are then able to create phenomenal models in half the time that would normally take.
Finally bringing the characters to life are the animators, who take the hollow shells of the artists' creations. And with a little cloth technology, you now have stunning visuals.
Adam MacMahon started his venture in the gaming industry with Sony, working on NCAA Gamebreaker. Some of his projects include NFL Gameday '97, Shootout '98 and MLB '98-'02.
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Comments [refresh]
Some of the character models are very nicely detailed.