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PS3 Load Time Boo-boos? |
Listed in: PS3, Xbox 360 Tags: Andre Vrignaud, Mark DeLoura, Microsoft, playstation 3 updates, Sony
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PlayStation 3 has been struggling to get good publicity breaks and Sony being mum when confronted regarding certain issues is not helping at all. Being the former Manager of Developer Relations for Sony, Mark DeLoura might want to shed some light about PS3's load times as he comments on the latest tirades done by rival company, Microsoft.Xbox Team's Andre Vrignaud, known as the blogger Ozymandia, recently reiterated why drive speed is more important than storage capacity. Offense might have been taken but it is a surprise DeLoura didn't make any efforts to debunk such allegations. Instead, he agrees as he says:
"Admittedly, Blu-Ray looks dicey from several non-capacity angles. Blu-Ray movies require a 1.5x Blu-Ray drive, or 54Mbits/second. Sony announced that PS3 uses a 2x BD drive, which is 72Mbits/second or 9MB/second. The Xbox 360 uses a 12x DVD, which should give it about 16MB/second. That is significantly faster for games and will result in shorter load times. And that 12x DVD drive should be a whole lot cheaper."
At this point, it is important to remember that Resistance: Fall of Man, one of PS3 launch titles, is composed of 22GB of data. Logic will leave us thinking just how much of loading time this would take on this next-gen console.
But let us not forget that Sony requires its developers to support the hard drive and couple this with the compression technologies touched on by the debate to shrink the data down. We don't know for sure but Sony might still have some tricks and surprises up its sleeves. We're keeping our fingers crossed...
Via ozymandias
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Comments
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I would say that that is a good improvement. Not fantastic, but good.
Combine it with a HD that can hold some of the data and you got a good speed.
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I exepected better of you QJ!
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Technically we should see faster load times with the blu-ray when files that are saved on the 1st quarter of the disks and roughly the same through out the middle and slower on the last quarter of the disks
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BD-DVD = 9Mb/s but it's constantly.
I Know this because i did a school work on that subject.
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Does anybody know that the ps3 will not support Dual Shock on their controllers because it conflicts with the motion sensor technology they have built in the controller???
can anybody confirm this?
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1. Your initial load times are going to be hell to go through and you will have a few more loadtimes in game that will last a long time if you want to have HDD space..
2. Your only going to be able to use upto 50gb unless you want your games to take 3 hours to load between screens. And even if you do leave space, unless you leave enough space for the whole disc there will be some really bad loading times at some points during the game.
At least cacheing will give you a few good speed load screens.
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Though it's amusing to read.
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Also, DVD's start reading at the inside edge, not the outer edge, in effect lowering the average data transfer rate if the data does not go all the way to the outside edge of the disk.
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whether xbox 360 or ps3 loads faster is irrelevant, devs know that ingame it;s worth keeping things going smooth - basically it's the initial load which may take a while.
take home message: 'who cares?'
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To #3, this is not a rumour, but actual fact. And the article poster did mention the disk caching, please read it again. I still think MS's biggest mistake with the 360 was not including the hard-drive as standard as Sony has. While developers can still use it to cache, they can not design games around the expectation for it to be there.
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Again repeat after me.
2X Blu-Ray is almost = to 12XDVD
Not to mention most developers love the way the data streams of the disc and I haven't heard any complaint in that department. If load times were bad they would have noticed them at E3
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Is amazing to me that people don't know that the speed of Blue-Lazers is constant. And they have the audacity to come here and say things like "Both figures are peak"
PLEASE READ THE FAQ!!!!!!
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DVD is a constant angular velocity (CAV) drive and has variable transfer speed. slower in the inside, faster on the outer half of the disc. 12x dvd ranges from 66mbps to 132mbps; you're always somewhere in between because of location. dvd's are written from the inside to out.
Blu-ray is a constant linear velocity (CLV) drive and has a constant transfer speed. the 2x blu-ray will always transfer at 72mbps. that goes for data on the inner and outer part of the disc.
basically it's not as simple as it seems (especially when you throw in the PS3's mandatory HD); the margins are have been exaggerated.
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Straight fact is -- the load times aren't going to make any speed records. Time to go pour a beer while I wait for the game to load. =/
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I would say that that is a good improvement. Not fantastic, but good.
Combine it with a HD that can hold some of the data and you got a good speed."
the 360 has a HDD too...so combine that with a speed that is better then the ps3...then it will be better...
however i don't give a *****...because i am a patient unlike you fat *****ers.
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Which is why developers wanting to get extra speed out of DVD will either a) ensure frequently accessed data is on the outside and/or b) pad out the inside tracks of the DVD with dummy files so that the games files are pushed to the outside, hence are read faster.
Gamers creating iso files for sharing games illegally online would know about option 'b', since they often have to manually delete dummy files to keep the size of the iso files to a minimum (search the net for 'games iso dummy files' to find out more).
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The PS3 will be great, but don't expect a big improvement over the 360, because it's not going to happen, not with load times, performance, graphics etc. Yes Blu-ray will offer some advantages, such as space to store more higher quality video and streamed audio, or for developers to add more levels and more textures etc, but again, this is not going to offer the differences some seem to be expecting to see in game.
You mentioned better load times above, referring to GT-HD as an example. However GT-HD had fast load times because ALL the tracks were copied to the HDD!!! This is nothing special, as it can be done on the 360 also. I doubt the developers are going to expect gamers to just give up large amounts of their HDD space for each game, so in GT-HD, they would probably give you an option of whether you want the tracks copied to the HDD or not. If not, the load times will be slower than the 360, and since developers can offer 360 gamers with HDDs a similar choice, the load times will be the similar for data copied to their HDDs.
No-one 'official' said the PS3 would not support 1080p (if in doubt, search the net for what was 'actually' said, instead of reading the editted comments from guys on forums). There are numerous discussions regarding the use of 1080p, where 720p is usually a better choice (more likely to be 60fps whilst 1080p is more likely to be 30fps). But this is another discussion in it's own right so I will not take it any further here.
Anyway, you said "how about we all just chill out and wait till the system comes out". Yep, I agree, but remember that applies to both sides, i.e. those for and against the PS3. ;)
Let's wait and see. :)
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