Rare LittleBigPlanet complaint: Media Molecule boss is annoyed with controls |
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Whoa! What's this? We've gotten so used to hearing only excited, happy thoughts on Media Molecule's LittleBigPlanet that stumbling across a negative comment is just all too shocking! We're thinking the shock level could be somewhere close to when Tina Fey wins the VP spot instead of Sarah Palin -- or maybe not.
But we digress. This statement here is so uncharacteristic of LittleBigPlanet's usual fawning comments, it's hard to digest that it actually came from a Media Molecule insider. Waaaay inside. As in co-founder inside.
Yep, MM co-founder Mark Healey admits that he is "annoyed" by the game's controls. His complaint zooms in particularly on the Z movement. According to him,
The Z [axis] movement is an incredibly hard thing for us to get right. There's times when it annoys me actually, but we can work on that if we want, and refine it. But on the whole, we got to a good place with it I think, because we wanted to cater for my mother and someone that's a hardcore player, so it was hard to get the balance there.
And it seems like he's not alone. There have been some complaints from those checking out the beta that moving Sackboy between planes in the "2.5D" perspective is rather difficult.
But not to worry, boys and girls. It's nothing that a good ol' downloadable update can't fix. In fact, that's exactly what they have in mind: release changes post-release via DLC.
There's definitely room for improvement and we've got the channel to be able to do that as well. I'd really love to be able to do backflips and all kinds of things with my Sackboy, and there's no reason why we cant add that and refine that.
LittleBigPlanet is invading your world on October 24th. Expect more news and updates rolling in as this date draws near.
More LittleBigPlanet articles:
- Gamestop's LittleBigPlanet pre-orders: Kratos, Medusa, Minotaur, GoW map pack
- Sackboy toy shortages explained by Sony
- Media Molecule hopes to expand LittleBigPlanet; first-person game possible?
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Comments [refresh]
fully customizable controls.....you decide what is most important and where it should go....
Whats up guys, Yea I have to agree the Z is some what annoying.
Just got the Beta Invite today lol! Got it from being a G.A.P Member.
A mistake in the article:
You said the game is launched on the 24th, really it is launched on the 21st.
Europe gets the game on the 24th as the source is from EUROgamer.
Oh yea I forgot. Well I was talking about the 21st for being in the USA. My mistake.
I hate that console games almost never have fully customizable controls. I can customize every key for the same game on a keyboard on PC, why exactly can't I swap a few buttons around on a controller?
Not speaking about LBP BTW, just games in general
i got demo yesterday and instantly one of my favorite games, something completely new and for some reason the game keeps a smile on your face the whole way through.
about the main issue the controls they really arent so bad, like many games on consoles one needs to get use to the controls. also i'm gracious that the team really cares so much about their game, to release an update to fix small problems they get annoyed with, we need more developers like them.
anyways hope this game is a BIG SUCCESS
dont like this game
or its not at the top of my wishlist
the novelty runs off after a while, and the creation mode is a pain, its one of the best, but it misses out many simplistic things
anyway i totally agree, although i thought this was hard coded (something which could not be changed easily, the entire map system was based on this)
so its actually a shock to here a patch will be able to fix this, i wonder what size of patch though
anyway change the title, controls, its not really controls its movement