Starbreeze Walks Us Through The Darkness |
Although The Darkness will not make its debut until winter of 2007, we've already given you previews as to how the game will look like. But what is The Darkness all about anyway? Developer Starbreeze AB, the same team that gave us the The Chronicles of Riddick: Escape from Butcher Bay, lets us in on the details.
Heavily-based on the Top Cow comics of
the same title, The Darkness kicks off on Jackie Estacado's 21st
birthday. A mafia hitman, Jackie Estacado discovers that he's
possessed by the Darkness, an ancient and evil entity that gives
bearer sensational powers when in the dark. Starbreeze's love for
dark, gritty, and evil things plus an engine that accents light and
shadows helped translate the comics' mood into this PS3 and Xbox 360
title.
At the heart of The Darkness is a first person shooter game
but the powers of the Darkness plays an even bigger role. Since the
main character is a professional hitman, guns will be plenty with the
Darkness increasing power and providing players new ways to play the
game. Starbreeze has “spent a lot of effort designing darkness
powers that will complement the gunplay rather than replace it,”
reveals lead designer Jen Andersson. At the disposal of the player are
Darklings, small, mischievous creatures scattered throughout the game
in bodies of evil people. When these creatures are found, they can be
summoned to aid Jackie Estacado with any material they have at their
disposal.
Technical director Magnus H?hl reveals that although PS3 and Xbox 360 has their own advantages, “...it will be near impossible to tell Xbox360 and PS3 screenshots apart.”
Capturing the core spirit of the comic, Starbreeze also introduces new and exciting information on the main character with their own interpretation and adaptation. As story and game designer Mikael S?r says, “Jackie's supernatural powers have been carefully defined and made into consistent gameplay. How Darklings come into the world by Jackie's command is one of those things, but there are others. The relation between The Darkness entity and Jackie is also something we have dug into, and the same goes for the story of Jenny and Jackie.” Whatever translates into the video game version of The Darkness will surely fit in with the next-generation console as it tries to achieve a believable world with characters that feel real.
Here are more screenshots for The Darkness:


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Comments [refresh]
“...it will be near impossible to tell Xbox360 and PS3 screenshots apart.”
Well that sort of explains why launch games will be looking visually identicall, since the developers dont realy care about taking full advantage of the PS3 and we all can stop whining about which system will look better..
The console which will look better, will only begin to show this during the later life since developers will now be maxing out the specs of the console..
This is sad, but its true
like i said before. waited years for someone to create a game based on the storys of the Darkness (or withcblade/medieviel witchblade)and it all ends in a FPS ~ - ~ wahh wah very disappointing. if the only had have put as much effort in a third person view *whines*. hoped to see him getting rid of the Brotherhood of darkness and his "Family".. ahh and an appeareance of the Angelus and her hot girlies *whines*
Why is everyone at eachothers throats about which system looks better, which system has more power, which system blah blah blah blah!!! Just SHUT UP ALREADY!!! IMO this game looks f'n awesome and the fact that it's PS3 &360 just means more people enjoy it. SO SHUT UP! retards.