Team ICO's third game will involve more button holding

Posted Nov 19, 2008 at 9:43AM by QJ Staff Listed in: PS3 Tags: Famitsu, Fumito Ueda, Team Ico
Ó


Team ICO dev Fumito Ueda on Famitsu - Image 1Team ICO's games are mostly known for their unearthly beauty, but on a more fundamental tune, they are also known for gameplay based on contact.

Their first game, Ico, gameplay involved a lot of holding hands. In Shadow of the Colossus the physical contact is a lot less.. intimate... and a lot more physical.

In both games, physical contact was done by pressing and holding down a button. In a brief interview with Famitsu, Team ICO's game designer Fumito Ueda says that their third game will be based on a similar physical connection.

That's all the info we have for now, but that's way more than anything we got before. Last time, all we had to go on was a screenshot, and for all we know, it was a drain. Hopefully we'll get to see more of the game soon.

Via Team Ico Gamers

 
 
 

Comments [refresh]

by bonbriana - 2008-11-19 04:09
» Yep

Whatever

by triac - 2008-11-19 05:25
» .

"In both games, physical contact was done by pressing and holding the A button."



The PlayStation 2 Controller has a A Button?

by joefro007 - 2008-11-19 05:30
» LOL

Holy crap thats hilarious!

by Isaac C. - 2008-11-19 05:35
» LOL

I've been playing too many old SNES games lately haha. Totally missed that one. Corrected ;)

by hush404 - 2008-11-19 07:25
» LMAO!!!!

Sigh.



Can't wait for more news on team ico's new goods.

Add comment

Security code
Refresh

Add QJ.NET
Add to My Yahoo!
Google Reader Subscribe with Bloglines
Add  to your Kinja digest Subscribe in NewsGator Online
Subscribe with Pluck RSS reader Add 'www.qj.net' to Newsburst from CNET News.com
Subscribe with SearchFox RSS del.icio.us www.qj.net
Add to Technorati Favorite! Add to My AOL
furl! it Stumble for Treehugger!