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PS3 "Insider" Information: Games and the PS3-vs-360 Disc Debate |
Listed in: PS3 Tags: playstation 3 updates, Sony
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Sometimes old news is still news worth writing about, especially when it's "insider" information about the PS3 launch, PS3 games, and the PSP. Hey, just because other people have known about it since before August 18 doesn't mean that everybody has had access to it, right? More importantly, people aren't done talking about it yet, and there's still lots more to be said.
More than a week ago, The Professor told us about an article over at genmay.com, and here's what that article had to say:
- "The launch lineup is shrinking."
- Bad News: What was supposed to be 30 titles (both 1st and 3rd party games) has gone down to 15 titles (Scrivener couldn't get more specific because the list "literally changes by the hour").
- Good News: Postponing some of the games means more development time. This means better quality. Example: Heavenly Sword was revealed at E3 but will be released in March. But it now has "layers and layers of detail" and "looks like f***ing Advent Children" and has gotten a "God of War type violence upgrade."
- Killzone 2 is still in development and is PS3's "secret weapon." Scrivener says, "Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz."
- Lair will be held back to at least summer of 2007, but promises to be "absof***inglutely incredible" thanks to "unscripted AI-driven massive scale battles (we're talking Helms Deep here)" where you control a single dragon and rider. Basically the AI is "playing an RTS with itself" and your character simply tries change the tide of the battle.
- Resistance: Fall of Man is supposed to be a mix of Half Life 2 and Call of Duty. Scrivener says, "I f***ing hate both those games so I was not terribly impressed with the single player. Now multiplayer is a whole different beast, because the weapons are strange as f***." Also, the system checks the distances and environment and mimics the distortion caused by echoes and all that. Unfortunately, the game won't be out until the first part of 2007 or later.
- There was a demo of an upcoming sports game (Scrivener couldn't say which game).
- One was on Xbox 360 (DVD9) connected to an HDTV (720P).
- The other was on PS3 (BD50) and HDTV (720P).
- The PS3's was better.
- The reason why the BD50 one was better: the 360 could have handled the high resolutions, but they won't fit on the disc. So the 360 suffers. 85% of the games in development for the PS3, according to Scrivener, will not fit on a single DVD9.
Well, Scrivener is not an unbiased writer, but he has a reputation for not making stuff up. While we at QJ have yet to come to a consensus about the whole BD-vs-DVD thing, we'll leave you with some things to think about:
- Do you think that having your game shipped in more than one disc is a problem?
- If the future of next-gen consoles is all about better processing speeds and all that, do the game cinematics really need to be squeezed into a CD, or could they just be rendered on the spot as you play the game?
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besides that, this could be real. gotta wait till tgs.
if this is real, then the ps3 price tag has been justified and the the 360 is gonna get dreamcast'd(jk)
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Should be shot.
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I could've written this "insider" information months ago.
this bull***** about seeing a game on a BD50 is definitely a lie.
not a single item has shipped on BD50 yet and they only jsut started shipping BD-R 50gb discs. Even more so, why would they use a 50gb disc? there's no possible way the game is over 25gb all of a sudden and yet fits on a 8.5gb 360 disc and is the same game. if the information is real and the demonstration is given then he's just a moron who believed a lie instead of the liar he most likely is.
you've gotta be an idiot to believe this.
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you know that psp pack with that atv game and lords of dogtown movie? well that was predicted in the post mentioned in this article, a whole 11 days before the news came out publicly.
I'm not saying the whole post is 100% undeniably fact, but it sure has a *****load more credibility than any other 'Insider info' i've seen before.
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I hate fa.gs who actually think you can fit much better textures because of more disc space. Developers use compression tools that get textures down to almost nothing without loss of quality. Take Oblivion for example. That game has pretty high-res textures in the vanilla version and the whole game takes up only 5GB of a DVD9, and half of that is audio files. You can download MUCH better textures in a mod for the PC version whcih makes the resolution of most textures 6000x6000, and Oblvion has a lot of textures, but the game still takes up only 6GB. Textures don't get much better than 6000x6000.
Figure in all that, and I doubt PS3 is going to have a leg-up on 360 textures-wise (especially considering the majority of games today are multiplatform releases)
The only thing DVDs have trouble fitting (because no-one has found a way to heavily compress it without loss of quality) is video. What games besides RPGs would benefit from that? Most games today render cutscenes in real-time using the in-game engine (there is no actual video on the disc), even some RPGs...
Don't get me wrong, I want a PS3, it looks like a great system that will have some amazing games, but it's not as superior to the 360 as Sony fanboys think.
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And then end up making the worst possible argument to get their bullsh*t across (like better textures).
What they should be doing is telling us how they saw an RPG that claims to have hours of amazing 1080p CGI video. Then maybe I'd be convinced Blu-Ray is worth a damn. So far we've got slightly better lighting in CoD3 and some old horror flicks that play on in-game TVs in The Darkness.
I'm still getting one of course, I'd pay $1000 to play Kojima's next masterpiece
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And there was some QJ biassness in this article at the end where it said is it a problem to have games on more than one disc well yeah it does if you look at oblivion which is a free roam game, your going to have to stick the textures on a different disc and the files required to start the game in with it!, So bassicly when you wanna move to the other side of the in game world your going to be required to CHANGE DISCS see how it works.... and when you have to go back you have to change discs again!, Yeah more than one disc on a linear game can work but it wont work for everything it can work on pgr3 etc etc but hey thats where microsoft has its own weak point for massive damage.... And nintendo basing a console on a remote, Kinda experimental dont ya think? what if people dont like the control... you know casuals not fanboys... nintendo truly are taking the biggest risk not sony... blu ray for games CAN NOT FAIL! more space for games etc it cant fail.....
If you wanna talk more deadman_1_2@hotmail.com
Sucks to the media poisoning peoples minds
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Boy was I wrong.
#7, some truly good points made.
I as well will probably get a PS3. Not at launch, not even probably 'till a couple price drops later, but I will get it because Xbos360 simply isn't cutting it in Japan, and a good half the market (or more or less, you decide) are Japanese publishers and developers, and they're sticklers to group economy, and no matter how you look at it, Microsoft is an outsider.
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2) Resistance size
3) Resistance Sound
4) Resistance weapons
5) The comaprisopn betweent he 360 and PS3 game (virtua tennis 3)
6) PSP GPS delayed
So 6 for 6 so far...how much helse can he get right?
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can you people who are saying that dvd is enough seriously tell me a 360 or ps3 game will NEVER need more than the 9 gigs a dvd can support? - that's the point in bluray, it's future proof.
so, i'm not bothered by the bluray / dvd debate, for now they're equal, but in the future it's possible that devs will need more space, and they can have it with bluray.
ok, from looking at the games it's clear that right now the 360 and ps3 titles are very similar graphically, but lets not forget that 360 is onto it's 2nd generation of titles. basically both systems are yet to show their full power, but with 360 further along it's natural to assume it's closer to realising its full potential.
i agree, cutscenes in games should be rendered real-time, i really like mgs, look at mgs3 - that game looks awesome. and that's all done by the in-game engine... still, i know for a fact that gta:vice city consumes a whole 4.5gig dvd. and that has ingame cutscenes.
if a dev wants to squeeze more into a game it's easier with a larger disc, and you cannot argue with that.
this article does appear off though, in any argument you have to be sensible, you can't simply tell lies about the other system (or your own) to get ahead. that he's seen a br50 game in action is far fetched to say the least. also, the launch linuep hasn't been verified yet, sony have officially said 27 so that's the number for now... his 'insider' info is simply guesswork until we can see some evidence.
don't get angry at me for wanting a ps3 and not a 360, that's just how it is, just remember i don't hate you for having different tastes
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Note: This post is by no means unbiased. I make no warranty that what I have to say will not piss you off – especially if you’re a one-company fanboy whore. I’ll answer questions and I'll share what I know… but I’m not going to argue with the retards lurking in the Games forum shadows… especially when I am way more informed than you are*. Believe that or not (it's a fact), I don’t give a flying **** what some pimple faced punk in the digital jungle thinks. This is a favor for those who appreciate it. Hence, if you do not appreciate inside information, then do us all a favor and **** off.
Now that that’s out of the way…
Lets start with the bad news - the launch lineup is shrinking. Originally, the list was 30 titles (1st and 3rd party). Currently, the list is about 15 titles (can’t get more specific because at this stage it literally changes by the hour). There is an up-side, however. The extra development time is making a world of difference. Some of you saw Heavenly Sword at E3 and it looked pretty good... that is, it looked like your typical 360 game. The team has been hard at work piling on layers and layers of detail and as of right now, it looks like ****ing Advent Children (you thought Metal Gear looked good? You gotta see this). It's also being given a God of War type violence upgrade, since they found out the graphical realism and brutality of the combat (bloodless though it was) was getting it a Mature anyway. Seriously, it will blow your mother****ing mind (although it’s sad that having really awesome graphics influences the ESRB ratings these days). The current release target is March.
Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz. It's one of those things that I can't get into too much detail about. However, it looks exactly like the video. Yeah. That video.
LAIR - This won't be out until next summer at the earliest, but this one is also abso****inglute ly incredible. Missions basically involve unscripted AI-driven massive scale battles (we're talking Helms Deep here) and you control a single dragon and rider. The game is essentially playing an RTS with itself and it's up to you to influence the tide of the battles. This is also very dark and mature.
More bad news, these titles are all now Q1 '07 releases or later. Resistance: Fall of Man is being primed as the killer ap launch title. Some of you are sure to go nuts for it as it's like a crossbreed between Half Life 2 & Call of Duty. Personally, I ****ing hate both those games so I was not terribly impressed with the single player. Now multiplayer is a whole different beast, because the weapons are strange as ****. For example, there's this energy-burst weapon that just passes through solid matter. Almost everything in the environments is destructible as well and has physical properties. Hence, certain materials will offer better protection than others. Multiplayer is the big focus of R:FoM anyway, with half a dozen game types and support for up to 40 players.
Someone asked about sound in the other thread - and while specific technical details were not divulged, the sound in Resistance was discussed at length. Resistance has fully simulated sound waves. The system actually checks distances, atmospheric density, wind, what materials the sound is bouncing off and passing through, etc, and modifies the base sound accordingly. Hence, every sound travels through space in real time and distorts just as it does in the real world. There is also support for 5.1, 6.1, and 7.1 sound setups... so however they are doing it, it borders on overkill.
This brings me to BluRay, a controversial topic on this forum as of late. Remember when I was talking about the 360s disc ca
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As a quick side note, Bethesda is working on a special edition of Oblivion just for PS3. We were shown some screenshots (sadly, not the actual game) and it looks like an entirely different game. Every texture is being replaced with new extremely-high resolution ones. It’s basically what Bethesda wanted to do the first time until they ran into the DVDs capacity limit. BluRay fixes that little bottleneck.
Those DVDs you love so much, they’re the reason PS3 games are going to ****ing destroy anything available on the 360. 85% of the games currently in development for PS3 will not fit on a single DVD9. To give you an idea of the implications, Resistance: Fall of Man is currently 20GB, and is expected to ship at around 35GB. Publishers are not being forced to use BDs, but it’s expected that 95% of all PS3 games will use BD discs. The big exception is EA, who uniformly develops for the lowest common denominator. Sony is dedicated to helping companies develop for the superior PS3 then downgrade for the weaker systems. The fruits of this labor won’t be seen for another year at least.
There was a demo, side by side, of an upcoming sports game (can't tell you which one). One was playing on 360 (DVD9) connected to an HDTV running at 720P. The same game was running on a PS3 (BD50) on an identical HDTV at 720P. The differences were unbelievable, simply because the BD has the space to hold all those extremely high resolution textures. The 360 could probably handle them, but they just plain won't fit on the disc. This is just one example of how storage capacity is hurting the 360. Of the parade of developers that spoke to us, the BDs capacity was the number one item of praise. No more having to cut corners or find creative ways to make your game fit on the disc. DVDs are just plain obsolete when you're talking about High-Definition hyper-detailed 3D environments.
On a similar note, those of you rooting for HD-DVD as the High-Def standard might want to start selling your stuff while it’s worth something. The format war was basically decided before it even reached store shelves. 80% of the major manufacturing plants have already adopted Blu-Ray. There’s also the small matter of Sony owning, directly or indirectly, nearly half of the movie industry. I could go into more detail, but I’m getting a little off-topic. The point is, Blu-Ray is here to stay and it’s not going anywhere. HD-DVD, having considerably less support at retail and among manufacturers and movie studios, is ****ed. Also, when it comes to the end-user, the Blu-Ray capabilities of the PS3 are going to be very very heavily advertised. Not only will the PS3 ensure that Blu-Ray is the most widely owned HD player in the world, but Sony is going to make sure that people know it and use it.
Go ahead and throw your tantrums if you want, it won’t change a thing. It’s just plain out of your hands. If you were rooting for the inferior technology – well, oops.
Concerning BD movie costs, they’ve been available for several months now and the average price is $20-$30. Amazon.com is your friend.
Ok, onto the multiplayer. Sony is going all out here. Actually, the entire philosophy behind the PS3s development is “no holding back.” You may whine about the price, you may whine about the features (and those of you that do that regularly really look like huge tards, btw. You know who you are) but Sony really wanted to deliver a system with every cool feature they could think of. Furthermore, they want to deliver a system that will survive another decade. MS may release a new Xbox every couple years, but Playstation owners know that their system isn’t going to be obsolete any time soon. Anyhoo, th
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There is a full featured web browser and the PS3 will have native Keyboard and Mouse support, although Sony will not be making any 1st party Mice or Keyboards for the system. As for using those peripherals in games, it’s entirely up to the developers but Sony is not disallowing it. Still, they would prefer developers make use of the motion sensitive controller instead.
As a side note, the controller motion capabilities are extremely sensitive and accurate. Playing LAIR and WarHawk with it just seemed way more accurate and natural than analogue sticks alone – plus it frees up the analogues for other functionality. You’ll see what I mean when you get a taste of LAIR. It’s ****ing incredible.
In terms of 3rd party support, more than 10,000 SDKs have been shipped and more than 350 confirmed titles in active development. Production of the console itself is proceeding right on target. Reports of cell yields and HDMI 1.3 available have absolutely no impact on the production process. The cell has naturally lower yields due to the fact that it’s a new and more powerful technology. The yields were of the Cell were known far in advance of active production. As some of you know, wafers are rated. Only the best make it into the PS3, the others are sorted for other less demanding uses.
The PS3 is shipping with all 8 cores enabled (1PPE + 7 SPEs). Reports of SPEs “dying” are just plain rubbish.
3rd party developers (EA, UbiSoft) have already announced their pricing schemes for next-gen games. PS3 games will generally cost the same as Xbox 360 titles. The $10 hike in price across the board is meant to cover additional production costs resulting from the need to produce higher quality HD-quality assets. Better graphics means higher production costs.
North America will be getting approximately 700,000 of the first 2 million units. For comparison, the 360 shipped 400,000 units in NA followed by a 5-month complete production shutdown. There will be a second major shipment before Christmas, with an equal number of units (1.4m in NA before Christmas). As of right now, the balance between 20GB and 60GB versions has not been decided. Since both SKUs will be produced at the same plants using the same materials, production can be shifted as needed. It’s most likely that the 60GB version will be the most “common”, however.
The 20GB version is indeed capable of 1080p via component. The only holdup is that there is currently no TVs on the market that support 1080p via component. It’s purely an issue of support from TV manufacturers.
For the uninformed, the difference between the two models (other than HDD size) is that the 60GB has the following additional features: 802.11g Wireless Networking, Flash card reader (CF, SD, MSP), HDMI (v1.3).
Ok, so onto some PSP news…
The GPS is currently on hold. Bummer, I know. PSP has outsold DS and DS Lite by 1.2m units. The PSOne emulator will be attached to an October firmware update. The online store for PSP and PS3 will launch soon thereafter (before November 11). A new PSP entertainment pack is coming next month. It costs $250 and includes a 1GB MSPD, ATV Offroad Fury: Blazin Trails (game), and Lords of Dogtown (movie). No headphones.
PSP integration with PS3 is still planned. You’ll be able to use your PSP as a remote control for your system. Currently, the plan is that you’ll even be able to see your PS3 screen on your PSP so long as both are connected to the same network (almost like a location-free player). This feature may not be ready for launch, but if it misses, it will be added in an update soon after.
More than 200 new PSP titles will ship between now and Christmas!
You know about the
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From what i can't see. One of the big news for TGS will be from SONY PSP. You will be able to play ps3 games on the PSP. (NO... i'm not stupid). Because of the cell chip the psp will work as an other controler but at the same time the ps3 will be able to throw the video image on your psp screen.
Well what we have now... PS3 game anywhere in your house. But if they done it there gonna be some lag with faster games. And if they done it ...THEM THAT'S COOL.
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But I don't believe for a second that it will look as good as that video (and I mean EXACTLY as good, not good enough, like Motor Storm), not unless they keep it in production for at least another 12 months. PS3 might be capable of such visuals a couple of years down the road, but I'll believe it when I see it.
Like previously mentioned, the sports game in question is probably Virtua Tennis 3, but the slight difference in texture quality might be attributed to the fact that the two versions are being developed by two different teams. Here's what 1UP had to say about that:
"Unusually, the two next-gen versions are being created by different developers. Sumo Digital (which is also making the upcoming PSP version) is working on the 360 game, while Sega's internal AM2 version is working on the PS3 version. Checking out the two side-by-side, we didn't notice too many differences. The PS3 game seemed sharper in certain areas like character faces, but that could have had as much to do with the televisions being used as it did anything else."
Anyway, can't wait to see Lair in action.
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I think people are mistaking graphical for quantity. Oblivion in terms of graphics looked no better then any otherg ame out there. But the fact is they had more stuff on the screen at the same time.
It was the quality of games like Doom3 and Quake 4 but scaled for use outside. The game was totally underrated for its graphic.s The textures were totally mid quality, The models were mid quality. Everything on the Xbox360 version was mid quality. The PC version was slightly better.
Those of you who think compression does not take its toll on quality are mistaken. Its impossible no matter how good the compression is to keep the same quality as the original. Even decompressed on files on your PC are not identical to the original files. They vary slightly.
Uncomrpessed is the future of games. Why? Because you get Better peformance. Why waste resources to decompress files when they are totally ready from the disk. Everyone can play it down all they want but compression is a issue of the past and needs to be taken out of console games to keep the best quality.
DVDs are becomming obsolete and if microsoft doesnt want to use a next gen format, then DVD9 will be just another thing that will hold the Xbox360 back.
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"ok, from looking at the games it's clear that right now the 360 and ps3 titles are very similar graphically, but lets not forget that 360 is onto it's 2nd generation of titles. basically both systems are yet to show their full power, but with 360 further along it's natural to assume it's closer to realising its full potential."
i'm not going to really argue with you on this...but say something to think about...I don't know for sure if they are equal in graphics yet. When the 360 launch i thought all the games were amazing...but once i bought the game....it seemed the videos looked better then the actual game...don't know if it'llbe the same for the ps3.
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>However, it looks exactly like the video. Yeah. That video.<
Killzone 2 - This one has been MIA since last years E3. It is still in development and it is, unequivocally, the PS3s big "secret weapon." Announcements are being held back until closer to the PS3 launch as it's going to generate a monumental amount of buzz. It's one of those things that I can't get into too much detail about. However, it looks exactly like the video. Yeah. That video.
If thats true?? OMG its goin to be huge !!!
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want to continue this disscusion i can be contacted at
kolmathecat@msn .com
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wait a second! 95% of PS3 games are PORTS that will be out for the 360 as well...and I know for sure that devlopers aren't putting more into every PS3 version....
this guy is a idiot,
bogus.
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Everything what he said that now can be checked was confirmed to be correct.
Let's watch early XBox 360 adopters (I'm one of them) cry about the fact that their console is getting Dreamcast'ed .
Similiar graphics? Check out Fight Night Round 3, or Virtua Tennis 3, and these are multiplatform games which look much better and more detailed on PS3.
Day by day more good PS3 news come out, it will be a total overkill at TGS.
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And it IS true. BR will fit more detail, content, extra stuff on a BR disc compared to a DVD. Resistance is already taking that strong point to a potential.
And it IS also true that the games that will be developed for the ps3 (more detail, better AI) wont fit on a DVD.
The same game programed in the same way wouldn't have a difference. But the same game... being able to be more detailed on a BR disc... will be A LOT better looking.
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the ps3 can have everything twice as good as the 360, but surely, the onine multiplayer aspect will dominate and keep the 360 alive.
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1. he was right on the psp games and pack.
2. right on that resistance is around 20 gigs.
3. right on that there is a weapon in resistance that shoots through walls.
4. he was right on that virtua tennis 3 is graphically superior on the ps3 than 360.
he either is a VERY good guesser or gets alot of insider info or that statement is false and true. take ur pick. we'll just have to see at TGS wont we.
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on the 8th and 12th, 1up will be playing a near final version of resistance, checking out new levels, weapons and online.
and this friday, first ever concrete Devil may cry 4 info. cant wait.
the funniest statement of that whole article: "If you were rooting for the inferior technology – well, oops."
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period. gameover
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TGS is in three weeks, so I'm sure we'll see whether Heavenly Sword really did get a major graphical upgrade. We already saw what happened with Motorstorm within just a few months time, so it'll be interesting to see what kind of progress HS, Warhawk, LAIR, Devil May Cry, GT:HD, Vision:GT, Armored Core 4, and Killzone have made.
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He meant a Dual Layer BD (which is called BD - 50) just like a dual layer DVD is called DVD9
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Do you think that having your game shipped in more than one disc is a problem?
My Answer: It won't be a problem for gamers but for Developers. Whether they want to ship more than 1 disc and having to worry about the amount of content that can fit.
Overall Blu-Ray will be a factor in the future. Look the space Resistance takes up and if you think about it look at Killzone 2. Do you think that, if the trailer will be the actual gameplay, that the game can fit on a DVD 9? I really doubt it and the truth will be more clear in the future and people will see the benefits of Blu-Ray.
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I would not purchase a ps3 for many reasons and one of them is because I\'m a pro gamer that competes in FPS gaming tournaments an as far as the ps2 went I know Sony are not interested in hosting any tournaments for the ps3 system like how microsoft is doing (www.championshipgamingseries.com)
I really don\'t care for the BlueRay for gaming because I personally don\'t think there will be a game bigger than Oblivion no time soon and as go for movies a 5-15gb differance won\'t hurt me so i\'ll be fine with the HD-DVD.
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proskills.us
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There were detractors when games moved to CD and then DVD. In both instances prior they were wrong because the good outweighs the bad. More space, more options.
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The number of vertices that Xbox360 and PS3 can crunch compared to the previous generation is at least 4x. 4 x 2GB is 8GB, Which would put us at a DVD-9 size if all the data were vertices. (Of course, it isn't.)
The texture resolutions have increased closer to 16x, which would push us to 32GB if all that data was texture. Yikes!
Audio on PS2 was mostly stereo, two channels. PS3 is 5.1. That's a 3x size increase without even considering fidelity.
Default video format has moved from 480i, or roughly 640x480 at 30 frames per second (9.2 million pixels per second), to 720p. 720p is 1280x720 at 60 frames per second (55.3 million pixels per second). That's about a 6x size increase. 6 x 2GB would again push us over the DVD-9 size.
And remember we're just doing back-of-the-napkin calculations here of an average 2GB game. We have 4x, 16x, 3x, 6x multiplied by 2GB. Perhaps an average game could squeeze onto a DVD-9. But the fact that this is an average means that many games are much larger. How can they possibly fit onto the Xbox360's DVD-9 long-term?
Plus ideally, shouldn't game developers feel they have enough room on disc that it doesn't constrain them? We want them to create amazing experiences, not mediocre ones. Why wouldn't you go with a larger capacity format than DVD-9?"
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You never ignored them before now! ;)
Anyway, you wrote
-"shouldn't game developers feel they have enough room on disc that it doesn't constrain them? We want them to create amazing experiences, not mediocre ones. Why wouldn't you go with a larger capacity format than DVD-9?"
Because compared to 99.999% of guys here, games developers (you know, the guys who actually MAKE the games) are _significantly_ smarter and REALLY understand the technology involved (and are still learning) and have direct experience of such technology.
Developers know how the consoles work, they know the pros and cons of the technology involved, hence developers don't come to backward conclusions arrived at through ridiculous "back-of-the-napkin calculations", but conclusions based upon facts, and therefore don't have the massive difficulties/issues that so many clueless 'armchair experts' like to claim exist.
Some guys here seem to forget this at times, and arrogantly and forcefully argue their point of view as if their uninformed opinions are fact.
I guess this is just a rant now... so I'll stop. ;)
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But in reality, I don't think "bigger" is the really the answer.
In sports, we don't expand the playing field and increase the number teamplayers to make that sport more impressive. No, teams are taught to PUSH THE LIMITS of the playing field, outwit their opponents, and pull off phenomenal plays.
In many ways, I see that simply "expanding" the hardware specs is only letting developers get away with lazy programming, instead of learning to optimize their resources.
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Your about to feel real bad right now. The guys that defeated pro skills, we\'ll there top players are in Type-Z they use to be in LGD so sorry looks like you lost on this one and oh yeah they\'re holding the $250,000 check.
haha, so check our site buddy and we will be in the next tournaments with an s which means we play more than just one game unlike your team. I\'m no fanboy either I just prefer the microsoft consoles over sony consoles anyday, your looking at a true pro.
I win, Game Over (Type-Z is better than proskills)
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Now that the rest of you know this, Sony-haters have no choice but to claim that the extra space that Blu-ray offers equates to 'lazy animations', 'lazy audio', and 'lazy graphics', but considering how awesome games like Motorstorm and Resistance are looking there's nothing to back up those claims either.
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LoL, my job here is done. Find me @ www.Z-hour.net
"nuff said"
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1. Resistance size
2. Resistance sound
3. Resistance weapons
4. PSP entertainment pack(exact spec, game, movie, mem card)
5. 700,000 machines for the us (later disclosed by Kaz)
6. Gran Turismo HD being a real game
7. Virtual Tennis looking better on PS3 than 360 because of textures. (he said sports game not VT3 but many believe this is the one since most people that have seen it say the textures in PS3 looked better)
8. Lair playable at TGS
9. PSP used as a VIEW (TV ) for the PS3
10. PSP & PS3 movie and game downloads site opens Nov 11
Things that we are waiting to see if they turn out true.
* New play demo of Heavenly Sword to look amazing with more gore.
* Lair demo at TGS to be amazing looking.
* Killzone finally shown at TGS and it looks like the target video.
* Oblivion with better textures
* PSP emulator coming october (yay!)
* SquareEnix one of the first being approached for games on PS1 emulator.
* PSP many first party PS1 titles will be available
* PSP and PS3 new store opens where you can buy movies, games, music around November 11
* PSP is an output device for PS3 (use the PSP as a TV and remote, WOW! would be amazing hopefully there is no lag)
* Reintroduce UMD to the masses with lower price and more features
* Online service absolutely 100% free… no tiers, no subscription. like having Xbox Live Gold,
* Multiple online IDs (not just one gamertag), friends lists, rankings and skill-based auto-matchmaking, full online profiles, EyeToy and EyeToy HD integration (photo profiles, possibly video chat).
* Full featured web browser and the PS3 will have native Keyboard and Mouse support
* 3rd party developers (EA, UbiSoft) have already announced their pricing schemes for next-gen games. PS3 games will generally cost the same as Xbox 360 titles
* On a later post he also mentioned that Square might announce another Final Fantasy Game for the PS3 at the Tokyo Game Show. Could this be the Final Fantasy 7 remake ??? /me wets pants at the thought
* Silver PS2 later this year. Maybe...
You may wet your pants now.
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ok, about this guy having this insider info, it seems clear he's either a total guessing genius or he really has some inside track on what's going on, but some of these 'predictions' are obvious - only a few, but still 'fully featured web browser and native mouse and keyboard support' , we already knew that.
well, i hope it's all true because it's GOOD NEWS, something ps3 has been sorely lacking - although when you think about it, i have mainly been interested in one ps3 story or another every day since e3, that's impressive. so good or bad news, keep it coming, as long as ps3 is in the spotlight people will think about it...
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as for more gore in Heavenly Sword, i see that as being highly likely, considering that the title is getting an "M" anyway.
Killzone looking like the trailer (or close to it)? it's highly possible. after seeing the screenshots of games like Fight Night Round 3, playing Heavenly Sword, seeing how Resistance and Untold Legends are shaping up, not to mention the ingame videos of the Naughty Dog Game, Final Fantasy XIII, MGS4, and the Heavy Rain demo, i believe the PS3 is more than capable of producing the visuals of Killzone.
another point of interest is that X Box 360 fanboys are constantly saying that the PS3 and 360 are "equal" in terms of power, and that Gears of War is the best looking game ever made and "Gears of War > Killzone", so why wouldn't it be possible for the "equally powerful" PS3 to deliver visuals on par with Gears of War, and thus, Killzone? funny, really. fanboys...lol...
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Tell me where I said "Blu-ray size will cause developers to make sloppy coding" and I will concede your point.
No, I said that Blu-ray size CAN cause developers to make sloppy coding.
It's not an unfamiliar concept. Bad programming DOES affect games. Especially ONLINE games, where calculation speed becomes extremely important. I've seen relatively simple games run SLOWER than more complex games online, and why? SLOPPY CODING.
Maybe the power of the PS3 will be able to override the speed issue concerning sloppy programming, who knows. But to me, that's not solving issue, it's just avoiding it.
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360 - custom made ATI GPU = better than the PS3's nvidia GPU.
overall the 360 matches, and could even produce slightly better looking gfx over ps3 since it has a more powerful video card.
Dont believe me? look on google.
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