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The Making of Heavenly Sword: more on Kai being playable, Sweep Styles Moves, among others |
Listed in: PS3 Tags: Andy Serkis, Lord of the Rings, Ninja Theory, Star Wars, Tameem Antoniades
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We are also given a little info on the game's engine which is responsible for the beautiful effects of the Sweep Style Move where everything goes in slow motion and the camera zooms in on Nariko as she kicks someone's ass. The engine is powerful enough to support a battlefield of 2000 enemies. We are also shown some footage of Kai, who players will be able to control in parts of the game and has her own "unique control system."
Tameem Antoniades, who the video credits as "Chief Creative Ninja," says about the game:
Our goal was to try and make one of the most beautiful games ever created. Me, like a lot of people [...] you go and watch Star Wars, or you watch some big epic movie and you walk around the street pretending [...] that you're in that movie. What we wanted to do is make that fantasy real. So not only can you see this epic unfolding before your eyes but you can take part in the adventure and everything you do feels like you're in the movie. so it's kind of fulfilling a base childhood fantasy in all of us.
Heavenly Sword will be out (finally) this September 12. And now without further ado, here is the video:
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I was a big fan of ICO and Shadow of the Colossus
which is what comes to mind visually and GOW I & II
which comes to mind action wise but just the demo exceeds all of the games I named. Yes I believe this will be one of the best reasons for owning a PS3.
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