Sega dev: Sixaxis tilt technology is "rubbish"

Posted Feb 14, 2007 at 2:25PM by QJ Staff Listed in: PS3 Tags: Electronic Arts, Guy Wilday, moja, PSM3, Sega, SIXAXIS
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How to use the Sixaxis without the rumble... - Image 1We're not quite sure if this is becoming some sort of a trend within gaming circles, but it seems that game developers have been getting increasingly vocal about their preferences lately. Just recently, Electronic Arts came under fire for Drew Garrett's public post which advised readers to "skip the PS3" and purchase an Xbox360 or Wii instead. Well, it may have generated enough of a stir that someone has followed in Garrett's footsteps.

Up next on the hot plate would be the head of Sega Racing Studio, Guy Wilday. Although there's been some disappointment in the past due to the lack of the much-loved rumble feature, Wilday expresses his disappointment, and without mincing words. According to him, "Tilt control's not difficult to do... Fundamentally, though, the whole tilt control thing is rubbish. It's no compensation for rumble."

Yep, everyone apparently loves rumble THAT much.

Anyway, for those who want to read the whole interview and see what else Wilday has got to say, then watch out for the February 15 issue of PSM3, which should be issue #85.

On a side note, it was always been a long-standing comment among some members of the QJ staff that the best way to get people to love the Sixaxis would most probably be to bring Loco Roco to the PS3, and require the player to make full use of the Sixaxis' tilt technology when trying to bring those yellow suckers to safety. With rumble of course. You know, for those times when the Moja catches up, or you bump into a Mui Mui. Or something.

 
 
 

Comments

by - 2007-02-14 14:46:59
sonic

sonic the hedgehog was rubbish,and it was made by sega.sixasis is good for games like blazing angels,warhawk.
by - 2007-02-14 14:48:43
sonic

sonic the hedgehog was rubbish,and it was made by sega.sixasis is good for games like blazing angels,warhawk.
by - 2007-02-14 15:02:21
asf

O wow my contoller rumbling makes games ten times better.Fin retards.
by - 2007-02-14 15:19:31
I wouldn't say it's rubbish...

...but rumble is better imo.
by - 2007-02-14 15:28:06
QJ does it again

Okay, so you guys seem to be desperate for BIG news, "The whole tilt control thing is rubbish" the guy said the tilt control VS rumble is rubish NOT the SIXAXIS is rubish. Please QJ stop taking side when you report *****y news. By the comment from this SEGA dev, then the Wiimot is also rubish since it uses tilt control. :b
by Vietone - 2007-02-14 15:30:34
...

I would like rumble if i was used properly. So far, I have played dozens of PS2, XBox and Xbox360 games and end up turning it off because it activates during times that make no sense at all.
by - 2007-02-14 15:39:06
Hmmm, to you perhaps

But I've never had that problem with rumble. :|
by - 2007-02-14 15:41:00
Idiot

What does your opinion of Sonic The Hedgehod have to with Sega's opinion of the SIXAXIS?
by highps3 - 2007-02-14 15:43:10
..

Sorry but given SEGA didnt even use motion sensing in Full Auto 2 and with Sonic being utterly horrible I dont think there in any position to bash... Please...
by - 2007-02-14 15:46:03
???

"NOT the SIXAXIS is rubish." QJ didn't say he was saying the SIXAXIS was rubbish, instead they (Kristine) is reporting that he says tilt control is rubbish, therefore that applies to the tilt technology in the SIZAXIS.
by - 2007-02-14 16:00:07
Actually

"Sorry but given SEGA didnt even use motion sensing in Full Auto 2 and with Sonic being utterly horrible I dont think there in any position to bash..." Except he's the head of UK based Sega Racing Studio, and therefore has nothing to do with Sonic or Full Auto. Full Auto and Full Auto 2 were developed by Toronto based Psuedo Interactive for Sega. http://www.pseudointeractive.com/
by - 2007-02-14 16:19:11
I agree.

I agree with him. Sonic was *****ing terrible, and nobody from Sega should be opening their mouths about the PS3 or any system until they can release a decent game. Anything that comes out of their mouth in regards to development or what is good and isn't good is ***** to me.
by - 2007-02-14 16:21:02
screw em all

Six axis is rubbish, a pathetic attempt to cover up the fact that Sony had been stealing the rumble technology, lost a copyright lawsuit over it and can't use the technology any more. I used to be a huge Sony fan, but no rumble? no way. oh yeah and they cancelled OPM. Screw Sony. Hell screw microsoft too.
by - 2007-02-14 16:35:34
Really?

Sega calling anything rubbish goes beyond calling the kettle black.
by - 2007-02-14 16:40:24
Rubbish

Sixaxis tilt technology is "rubbish", so why SEGA lose time to make Virtua Tennis with Tilt control and NO ONLINE for the PS3 version !!!?? Before i love SEGA, but now this society become the Microsoft little dog...
by - 2007-02-14 17:03:06
...

Fricken sony haters.
by - 2007-02-14 17:05:06
rrrright....

Uhhh. NO buddy!! The title says %u201CSixaxis tilt technology is rubbish%u201D in other words the tilt technology that the sixaxis uses is rubbish, and that is not what the dev said. He said it was rubbish to replace the rumble. Bottom line the dev DID NOT say the tilt axis used by the sixaxis is worse or better then any other tilt technology (e.g. Wiimot). By just reading the tilte you get the notion that the SIXAXIS it self is rubbish, and that%u2019s what I meant to point out. For the others who are saying that sony can%u2019t use the rumble because they lost, is not true. They refused to settle it out of court with the company that had the patent. So they lost and had to pay compensations. After that the STUPID company offered to lease its technology to Sony. But SONY refused the deal. End of story.
by - 2007-02-14 17:12:59
huh

i love how he says nothing technical, this shouldn't even be titled SIXAXIS rubbish... all hes saying is that tilt's not compensation for rumble, thats nothing bad about tilt sony should just pay the royalties and put it into the controllers qj stop posting flame starters
by - 2007-02-14 17:17:59
sega is rubbish at online

no online in the ps3 version of tennis = ***** sega
by - 2007-02-14 18:08:13
Nope

>"He said it was rubbish to replace the rumble." He said "Fundamentally, though, the whole tilt control thing is rubbish. It's no compensation for rumble". He says tilt control is rubbish, full stop, and it's because of this that it's no compensation for the lack of rumble. He does not say replacing rumble with tilt is rubbish, he clearly says TILT is rubbish. "By just reading the tilte you get the notion that the SIXAXIS it self is rubbish" I didn't get that impression. I read it to mean what it says, that a dev from Sega says the tilt technology in the SIXAXIS is rubbish. I then read the rest of the report to get a clearer picture on who had said it, exactly what was said and in what context.
by - 2007-02-14 19:23:09
...

He's head of Sega Racing Studio, nothing to do with Sonic guys. Rumble is helpful for providing feedback to the gamer. Whether your being shot (especcially from behind) or if your on the edge of a racing track, hitting a bump in the road, clipping a fence etc. SIXAXIS makes it hard to impossible to implement it affectively in a rally style game so it's more effective to use then an analog stick. So there is almost no point using it in the first place. But I'm sure Sony has made tilt steering a requirement in all racers. I'm sure this is where the comments are coming from. but he just needs to do the best with what sony has put in front of him and move on.
by damonous - 2007-02-14 19:43:26
Tilt vs Rumble -- 2 different experiences

I don't know that one is really better than the other. Recently, my friend brought over his Xbox 360; we played Burnout w/rumble and Motorstorm (Japanese) w/tilt on my PS3. I will say I think this is a fair comparison, as each game excellently implements their featured control enhancement. What I think people are really missing is that the 'control enhancement' is just a method of enveloping you in the game, NOT an end unto itself. In other words, who cares which it is: when you're playing the game, does the method of interaction break down the wall between you and the experience. In BOTH cases, it is a resounding 'YES'. Motorstorm via tilt is just as transparent an experience as Burnout via rumble. My personal preference is for tilt because it is an extension of what we've ALWAYS done with games: when we really get involved with a game (whether it has tilt or not), we tend to swing the controller in the direction we want to go. We don't suddenly violently shake the controllers because we see ourselves going over a virtual rock, etc. I think it's really a matter of people being open minded about it and not thinking so much about the technology of it.
by - 2007-02-14 19:55:41
Rumble = Bass substitute

Yes its true. Rumble was meant to do what LFE channels did for home theatre. BUT without much noise or the need for an expensive sound system(mostly just a subwoofer) more and more games are using 5.1 sound in game which means it has the LFE channel. I'm to the point that i want to do more than just play games, i've become an avid fan of the idea of home theatre. This means that i want to be able to listen to music and watch movies will the full effect of bass. For everyone else I'm sorry to say but you're SOL. A good subwoofer for movies or games would be an SVS subwoofer which you can get as cheap as $500 US. As for music these tend to be a little boomy or just plain slow.
by - 2007-02-14 23:30:37
rumble

i love rumble....it makes a great vibrator
by - 2007-02-14 23:33:12
:p

i enjoy playing motorstorm demo with motion sensing
by - 2007-02-14 23:40:14
Yes and no.

It's true they offer different experiences, but I still don't like tilt compared to rumble. You said "My personal preference is for tilt because it is an extension of what we've ALWAYS done with games: when we really get involved with a game (whether it has tilt or not), we tend to swing the controller in the direction we want to go." Except when you need to keep going in a straight line for example, you don't stay perfectly still, being careful *not* to tilt the controller. Look at a gamer over a period of hours and you will see his body position change. Sometimes he may be sitting forward whilst playing, other times he may be sitting back comfortably, one time he may holding the controller up in front of him, other times he may be resting it on his lap or body. Tilt doesn't permit this, it requires you to position yourself around the controller, imposing limits on how you must hold the controller and therefore how you sit to play. This is fine for short periods, but not for hours of play, hence it's actually preferable for tilt to be kept to a minimum. I don't think many are as against tilt as they seem, but are mostly against the lost of rumble. If the PS3 controller had both, few would have complained because they would seen tilt as a welcome addition to the controller.
by - 2007-02-15 00:14:40
IMO

tilt sucks and sony sucks
by - 2007-02-15 00:30:04
Well

Guys just give it up, its only a cheap shot at Sony. I wonder if that sega punk got paid for it? no necisserly but I noticed lately that no one talks smak about the Wii60. I remeber the days of the PS2 when every analyst, developer, and their mothers predicted the demise of the PS2. History rewrites it self.
by - 2007-02-15 02:33:31
Sigh

"I wonder if that sega punk got paid for it?" Why is it that whenever such comments are made, someone claims/suggests they were paid to say it. *rolleyes* "but I noticed lately that no one talks smak about the Wii60." Didn't Sony do so recently? "I remeber the days of the PS2 when every analyst, developer, and their mothers predicted the demise of the PS2. History rewrites it self." Then you remember incorrectly. There was a lot of criticism about the fact that the PS2 didn't live up to the hype of it's unveiling, and that the hardware was very difficult to program, but analysts and developers did NOT predict the demise of the PS2, they predicted success despite the problems! The PS2 had more developer support than any other console, even before launch, thanks to the success of the Playstation. So no-one (except fanboys on forums) expected it to fail.
by - 2007-02-15 03:54:47
Suddenly....Rumble Became Important

i think some people Simply want to Bash sony. i cant remember a Single game where i Found the Rumble Effect helping in the game Experience In Fact some will be Surprised that i alwayz Turn it-Off....the Idea of my Hands Shaking while Watching and Playing Certain Scenes is simply Annoying....there is not a single game that used the Effect Properly no one Talked about Rumble in the Past Gen [PS2,Xboone] ....Suddenly,Rumble Became the Ultimate gaming-Must have i think if Some people really want Rumble....Sony should allow it for 3rd party makers,though i personly dont care about it Why when i played Shadow of the Colussus,Nothing Bothered me more than the Hand Shaking,Distracting from the Music,and the Experience I am yet to see Something that Convince me with the "Tilt" Function Either...but that is a New technology and I,l give it Time the Bottom-Line dont Over-Hype these two Effects [Rumble,Tilt]....When you remember the Best games you Have Played,you never remember that Hand-shaking or how you Swing your Hands...the Beuty Comes from Something Else Play shadow of the colussus,and watch how does a true beuty Feels
by - 2007-02-15 07:15:03
yeah right

watch in like a couple months sega's gonna come begging back to release a game for ps3. goddamn why wont developers shut up and make good games for once.
by - 2007-02-15 07:43:37
What are you talking about?

Sega are developing PS3 games, including the dev who made the comment about tilt!
by - 2007-02-15 07:58:27
Well yes but...

"no one Talked about Rumble in the Past Gen [PS2,Xboone] ....Suddenly,Rumble Became the Ultimate gaming-Must have" No-one talked about because it became a standard controller feature, one which most didn't even think about and only a minority disliked. So just as rumble suddenly "Became the Ultimate gaming-Must have", it also suddenly became the ultimate distraction and overhyped gimmick to those seeking to prove rumble doesn't matter. Having a feature like rumble is fine for ALL gamers, because those who like will use it, those who don't can disable it. That way, everyone is happy. By not having rumble, the only satisfied gamers are those who never liked it, but for the rest of us, the lack of rumble is disappointing and makes the games feel less enjoyable to use with the controller. :(
by - 2007-02-15 09:45:42
also...

Sega, EA, Bethesda, even SCE make terrible games for the PS3. I don't care what any of them have to say about the PS3. I know it's awesome and they can't realize that. PS3 is my lord and master! I do everything sony commands me to!
by Dodo - 2007-02-15 09:51:19
..

Sega sucks Wii very hard.
by - 2007-02-15 10:06:30
Hi

Broken_Dream + Lost_Hero - Lost_Dream ;)
by - 2007-02-15 10:13:59
lol

Damn do you guys get all uptight when people talk about the PS3. It's an opion, but you guys take it as if they are speaking facts. First stage is denial people.
by scarface_tha_second - 2007-02-15 11:36:23
True

Haven't played Sonic yet, but blazing angels has some pretty decent tilt control. I can't really say weather I like the vibration better or not, but give Sony a break, they are trying something new. I agree with QJ, Locco Rocco would be really sick with the tilt. In any case, weather tilt is better than rumble or not, Sega studios has no right speaking about making a successful console because they were already left in the dust last generation, hence not making any more consoles.
by Darth Manson - 2007-02-15 14:13:09
?!??!

I think this guy had little to do w/ Sonic since he is from their RACING DIVISION. BTW $ony $ucks
by - 2007-02-15 14:25:42
it is true

i'm a sony supporter and i have to say six axis is rubbish, and if you read carefully you woulod notice that the guy is from the racing studio of sega, hence the key word racing. have you tried playing gt hd or motorstorm without force feedback onhe steering wheel, it feels like rubbish. enough said.
by - 2007-02-15 16:22:02
How do they come to this conclusion.....

QJ completely spun what the guy said. He's speaking about the WHOLE idea of tilt control vs. rumble. Not the sixaxis controller. Get it right will you. Stick to the facts, and make you headlines reflect about what is really in the story. And they guy who said the idea of tilt control vs. rumble, is IMO, wrong. I love having tilt over rumble. Motorstorm is great when using the sixaxis vs. sticks. Makes flight games, fun to play.
by - 2007-02-15 16:30:57
It's HIS opinion, therefore he's not wrong.

"And they guy who said the idea of tilt control vs. rumble, is IMO, wrong." If you prefer tilt over rumble, fine that's your opinion. If others prefer rumble over tilt, again that's fine, it's their opinion. But neither is right or wrong!
by - 2007-02-15 17:25:56
but wut if...

sixaxis+force feedback = best controller evr made

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