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Sony Talks About PS3 E-Distribution |
Listed in: PS3 Tags: Arcade Games, DeVS, Exploit, playstation 3 updates, remote, SCEA, Sony
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We know Sony's developing some sort of counter to Microsoft's successful Xbox Live Arcade program, we've known for a while now, unfortunately we still don't know what it's called, what sorts of pricing plans will be included and what kind of content to expect. Thankfully, Gamasutra sat down with SCEA Santa Monica's John Hight, Director of External Production for a quick interview, and helped shed some light on the subject.
Speaking on the possibility that E-distribution would increase coverage and might help reduce piracy, Hight said the following:
"Certainly being able to sell globally on-line makes it easier to reach international and remote markets. On the business side, it also lowers our cost of sales and eliminates inventory risk. It should help curtail used game sales and piracy."
His statements that "This new form of distribution will lower the barriers of entry for new developers. We can try out new ideas in a low risk, quick feedback environment" are encouraging to indie devs who've been confined to PC releases for a while now, and heartening to smaller developers who might find it difficult to source funding for their projects. When pursued on the topic of whether Sony provides funding for third party developers, Hight responded that "We fund development for 1st party games and we are open to self-funded games."
Height goes on to speak about the kinds of games we'll see on the platform, and speaking as to whether we'll be seeing ports of Xbox Live Arcade games, he remarks, "We're looking for fresh, new ideas that fully exploit the power of PlayStation 3. Our 1st party projects are all unique to PS3. Some of our games, by virtue of their design and hardware demands, simply couldn't work on Xbox 360."
So how would an indie developer with a bright idea or proof of concept contact Sony about getting their title included in the PlayStation library? According to Hight, "Create a high concept or, better yet, build a working prototype of their game. Then register on our developer website www.playstation.com/beyond."
If you're a gamer, this is exciting news because it gives us an idea of the kinds of games we can expect on Sony's version of Xbox Live Arcade, and if you're a potential game designer, the thought of actually getting your ideas manifested probably has you even more excited, so what are you waiting for? Register now!
Via Gamasutra
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I am also really hoping Sony includes the new eyetoy with the PS3, just imagine the ideas that will come out from the community from this.
Too bad emulators will never make the cut but then again I'm sure the Linux partition will handle these just fine.
PS1/PS2 game downloads would also make tons of money for them and they should have that from day one. I could finally put my PS2 to rest or give it away.
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@#1: yes, well said ( professional homebrew ) this is so cool.
man This is too cool!!! great games in perspective, made by homebrew developpers, wow. Let down your psp homebrew, be paid to brew on ps3, lol. ( or port your games on ps3, like callisto* ).
I suppose it will cost money though, like the wii who have games made by nowhere developpers for 4$, but if the playstation network cost money to play your games on it I hope the "ps3 live arcade" will be included, like 20-30$ per year would be ok for me. OR free network and 4$ games would be really cool =D
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" that fully exploit the power of PlayStation 3."
So wait...games that aren't up to par to graphics with other ps3 games won't be chosen?
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http://www.introversion.co.uk/
Not every indy developer can make uber graphic games...
If they could there probably would be indy... Still Valve is a indy developer and they made the greatest FPS games ever. Still I hope they let small teams make cheap fun games. I just started playing Punch Out for the first time and it's still fun. I want to see fun games of all kind. Not just $50-100 games...
As a side note after seeing how Nintendo, Valve, and MS are supporting small indy games I have been looking into making one. I have even found an engine and am working on seeing what it can do. All I am ready to say right now is it is going ok at the moment but it's a 2D game. If Sony will let small developer publish cheap games I would look into it if my game gets off the ground...
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"It should help curtail used game sales"
I buy a lot of 2/3/4 year old games that are sometimes not available new by the time I get around to buying them. But it seems that Sony don't want me doing this anymore. How many future classic games will become unavailable simply because Sony can't be bothered to support them anymore?
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