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Sony working on multi-core CPU for PS4? |
Listed in: PS3 Tags: Intel, playstation 3 updates, ps4, rumor, Sony

Ten-year PS3 lifespan or no, Sony is apparently already working on the next PlayStation home console, if the reports we've seen so far are to be believed. Until we hear a confirmation (denials don't work, see) these reports and rumors aren't likely to stop. The latest says Sony is currently looking into a multi-processor setup for the PS4.
According to Kotaku, a piece on Japanese website PC Watch says that Sony wants to find a replacement for the PS3's Cell architecture due to the challenges it poses to developers. For the PS4, they've considered both Intel's Larabee GPU and a modified version of the Synergistic Processing Unit. Both plans have supposedly been scrapped, however, and Sony is now looking into implementing a design that has a multi-core CPU.
The PC Watch piece is based on insider sources and some speculation, so this is far from official. One other interesting thing the piece mentions is that it takes 24 months to churn out a new console, so a late 2012 or even 2013 release for the PS4 is possible.
Via [Kotaku]
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The PS4 has nothing to do with the PS3's lifespan.
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Most devs are already researching their consoles, after all it takes years to make them and this time more secure and not likely to RROD.
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I thought for sure they would just go with an updated cell with a higher clock speed and more spu's.
This way games could be backwards compatible and basically everything dev's learnt with PS3 could be used and built on with the PS4.
They just need to get rid of the crappy Nvidia GPU, that is all....
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Don't think so Tim.
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No to me means...well...no ;p
Ten year lifespan equals YES! Not no.
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Both the 360 and PS3 run the similar powerPC-esque cores. IBM-Toshiba-Sony created the Cell processor for the PS3 and its SPE architecture, then Microsoft approached IBM and asked for a multi-core processor for their system.
So a lot of the same design decisions and progress made from the Cell design went into the new Microsoft chip.
The original Cell development started in 2000, Microsoft approached IBM in 2003.
Cell isnt the way to go for gaming, though. By and large, to get the level of performance they get out of games like Uncharted, you basically need to write everything in assembly. Higher level code cant be done by the SPEs limited memory space.
PS3 is /fantastic/ for computations. Which is why they are used as super computers. Super Computers dont do anything but crunch numbers. They are just hugely sophisticated calculators. Which then churn out data to a seperate actual normal PC that then pieces it together and uses it.
tl;dr PS3 started dev in about 2000. Think about that.
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1) Free backwards compatibility
2) No expensive R&D phase
3) No developer learning curve
4) It's cheaper
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Now i know why ps3 is 'powerful' but can't multi-thread...
Simply run a game and use browser or psn store or anything else is a pain for it lol >___>
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Sony is going to make another console. It makes sense. The way they made the xmb have such a small about of resources basically castrated it. it takes WAY too damn long to load the xmb in game.
In game music should also be manditory by all devs.
On a side note i wish we could use the full power in other os. Then they could advertise the PS3 as being a POWER PC, BLU-RAY, DVD, PHOTOS, MUSIC, GAMES...
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http://uk.gamespot.com/news/6182641.html
I doubt they would have done that if they had plans for using Cell in future consoles.
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