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PS3 homebrew - SNES9x PS3 Build 4.3.5 |
Listed in: PS3 Tags: homebrew, playstation 3 updates, port, SNES, Snes9x, super nintendo entertainment system
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The good ole SNES games emulator for the PS3 has received a new update today courtesy of homebrew coder eiz. New features of the latest SNES9x PS3 update includes some new tweaks, code cleanups and various other improvements.
Changelog:
- Fixed the 'green ROM' loading/crashing bug - it was due to a mistake made when 'sorting' the file names inside a directory - the variable array that checked if a file was a directory was not updated. Credit goes to cmonkey69 for fixing his own code :)
- Moved all display code into its own file - celldisplay.cpp / celldisplayutil.h
- Upgraded to latest SNES9x - git repository: http://board.byuu.org/viewtopic.php?f=3&t=881
- Contains the following patches/improvements:
- Cx4 improvement (Mega Man X2) - http://board.byuu.org/viewtopic.php?f=3&t=881
- Fix Dual Orb 2 sound glitch (byuu)
- Updated to latest WIP
- Improvements noticed by myself (mostly APU related):
- Jikkyou Oshaberi Parodius - far better performance - far less sound pops (this was one of the few games except for SuperFX ones that did not run perfectly)
- Star Fox/Star Fox 2 have far less sound pops (though still there)
- Super Mario World 2: Yoshi's Island - the spots where framerate dips and sound pops could usually be noticed have also been improved
- Improvements noticed by myself (mostly APU related):
Download: SNES9x PS3 Build 4.3.5
via [github]
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I have to pray to the gaming gods to get my snes working right, so this is great.
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Nice update as well.
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I would love to have a running SNES, Amiga and Megadrive emulator running on my PS3, that would make my entertainment hub complete round my comfy sofa and mega-sized TV. I have it on my PC, but it's not convenient.
I can dream...
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