Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
Reeves: PS3 pad was not last minute |
Listed in: PS3 Tags: David Reeves, DualShock, playstation 3 updates, SCEE, Sony
Ó
Speaking to MCV, Sony Computer Entertainment Europe CEO David Reeves has claimed that Sony's Dual Shock 3 PS3 controller which was revealed at E3 has been in development for 'two years'. The Sony exec said “We’ve had a positive reaction to the controller and obviously some
people have asked if it's a last minute thing. ItÂ’s not
- itÂ’s been planned for around two and a half years."
"If you have a device that includes 50 or 55 patents, you can’t reveal it, as someone will try to file a patent to stop it. We have already had some positive feedback on it from publishers.”
This is interesting, because Sony's initial concept PS3 controller was boomerang shaped, and looked nothing like the DS3, but Reeves remains adamant that the DS3 controller has been 2 years in the making. Could Reeves be covering this up, or have Sony been working on multiple controllers at the same time?
Via MCV
| This story sucks? This story rocks! |
|
|












Comments
Reply
Reply
Reply
it is still the best and most comfortable controller ive ever played with. for either big or small hands. and i have some big damn hands.
btw.
concept: A general idea derived or inferred from specific instances or occurrences
what makes you think that the boomerang is the only thing theyve worked with for the past years. im sure that someone in the sony r&d department has stated that they shouldnt change the design of the dual shock but add to it.
if the boomerang was all they were working on for all these years do you honestly think they would change it so fast just because we dont like the look of it regardless of how comfortable it may or may not be?
they were hesitant about the controller from the start. the best back up plan they had was an improved dual shock. and thats the way it should be. i couldnt be happier with the new dual shock unless it had the actual "shock" (rumble feature)
sony knows best
Reply
Reply
Reply
Reply
Firstly to deter Nintendo and Microsoft somehow, by making them think that Sony are changing the way games are being played, by introducing a brand new controller style. Basically leading rival companies off the beaten track. I dunno why they would do this, it's just a theory.
But secondly to see how the public reacted. The public (if I remember rightly) were not too happy with the boomerang style, they prefered the old style "DualShock". This give Sony a clear indication on what the public wanted, while also giving false hope to rival companies with them thinking that customers will switch over to their consoles because of a controller for the Playstation was not to their needs (If that made any sense!)
What confuses me though, is why is the new controller still called DualShock, even though there is nothing "shocking" about it (By that I mean, there is no vibration contained within). Could this be an indication on how there might be hope in the future for vibration in the PS3 controller, I highly doubt it, but I do wish so!
What needs to be remembered is, that the controller released on launch might not be the final design, vibration could still be incorperated in it somehow in the future (Like the analog sticks on the PSOne controller, they were introduced later on)
Reply
Reply
Reply
this controller would take 6 months tops to make. ohhh yeah 7-8 months ago nintendo annouced their controller.
2 years to make tilt work is a lie. unless they worked on it one day a month for those 2 years.
and if it did take 2 years, it just shows how stupid sony is for not being able to make a tilt controller.
Reply
Reply
Reply
Reply
Reply
Reply
Reply
Because all the Sony Fanboys out there hate it that their precious Sony is getting a bad wrap. And Sony and all their fanboys know that the controller was the laughing stock of this E3. It does not take 2 years to create something that you have over 50+ patents for. And yeah, they have had positive feedback from publishers. Granted they are who make the games, but we the people are who buy them. And I think their controller is a joke!
Don't get me wrong there is nothing wrong with the design of the controller. It has been the best ergonomic controller of all-time. But why deter their fans with the boomerang controller and then revert back to the same old design with a clone of Nintendo Wii's Controller and then call it, new. Thats what I think is a joke!
Reply
I would like to state again (as I have done is so many other posts) that the Wiimote and DS3 are very, very different. Both controllers will offer completely different and fresh experiences.
Reply
Reply
Reply
if it was in development for 2 years...what the hell took them so long to give a heads up to at least more then one dev.
Reply
Besides there is no reason to not give dev kits to developers, even if the pad is not ready yet. This is a standard procedure, there are hundreds of dev kits out there that are not final at all. Giving out the controller two weeks before E3 looks a lot like "we have to have this on E3 no matter what" but they were simply too slow.
And one last time about Sony stealing from Nintendo. Sony did not steal the technology itself from Nintendo. But they did steal the idea of doing something like this with PS3 because they saw how well accepted the Wii's controller got during various presentations. If there was no Wiimote there would be no tilt PS3 pad.
Reply
Reply
Reply
Driving and flying.
And who plays with there controller button facing the sky. Everybody holds the controller with the button facing the player!! I gues in Warhawk the plane will always be flying up since that it the natural way to hold the contoller.
Secondly when my friend moves around like the Warhawk demo guy did at E3, when he gets excited I want to give him a slap in the head. I can't imagine 4 players moving their controllers around like that. Look like a bunch of nut-cases!!
Reply
Driving and flying.
And who plays with there controller button facing the sky. Everybody holds the controller with the button facing the player!! I gues in Warhawk the plane will always be flying up since that it the natural way to hold the contoller.
Secondly when my friend moves around like the Warhawk demo guy did at E3, when he gets excited I want to give him a slap in the head. I can't imagine 4 players moving their controllers around like that. Look like a bunch of nut-cases!!
Reply
Reply
I guess the boomerang design was suppose to reminds kids and adults of playing with a toy spaceship. You know, the movements of flight.
Reply
You want the most support for your standout feature and your devs are under NDA. You give them prototype hardware so you can make sure that the games are designed for it.
The Ps3 launch is in november (dont hold your breath) and games will want to cert at least a few months prior. How much time do the teams have to cram in this feature now? Ridiculous.
Sony is full of crap. This was a desperate response to their untenable position in the marketplace. Overpriced, underpowered, and late to market.
Reply
Now as far as were they working on it for 2 years? Sure, why not. I'm sure at some point, some hardware designer mentioned bringing motion sensing in. Possibly as much as 2 years ago. And I'm sure mockups were done using it. Hell they probably even have prototypes that are similar to the Wii controller that were thrown out for whatever reason. With a company as big and powerful as Sony I'm sure they have tons of controller designs that we'll never see. My personal belief though is that when the banana controller flopped, and people reacted so positively to the wii, they bumped this prototype up to official controller. I think the fact that even the developers didn't know this existed until E3 is a pretty big sign. Just my opinion though. Feel free to flame away.
Reply
however, it could all just be a cover up, but remember that Sony had been researching motion sensor things in 2003, i wish i still had the link. You never know
Reply