Quick Jump Daily Digest

Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.


Email Address:


Email will come from "donotreply@caputomedia.com". Please whitelist this email address.

Cancel and Return to page

Tomb Raider Anniversary's Riley Cooper: PSN more flexible than XBL

Posted Jan 3, 2008 at 6:23AM EST by QJ Staff

Listed in: PS3, Xbox 360 Tags: Crystal Dynamics, Downloadable Content, Microsoft, Sony
Ó

Tomb Raider Anniversary's Riley Cooper: PSN more flexible than XBL - Image 1As many of the readers (mostly dudes) will remember, Xbox Live was recently graced with a complete downloadable of Tomb Raider: Anniversary. And even if the game had to be divided up into two episodic packs, the move demonstrated XBL's capabilities as a digital distribution medium.

But according to Crystal Dynamics' Riley Cooper, Sony's PlayStation Network may offer less constraints for developers trying to bypass retailers altogether. As Cooper elaborated during last month's Game Developers Conference at Lyon:

I'm very, very interested in digital distribution and the potential it has. PlayStation Network is extremely interesting because it's a more flexible space.


We made an in-road with Anniversary on 360, and it was a full game essentially, but Microsoft is only slowly increasing requirements and opening up the constraints of Xbox Live. It's been a slow process, whereas PSN hasn't been restricted by size, they've just done Warhawk for example.


Cooper further elaborated that with the current generation of consoles in the market, digital distribution was becoming a more viable means of getting otherwise retail-bound games to the consumer. And as Cooper further explained, digital distribution didn't end with the company successfully selling the game:

The additional downloadable content for titles like Guitar Hero is making a lot of money. As well as that, digital distribution isn't just about how to get a game but how to stimulate communities after the game has been released. Once users have bought into the IP you can continue to keep that community alive and get revenue from it.



Via Games Industry



This story sucks? This story rocks!
Vote Now!    This story ROCKS! (0) This story SUCKS!! (0)




Become a Member of QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can sign up for nightly updates.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link at the top right!

Comments 


 
# ....Silver-Tiger 2008-01-03 07:59
I'm pretty sure this will start the flame wars again....

Reply
 

 
# Of CourseJustingraziano 2008-01-03 10:26
Of course XBL is limited, it's made by Microsoft. What did you expect? Something good? lol.

Reply
 

 
# so trueMcAwesome 2008-01-03 13:29
Haha, xbox live, what a waste.

Reply
 

 
# ...Khjar 2008-01-03 16:37
Its Microsoft, did you really expect them to be small and soft?

Exactly the opposite, most would agree.

Although I can't really say I like either more...

Then again I'm not a developer who gets paid alot by Sony to say stuff either. (Its always a possibility, XD)

Reply
 

 
# Chea!DarkForce 2008-01-03 16:57
Haha oh man if only my 360 fanboy friends could read this! This is good news indeed

Reply
 

 
# I like the PS3 and SonyEclipze_ 2008-01-03 20:25
But dont act stupid peoples... Exactly what you guys posted is what will make a xbox person get mad then he'll say somthing about the PS3 (or PSN in this case) then we're stuck in a dumbas5 argument.

Reply
 

 
# They canVgSlag 2008-01-03 21:03
Xbox users can read this, it's posted on the Xbox section too.



We're not stupid. I think they probably realise some content is better released on PSN as it's more open.



I love my Xbox and think that the online game portion of it is the best I've seen, absolutely fantastic but it's a very closed system with a long certification process that usually does nothing to stop hugh game breaking bugs being in the stuff.



I picked up a ps3 the other day so I'll be able to play UT3 with user mods and mouse/keyb which I jsut can't see happening on the 360.



Each one is very good in it's own way.

Reply
 

 
# ngekxche78x 2008-01-03 23:18
this thing is so obvious, of course PSN is flexible, there is no game size limit, and you can use your own server to host online services.



now how about giving us PSN users some of those FREE tomb raider games that are supported by ads?

Reply
 

 
# Interesting...Acteon 2008-01-04 00:04
I admit that I use PSN more than XBL, mostly because I prefer the interface - it's far more user friendly (on HD anyway). When demo's are reaching 2Gb in size, I think MS will have to rethink their XBL service limits a little.



It is frustrating though - I don't think any one of the current generation systems is a clear winner as they all have their strengths (probably how I ended up with all 3...) but if Sony's model helps improve Microsoft's, then I don't think Xbox owners have anything to complain about.

Reply
 

 
# xbox vs ps3CrYpT-WeeD 2008-01-04 01:20
xbox has the way more games and download content. but right now what sets it apart is the fact that u can chat to friends and play diffrent games. ps3 has better streaming and less restrictions on it and the sixaxis needs to be put to it's full potental its almost like having a 3rd anlog stick. its slowly catching up to xbox in that their comming out with psn cards now cuz not every one can get a credit card. and if its anything like the psp the ps3 upgradeable firmware has no limits of extra things they can add on to the ps3 only time will tell.

Reply
 

Add comment

Security code
Refresh


Welcome to QJ.Net!

If you want your comments to go live without waiting for moderation, you need to be logged in. Being logged in has its benefits:
  • Logged in members do not wait for their comments to be approved.
  • Logged in members can create Profiles to be seen by other users.
So why wait? Create an account or login now! It's easy, quick, and free.

To get started, use the LOGIN boxes, or the REGISTER link below!



Want to learn more about the team who brings you the QJ news?

Read about them now!


RSS Feeds Follow us on Twitter Find us on Facebook
Login:

HOT FLASH GAMES

Monster Truck Jumper

Left to Die

The Empire 2

Dark Dimension

Town Drift Competition

Heroes of the Sword