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PSJailbreak could get your PSN/PS3 banned? |
Listed in: PSP Tags: playstation 3 updates, psjailbreak
Ó
Don't go popping that cork off the champagne bottle yet now that PSJailbreak is out. Reports say that there is a chance for the PS3 to detect the jailbreak and thus, consequently, get your PSN account banned, similar to how the XBL does it.
According to SKFU and RichDevX, while you are logged into PSN, the Backup manager game ID (LAUN-12345) could be logged or recorded by Sony. This could then allow Sony to see if you are using the PSJailbreak/clone. As it is, Sony actually does impose bans on both PSN accounts and PS3 systems, resulting to the 800A227 error code.
So if you want to steer clear of trouble with Sony while still enjoying PSjb, it probably would be best if you don't go online and play first to avoid detection.
Via [PS3hax]
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on topic, who gives a crap what SKFU (StreetSkaterFU ) thinks.
he was claiming to be some great hacker and could never produce anything, even asked devs on ps2dev.com to code a hello world for him because he didnt know how to.
what a joke.
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still wish they would bring back other os but that isn't goin to happen.
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But the level of you and your buddy bothering about it aint so much higher.
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Just think about it, the PSJ just came out and people are about to buy heaps of PS3s and PSJs, so $Ony will be coming into a lot of money this Christmas time.
If they start banning PSN/PS3 then they will just loose those incomming users.
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isnt it obvious that they should ban them?
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But if you've got the chip out and you log in with your purchased copy its none of their business what you do in your bedroom.
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I don't know who told you how this works, but Sony makes very little money off the system itself. One pirated game loses them more money than the make off the system.
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Actually, that's BS. There is no difference financially, between a customer that has not purchased a game and does not have it, and a customer that has pirated it. You cannot prove that a customer would have purchased the game or not, and would not have obtained it if the game weren't accessable by pirates.
That 'losing money due to piracy' is a cop-out excuse that lawyers and anti-homebrew people spout to excuse increasing price and security while simultaneously stifling innovation and features.
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actually since the slim sony have been making a profit on each console sold. they have been reducing the manufacturing costs by removing parts since the 1st american 60gb.
either way I cant stand pirates if someone wants to use this for homebrew or to back up games they already own for convenience purposes I am all for it but piracy is the whole reason that the gaming companies dont embrace homebrew and the idea of backing games up to the hardrive or other discs.
now a days you can get a recent release for 17.99 within a few weeks of release its not like before when you had to wait a year for a price drop so now there really is no excuse
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you do know that this is only thanks to piracy do you?.
because without piracy there surely wouldn´t be so "huge" price drops.
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Make up your mind money bags.
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I don't like moronic rhetoric, even if does rhyme.
The very fact you said, and it is true, we can't prove if a customer buys a game or not absolutely destroys your argument.
However one can assume that pirates generally don't buy the software they are pirating yet would otherwise. Sales figures are evidence of this. It's common to see software sales drop when a system is easily pirated. This happened with the PSP and Xbox 360, if the PS3 mod becomes simpler and cheaper the same will happen again.
It is not a cop-out excuse by any stretch of the imagination.
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http://ps3.ign.com/articles/106/1061372p1.html
as you can see in the article the ps3 version of CoDMW2 is 8th on the top ten game sales for jan 2010. the xbox is 1st, this is not some fanboy rant or what have you just wanting to point out that the xbox users could have pirated it yet.. instead they outsold the ps3 version.. completely opposite what you claim.. hmmm
also as a side note, i have gamefly imagine how many companies lose money because i pay one low monthly bill and get whatever games i want..
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+ You cannot (well, it's very risky) play pirated Xbox 360 games online.
Xbox 360 piracy isn't that bad due to Microsoft's zero tolerance on the subject.
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Xbox 360 pirates tend not to CARE that they can't play online.
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the funny thing is some of them do check the xbox forums in the banned and suspended you would be amazed how many people hav downloaded the halo:reach leak and attempted to play online with it and STILL complain to Microsoft.
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Xblock has the dumb redneck and silverspoon market sewed up just like nintendo with mario and pokemon.
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Sales figures are only evidence of purchases actually made. Piracy figures are evidence of potential profits lost had those been actual sales, but those figures have little meaning other than to figure how much you 'could' have made, but they are not proof of how much you will have made, because those numbers are contingent on whether or not each pirated copy would have actually been converted to a profit and that's where the flaw is. It is assumed those numbers can be thrown around with as much validity as actual sales numbers when they in actuality, mean something else completely.
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not tryin to be mean or start an argument but in my area alone i know 7 people that pirate xbox games, 15 people that pirate wii games, 17 people that pirate psp games. and all of em really don't care they get the game and play them. they just want the games for free.
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Actually that's BS and you know it.
People who cant get a game for free are far more likely to buy than those who can get it for free
You cannot prove they wouldn't have purchased it had they not had this device.
That not losing money to piracy is just a cop out, you know, I know it. Piracy is huge, and it hurts devs.
And I am not anti homebrew
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But you cannot prove that they will have bought the game even if they couldn't get it for free, either. You cannot 'prove' a negative. You can claim profits you 'might' have had, had the pirated game been purchased rather than bought, but that assumes that the person who has it would have bought it had they had no choice.
The BS in this, is that all these claims of 'lost profits' are of the assumption that the person who obtained the game will have bought it given no choice. In many cases, given a choice, many people will go without.
My statement is true. If a game media was -stolen-, then that is a lost potential profit, as someone would have actually paid for that particular media. I can prove that they wouldn't have purchased it had they not had it available for free, all you have to do is look at each and every person who has not pirated a game and has not purchased a game or device. That is hard obtainable data. But consider this. What does it cost a company to create multiple downloadable copies of a single data source? Virtually nothing. Yet they continue to sell each and every copy as if it was a full processed and manufactured copy, and this is almost as bad as piracy, yet few seem to be willing to accept this. Which is more profitable, producing and providing a few full-price copies of a game, and selling a digitally downloaded version at the same price and risking piracy, or producing and providing full-price copies of physical media games and a reduced price digitally downloadable version that will likely curb piracy because it will be more affordable? This model is rarely, if ever considered. And so anti-piracy measures are put into place that become a challenge to overcome to those who can overcome it, in many cases, simply to retain the right to create homebrew.
What is lost, is the impetus for those who create homebrew. I will say that yes, piracy is a problem and there are people who will make every effort to pirate media if they can and I do agree that it needs to be curbed, but the reasoning for anti-piracy that is current in use is flawed.
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And, while I agree that charging the same for digital vs. physical seems goofy (I absolutely refuse to buy digitally distributed games for that and other reasons), I'm pretty sure it'll always be that way. If, say, Sony were to continue chargine $60 for retail, but dropped it to $50 for digital, a LOT of people would just stop buying physical copies at all, 'cuz, hey 10 bucks. Depending on how prevalent it is, that could put a serious hurting on the brick and mortar retailers. And then you'd have companies who decide to skip the physical media all together 'cuz they're not selling as well and they cost more to make, and it would just spiral down like that.
At least that's one possibility. It would seem to me that, given the failure of the pspgo, people are less inclined to go digital distribution only... but if Sony were to, you know, actually support the go, and then sweeten the deal with a $10 or so price cut per game, I think the go's story would've been very different.
Personally, I hate digital distribution. I hate spending money with nothing physical to show for it. I mean, if I buy a physical copy, I can play it on my ps3 or take it to a buddy's house and play on his, or sell it as used or whatever. The physical media is simply more valuable to me than a digitally distributed version.
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blackmarket is just as much part of the competition like any legit business. for example, EA makes a FPS and Insomniac makes a FPS, the majority chooses EA because the their FPS has a better story; what can we say about EA? can we say they hold a bigger market share of FPS? why is it because they have an "advantage"--their story is better. what can we say about insomniac? did they lose money because they didnt sell as much games as EA?
but what about piracy? can we say that their "advantage" is that they "sell" the same product for free/cheaper? how do you compete with something that's free/cheaper and does the same thing your product does?
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Yes?
Because we've all got an extra 60 bucks laying around, not paying rent and all.
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You're absolutely right & noone bothers blaming used games, it's not just getting them used at gamestop, ect. a lot of ppl sell them tax free which is still a supposedly 'loss'
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^^
This
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actually it gets a portion of the sales from the games kinda like a commision help pay for the devkit tools sdk (if they haven't been paid for) and for having the game sold for that system.the other part goes tot he devs or studios that built the game.ya know when i was at THQ i was told that M$ pays less for more features in a game and sony pays more for less features than M$ in a game.
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Who needs that kind of snoop in my living room.
Hackers will figure out a way around that I'm sure.
Even if it takes setting up an alternate network like Xbconnect.
Not sure what else PSN would really be necessary for other than that.
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Originally Posted by CTID10 View Post
Would I be able to use psn if I take the dongle out ? ...
Most likely yes, as long as you dont run the backup manager. When you launch a game (im assuming this pkg is no different) it reports the game id to the psn server to change your status to show your playing game X. Dont launch the backup manager and sony shouldn't know. "
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Since the backup manager is just another app to the PS3, there's a good chance that information will be synced with Sony next time you go online, even if you've never actually used the Backup Manager while connected to the internet. If that functionality isn't there yet, it would be trivial for Sony to add and would probably require a firmware modification for hackers to get around... which Sony may be able to detect...
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It's possible that there won't be any detection (again, we don't know much), but I seriously doubt it. This is the company that installed malware on pc's to keep people from making legitimate (and illegitimate) copies of music cd's. In fact, if any company has the guts to out and out sabotage your system (via a firmware corruption or whatever...which their eula pretty much gives them the right to do), my money would be on Sony, so there might even be more at risk than psn.
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Lol, I forgot about that. They sure did.
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But come on, how creepy is that!
If you want to play FPS' or other online-centric games, then buying a copy of the game and logging in legitimately is a reasonable expectation.
Digging around in your game console to for traces of your offline behavior is not.
And also on that note, pirated games would more than likely require some severe downsampling and ripping to be distributed online or even stored on an HD @ up to 50 gigs each.
Just like MPAA'a bullshit complaints about MP3's, if the album/game is a good one your still going to have to buy a copy to get the artwork, full resolution sound, HD quality cutscenes, etc.
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"You have to remember though, that we don't know how much the PS3 stores about what you do when you're offline. For instance, we know that the PS3 does store certain amounts, such as new trophy information (and possibly recently played games), so that it can send the updates once you get online.
Since the backup manager is just another app to the PS3, there's a good chance that information will be synced with Sony next time you go online, even if you've never actually used the Backup Manager while connected to the internet. If that functionality isn't there yet, it would be trivial for Sony to add and would probably require a firmware modification for hackers to get around... which Sony may be able to detect..."
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Unless they go and shut the token vendors down through some legal loop hole i don't see this doing anything but making ps3 updates more like the psp updates.
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Online gaming is for losers anyway. Get a life or more.
It's time to get a PS3, now that piracy is possible. :)
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that get a life phrase really gets on my nerves >=[
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+1
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But the niggle here is that sony might scan your hard drive to see if you've been using a mod chick while they weren't looking.
Scumbag silverspoons and mommies little pokemon soldier who dont have to worry about paying for games in the first place think this is a grand idea and that you should be more concerned with sony's well being then your own.
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Then one dumbass said "$ony would be retarded if they started banning people like M$ do.
Just think about it, the PSJ just came out and people are about to buy heaps of PS3s and PSJs, so $Ony will be coming into a lot of money this Christmas time."
You my friend are retarded. Ok sure people might buy a bunch of PS3s, but Sony will lose in the long run due to no game sales. And then what about the Game Devs? If they know that the PS3 is able to run backups and everyone starts doing it, they are not going to support the console anymore.
Then another dumbass said, "Actually, that's BS. There is no difference financially, between a customer that has not purchased a game and does not have it, and a customer that has pirated it. You cannot prove that a customer would have purchased the game or not, and would not have obtained it if the game weren't accessable by pirates.
That 'losing money due to piracy' is a cop-out excuse that lawyers and anti-homebrew people spout to excuse increasing price and security while simultaneously stifling innovation and features."
That "Lawyers and Anti-homebrew people spout to excuse increasing price" is a poor person who can't buy games' excuse.
No Game Devs supporting the system is a loss.
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You are the dumbass.
Have all the devs stopped making games for the 360 as thats been able to play backups for years now and still to this day games are being made for the 360.
Just coz a console can play backups doesn't mean everyone with a modded console wont buy games.
I have a few modded consoles and I buy a lot of games. I have games preordered.
When I get the PS Jailbreak I will still buy games and I will still pirate games. Nothing will change except for where my games are stored. Instead of damaging the BRD drive and risk the disks getting scratched I will be running them from an ext hdd. That way the laser will last a lot longer and the console will live that little bit longer.
All this talk about "pirating games means a loss in sales" is total sh!t. I pirate and I buy so where is the loss in money? The only loss is money from my pocket into the devs pocket.
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Thats cause M$ still makes money. And i believe there are more buyers than pirates on the XBOX. Unlike the PSP, there were more pirates than buyers. Sony just started getting ahead in the game and devs saw that and started supporting the system even more, now if people start pirating the PS3 will do the same or just as worse as when it came out of the starting gate. This is why I said your retarded. You are only thinking about the short term gains while Sony is thinking long term losses. You might be one of the few that have a modded console and still buys the games, but do you think everyone else/most people are going to do that? Thats my point. everyone is greedy and if there is a way to get something for free, people will do it.
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Fuckin poor people.
Or alternately everybody should buy tripe games at 60 dollars a pop to support sony could be viewed as a silver spooned scumbag excuse.
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Of course I will have to do extensive research into this hack before I attempt to use it.
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Sure there's a few games like FPS' and MMORPG's and stuff where at least half the fun can be the online part. But there's alternatives if sony gets ban happy.
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I NEED to play online. Computers are stupid and only follow programing, people on the other hand change and adapt.
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Possibly.
Its probably a violation of usage of the original OS.
Maybe not for usage of the hardware.
Very much likely a violation of usage of the PSN network.
Thats really a fair exchange.
You cant have your fucking cake and eat it too!
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More consoles in homes= more software sales, more service subscriptions, more confidence for shareholders.
In Sony's case the investment from the Playstation brand also brings in further developments and research into users which alone is worth its weight in gold.
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DIE SONY!
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Xbox don't care because most of the people playing it are too young and dumb to hack there systems. The PS3 does not have this problem as it has an older fanbase. If the PS3 is hacked a larger percentage of ps3 buyers would use it than the 360. Sorta like the psp and the ds. Both are pirated but kids still buy games on the ds, the psp has a fanbase a little older so the piracy was rampent.
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There, I fixed it for you.
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I can only figure its fair game since the x and w are already straightened out.
I wouldn't be a smidge surprised if the ps3's install base suddenly swelled drastically with this news.
If sony were smart (fat chance of that) they could have a lot to gain from that kind of increased interest.
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For instance, more online components to games that require purchasing/unique verification.
More extras with store front copies.
Shave a few bucks of the 60 dollar price and include booklets, soundtracks or collectible toys like japan.
(All IMO)
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Votes without an argument are so adorable.
Reminds me of pokemon.
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Multiplayer is the only one I can think of.
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Are all dogshit.
But I do agree with your philosophy.
;)
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you want me to spend my hard earned money on shit games?
Ehhh... nah.
Thats what DS releases is for.
Let mommy and daddy buy juniors shitty pampers.
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And I wont be investing in that either.
That will be good enough for junior with no rent, but I'll chip in on the constitution by only investing in developers and games that put in some effort and creativity.
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- less scratched BD complains
- less lens stress so less damage
- Legal since you buckup ur copy
- people would like to get biger hdd pack , yes you can use ur own hdd .
PSJailbreak is good and legal ADDon for the ps3 who will make our ps36 experience more fun .
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They should think this way "the more they buy and hack our consoles,the more money we get" but noo0.
And it doesn't matter if we are able to do the jailbreak in our consoles, will be still helping the game developers on their new games releases.
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1) I just want to play game.
2) I just want the cheapest possible way to obtain my games.
Call me cheap-stake. If I told you GOW3 is selling $5.95 at Amazon, please tell me you won't even bother.
Yeah, real funny.
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Nah dawg. You're not a cheap stake. You're just a honest thief.
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they want the money and thats it...
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The USB dongle (and its clones) are so darned expensive, it's almost a draw either way. For that price, one could buy several games from PSN AND a couple Greatest Hits.
There isn't a whole lot on PS3 worth buying OR pirating anyway... but watching this all play out should be really interesting!
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It's correct that the ISO can be played from the HDD but still needs the BD.
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Get that ban hammer ready!
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I'm going to stay on the right side because I don't want my PS3 banned. But the temptation is too high, I'll have to think about it.
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