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PS3 1080p's Not All That? Says Ozymandias |
Listed in: PS3, Xbox 360 Tags: Andre Vrignaud, HDMI, ict, Microsoft, Ozymandias, playstation 3 updates, Sony
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Ozymandias, aka Andre Vrignaud of Microsoft's XBox team, recently played down the PS3's 1080p capability in his blog. "There's been a lot of interest in the PS3 due to its stated 1080p output for both games and movies (via Blu-ray)." he wrote. "What's interesting is that a lot of folks don't realize how meaningless 1080p actually is in this generation."
Many of his doubts and criticisms of Sony's next-gen high definition platform will most likely attract the ire of Playstation afficionados. Ozymandias argues that "the PS3 has roughly the same pixel-pushing capabilities as the Xbox 360. Don't need to take my word for it, it'll be obvious soon enough over the next year." Even if that weren't the case, he points out that "we live in a multiplatform world," and game developers wishing to develop multiplatform (360/PS3) games will settle for a common native resolution: "the current sweet spot developers are targeting is 720p due to the extremely similar system specifications... In fact, I'll stick my neck out and predict that that you won't see any 1080'x' games for the PS3 this year..." And later in his blog: "As to games, 99% of PS3 titles will natively render at 720p; the few that come out with 1080'x' support are either going to be simple classic arcade ports that don't need to render complex scenes (think the original Battlezone), or will give up a lot of in-game visual effects and simply won't look very good (hence the poor showing of Gran Turismo "HD" at this past E3)."
He's not the only Microsoft employee to play down the PS3's 1080p's capability. Microsoft's game technology group director Scott Henson, in a video interview with Kiziko earlier this year, also expressed his doubts about 1080p: "I think 1080p, just to address that directly, will be basically impossible. I think if you talk to any developer they will tell you that they will not have a performing game at 1080p."
We can bet that Sony will not take this challenge lightly. One of their pre-E3 announcements revealed that the next Gran Turismo will definitely be 1080p output, taking advantage of the hard disk to speed up loading times (and the game will still run on the 1080i format). Worries that the PS3's lack of HDMI output ports will hamper 1080p capability may be dispelled with the possibility that, at least until the Image Constraint Token (ICT) digital flag kicks in around the next decade, the PS3 can transmit a 1080p signal through a traditional cable. One reply to Ozymandias pointedly declares that a few PS3 launch titles will be 1080p: Eye of Judgement, Untold Legends, and Genji 2 (and you can click on the backlinks to check QJ's screenshots and video coverage of these releases).
If we may make a public service announcement, we're definitely expecting this news report to inflame a number of readers out there, particularly PlayStation afficionados. We definitely love to hear everyone's comments and opinions regarding the state of these so-called "next-gen console wars," and what they feel about Ozymandias' latest post in his blog, but given the sensitive nature of this topic we ask that comments be kept informative and respectful of everyone concerned. So please, above the belt, and no flaming. We are ultimately one and the same community of gamers - and besides, there are 360 owners who are also interested in seeing what the PS3 can do.
Speak up, everyone.
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1080p game?
totally ridiculous
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WHY UBI, WHY MUST YOU FORSAKE THE SONY CONSOLES!?!?
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If the 360 had 1080p then im sure they would be boasting about it.
The irony.
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technically THE PS2 (yes two, II, I figured I'd clarify, cause from the looks of it I'd say you have a tough time reading) has a 128 bit memory interface, but the amount and much more importantly the speed and efficiency( look at P3s and Athlon XPs or even P4s and Athlon x64s in both generations intel had higher memory clock speeds but an actual slower performance in accessing becasue of poor memory contollers, which were off chip and in the northbridge, which is left up to the mobo manufacturer. Infact, it would be possible to output 1080 with a 32bit interface but you would need an insanely balanced system, and fast, and efficient--decided I would need to reiterate those.
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THE IRONY!!!
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But, here is my personal opinion. Yes, I know not many people have a 1080p screen. I've been trying to price them, there aren't that many out there, and all quite expensive. I can't afford one... yet. Consoles have a several year lifespan (usually 5 years), and screen prices are dropping.
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THE IRONY!!!"
Now that is funny (I would like a link though). People call Sony arrogant and this and that, but look at what Microsoft constantly do: spread FUD and directly talking smack on their competitors. I always admired Sony for taking so many low blows without losing their cool.
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"the PS3 has roughly the same pixel-pushing capabilities as the Xbox 360. Don't need to take my word for it, it'll be obvious soon enough over the next year."
So while the 360 had a year to make their games look good, Sony went ahead and made their first generation games look just as good as Microsofts second.
And what the ***** is he talking about "simple arcade ports"? Isn't he Contradicting xbox live when they're proud to say all Live games will be in HD? This dude needs to bite his *****
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Seriously, don't these microsoft employees know when to keep their mouth's shut? In my mind, this is starting to demote their console. I like the Xbox 360 and the PS3. I can only afford one and I'm going with the PS3 because I like the games. Why does Microsoft have to feel threatened enough to constantly bash the opponent with words instead of pure hardware.
Think of it this way. Microsoft and Sony are in a boxing match for concole supremacy (or a belt :P). Sony is strutting their stuff and getting the crowd pumped. Microsoft is doing the same. Now, Sony is a powerhouse. Microsoft is also very similar (graphics and what not). The only difference is Microsoft is a bit smaller then sony (xbox has less features then PS3). Microsoft feels threatened by sony, who is in the red corner. Microsoft then proceedes to demote sony by "taunting", if you will. This enrages the crowd, specifically the Sony fanboys. The microsoft fanboys begin to agree with microsoft's harsh words. They want to stop sony in their tracks. The result is an all out war. All hell breaks loose in the stadium. This can best be related to the "flame wars" that we see here on QJ.
In the end, the fans get hurt the most. Microsoft and Sony can take the hits (being beefy boxers and all). Microsoft should really learn to keep its mouth shut. You guys might be smaller then sony in terms of power. However, David bested Goliath. Microsoft still has a one year lead over Sony and Nintendo. Also, games like gears of war and Halo 3 are probably going to be fan favorites. I have no problem with that, I just prefer MGS 4, DMC 4, and Resistance. The new eye toy is amazing.
(I think the words up there are a pretty solid analogy of what's been going on these past months.
Chris C. better bring out some more articles int he future, he is my favourite QJ blogger :P. Oh and, please fix your picture system. The problem with it on my computer is it takes a while to load. I am not going to talk trash about it, I just prefer the High Rez pictures in a seperate window.)
Now, in terms of microsoft being arrogant, I would just like to direct your attention to the following link:
http://www.gametrailers.com/viewnews.php?id=3512
That is my proof.
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My motto: "Do your own research. Make your own opinions. Keep those opinions to yourself. Don't let some biased jerk0ff change your opinion."
But I have to give kudos to everyone who has posted so far. This was a 'flammable' post, yet no one's stooped to 'L33T speak' and blind console bashing. Everyone's comments so far have been spot-on at filtering the blatant BS and shameless hypocracy in this article.
I especially liked Muscrat's link. So the HD-DVD drive will likely be $200? So let me get this straight...
premium packaged xbox360 w/20GB HDD = $399.99
HD-DVD drive for the 360 with no hdmi = $200.00
ps3 with 20GB HDD, no hdmi = $499.99
And given that game developers usually don't make game content for OPTIONAL equipment (PS2 HDD comes to mind), there won't be many games for the HD-DVD?
And Microsoft bashes Sony for its price and the 'worthlessness' of Blu-Ray?
*Groan*
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I don't see why any of our fav. PS1/2 games will be toned down due to possible X360 conversions when they likely never will happen.
Dont get me wrong though, there will be a lot of X360/PS3 shared games, but not really the ones I and most people care about, and the reason you'd chose PS3 over X360, or X360 over PS3.
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we'll just have to wait and see.
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Actually, no it's not.
There was an article here which reported the suggestion of 1080 for MGS4, but it's FAR more likely to be 1080i than 1080p.
It was discussed here;
http://ps3.qj.net/Senior-Producer-Spills-the-Beans-on-MGS4-at-Comic-Con/pg/49/aid/59533
The MGS4 trailer itself was created from realtime footage running at 720p on the PS3, and even then it was struggling with the framerate at times. Of course, we can expect performance improvements between now and release, but not a jump to 1080p.
1080p has over twice as many pixels as 720p, hence developers prefer to use those pixels for adding extra effects in a game, not extra resolution! 1080i has just a little more pixels than 720p, which is why you're more likely to see 1080i than 1080p.
Games like Untold Legend were initially announced to be 1080i, but now the developers say they're aiming for 720p. Heavenly Sword developers have said the same thing themselves.
The 1080p WarDevil demo at E3 was set in a small arena with no HDR or AA or motion blur etc. The 1080p demo of GT-HD was just a port of GT4 for the PS3, again with no HDR or AA or similar effects, so you would expect it to be capable of running at 1080p. However, add pixel hungry effects like HDR and AA and others and 1080p becomes less of a reality.
1080p is really for movies (Blu-ray on the PS3 and possibly for HD-DVD via the 360 add-on) and for games where graphics are not that important.
720p is the sweetspot for developers this gen on both 360 and PS3.
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also, yes very few people have such ridiculous tv's right now, but i'm personally waiting til i can get a full hd tv as an upgrage to my crt telly, basically the others are a bit of a waste of time... with hd video and ps3 showing me that 1080p is going to be supported why would i want to spend a load of money on a screen which is instantly outdated?
i have been one to complain that qj are reporting news with a negative tilt for the ps3, but with news such as this i can't blame you... i know it's all been about asking for something good, but news such as this is 'news' and does deserve to be reported, so what can we do but argue with the guy's opinion, not qj for showing us.
yeah, ms would have 1080p if they could, but they can't. simple really, so none of their titles will be developed to take advantage of the ridiculous resolution of hd tv's. oh well. no matter, it's already 'old'... and wasn't there news just recently that the 360 has sold less in however long it's been out than the xbox did in the same time frame? doesn't that point to a downright failure?
anyway, fanboys unite! let's give them something to shout about, we can just as easily spout crap about their system if they want, but mostly it's been a matter of people badmouthing the clear leader in terms of games, hardware, kudos, and potential (and not to mention fanbase). everyone loves an underdog, but how many times in history has goliath stomped on david? (many)
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OH and I like it how you striked the original quote of MGS4 dev in favor to your fanboyish gibberish.
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I'd also like to point out that MS is the one pushing for HD, they just aren't doing anything about it. Sony is pushing for it, and is basically forcing people onto it (such as HDMI, BR standard, etc.). So they're both in the wrong, MS is just more stupid because they post crap like this. Their opinion on the PS3 does not matter. Just like Sony's opinion on the X360 DOES NOT MATTER.
Absolutely... worthless.
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On the contrary. Why don't you download that demo and watch it again.
In fact, IGN report it to be running at 1080i, not 1080p.
http://uk.ps3.ign.com/articles/707/707540p1.html
>"OH and I like it how you striked the original quote of MGS4 dev in favor to your fanboyish gibberish."
What are you talking about. Click on the link provided to the original report: http://www.wii60.com/forum/showthread.php?t=3028
"MGS4 will be 1080. Im assuming 1080p, but he said 1080. He said Sony is "forcing" them to do it in 1080. He hesitated when he said this. Im thinking he could not find the right word, and chose to say "forcing." But didnt really mean that. As he continued to talk about it I assumed he meant "pushing". So anotherwards Sony is really pushing for 1080p on MGS4, and he said thats what it will be."
And there you have it. Hideo Kojima did NOT say 1080p, he ONLY said 1080. It was the report who assumes he means 1080p. I like how you conveniently missed that point in the report.
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Oh, and he said 1080 aight, how does it make you right and me wrong? Huh? You ASSume, that he meant 1080i, I'm pretty sure he meant 1080p, cause SONY isn't pushing 1080i :|.
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I read that on IGN or somewhere, I'll try to find the link. But as I said, look at the E3 demo and compare that to the demo shown last year. All these effects are part of the engine and therefore will make it into the final game, but at 1080p when even the demo is 1080i without those effects? I don't think so. Although that said, at 1080, AA isn't needed at much.
The lighting in that small arena looks no better than other games, and therefore it looks flat compared to PS3 games like Heavenly Sword, which do have HDR lighting. We'll see.
>"Oh, and he said 1080 aight, how does it make you right and me wrong? Huh? You ASSume, that he meant 1080i, I'm pretty sure he meant 1080p, cause SONY isn't pushing 1080i :|."
Firstly, I said it's far more LIKELY to be 1080i than 1080p, I'm not pushing it as a fact, unlike SteveTao who stated 1080p as FACT in #17 (hence my responce). The point is, Hideo is suppose to have said 1080 off the record (according to this reporter), not 1080p, therefore MGS4 is not 1080p until it is confirmed by Hideo.
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Sony's Untold Legends is reported to be 1080i on THEIR website.
http://darkkingdom.station.sony.com/features.vm
"Experience next-gen graphics in true high-definition formats up to 1080i."
Hmmm, this is a first party Sony title, it's not exactly what I consider to be the most impressive PS3 game graphically, and yet it's 1080i, not 1080p!
In fact, Sony's developers for this game recently said they're aiming for 720p here on QJ (credit to Yaz for this link);
http://ps3.qj.net/QJ-Preview-Untold-Legends-Dark-Kingdom/pg/49/aid/59026
"QJ.net: ....Are you still targeting 1080p?
SOE: .....At this time, we are targeting 720p."
So if Sony themselves are struggling to reach 1080p even with games like Untold Legends, I doubt graphically superior games like MGS4 are going to manage it. :|
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What's next, the 60 GB HD on the PS3 premium has too much space, or how about that built in wireless will never be used, or FREE online, who wants that, when people prefer to pay!
How about that recharge cable for Xbox 360 controllers that people have to pay for, after spending a huge amount of money for the 360.
And of course, who wants Blu-ray, when you can have the next generation lesser standard, and as an ugly attachment.
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The demo shown at E3 had blur, and had at least 2x FSAA, and definately had HDR.
"Firstly, I said it's far more LIKELY to be 1080i than 1080p, I'm not pushing it as a fact, unlike SteveTao who stated 1080p as FACT in #17 (hence my responce). The point is, Hideo is suppose to have said 1080 off the record (according to this reporter), not 1080p, therefore MGS4 is not 1080p until it is confirmed by Hideo."
WTF? How is it far more likely to be in 1080i? Cause you think so? Cause the game looks better than anything on XBox 360 and has much further going interactivity?
He said, that they aim for 1080, cause SONY is PUSHING it.
SONY is PUSHING 1080P, no *****ing need to push 1080i since Xbox 360 has it as well :|.
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As I said earlier, 1080p requires twice as many pixels to be pushed onto the screen than 720p, therefore something has to give, either in terms of effects, framerate or performance.
Therefore the way I see it is as follows;
For games running at 720p @ 30fps, developers could include an option to run the game at 1080i on both the 360 and PS3, since it only requires slighty more pixels, and therefore wouldn't be a problem in many cases.
For games running at 720p @ 60fps, developers could include an option for 1080i as before on both the 360 and PS3, however 1080i could be a problem for framerates over 30fps (unless your TV supports 1080p to de-interlace a 1080i signal). On the PS3, developers may include 1080p but at 30fps (since 1080p @ 30fps pushes the same number of pixels per second as 1080i @ 60fps). IMO, most gamers would still prefer to run their game at a lower resolution at 60fps.
So I doubt we'll see many major PS3 games running at 1080p, and for those that do, will probably be 30fps.
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What are you talking about now? I mentioned Untold Legends in relation to SOE (Sony Of Europe), I wasn't talking about Wardevil. As for the E3 Wardevil demo, I guess we'll have to agree to disagree (unless you or I can provide evidence in the form of links).
>"WTF? How is it far more likely to be in 1080i? Cause you think so? Cause the game looks better than anything on XBox 360 and has much further going interactivity?"
Here we go with the usual comments. MGS4 looks great, it looks superb, but it's not a demonstration of the game, it's a great demonstration of the game engine. Like MGS4, Halo 3 was also realtime and it looks equally great, but again it's a demonstration of the game engine, not the actual game.
>"He said, that they aim for 1080, cause SONY is PUSHING it."
Sony pushing 1080p has nothing to with MGS4. Hideo says 1080, not 1080p. If he does in future, feel free to come back and tell me, but until then, don't hold your breath.
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Now well the h@ll did I get that from? :)
It should of course be 'Sony Online Entertainment'.
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Earlier, I provided the following link to IGN's E3 report on PS3 game resolutions;
http://uk.ps3.ign.com/articles/707/707540p1.html
Click on the link 'E3 2006: The PS3 Digits' and you'll see a page of the percentage that some PS3 games are completed.
http://uk.ps3.ign.com/articles/707/707248p1.html
This page has been updated since E3 (I don't know when), and today it says "Wardevil (Enigma) -- N/A (PS3 demo tech demo)".
However I read it when it said the following;
"Wardevil -- ?? (this is the first PS3 demo of the game; it has previously been built on PC, and this early PS3 build does not yet have anti-aliasing, motion blur, or depth of field)".
A number of websites reported this at the time, i.e.
http://www.boxden.com/slumz/showthread.php?t=679335
http://www.ps3news.ca/05132006/15/ps3_games_in_development_completion_percentages
Why does it not say that today? Possibly for the same reason the comments were removed from Warhawk, or perhaps because it wasn't entirely accurate (we don't know for sure).
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GTHD looked fantastic, but remember it was GT4 in 1080p, it wasnt GT5. He'll eat those words when its released.
According to IGN, Lair could be the first game to run natively in 1080p.
PS3 is overwhelmingly superior to that trash Xbox 360.
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Makes a change from all those who like to shout about 1080p but offer no clear thoughts about how or when it will be practical to use.
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Even though I haven't got a 360 and I've got a PS3 on pre-order, it's almost impossible to discuss issues like this without someone jumping into automatic defense mode and acting like I've just insulted their mother. :)
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All throughout the whole next gen until the next next gen comes around all Xbox360 games will end up using outdated standard DVDs, and will only ever output an maximum of 720p. Why won't HD-DVD be used for games if the HD-DVD drive is going to be sold seperately? Simple, the mainstreme doesn't buy expensive addons for their console just to play a certain game. Say if Halo 3 is released on the HD-DVD drive, they would basically be commiting suicide. And its just like microsoft to take their most anticipated game and slap their custumers in the face with it by forcing them to buy $200 equiptment just to play a $60 game. The problem is that most people won't buy one so in order for bungie to make profit off of halo 3, they must cut out 75% of the content in the game to make sure it fits on a previous gen storage medium and release it on a DVD disk so that the mainstreme masses can play the game. MS has shot itself in the foot with that move, that why they are outlashing at other companies to try not to make their company look as bad.
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The XBox 360 supports up to 1080i and content will not have to be cut from Halo 3 in order to fit onto DVD.
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if microsoft is good at something that is at making bashing games. If sony is good at something, that is getting people to make good games, period.
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Yes, the resolution is the same, but for interlacing, only half the lines are being displayed at any given time, therefore only half the lines need to be processed per cycle (why waste resources processing pixels that are not going to be displayed?). Hence for 1080i, only 1920 x 540 pixels need to be handled.
The following page explains it better;
http://www.beyond3d.com/articles/xenos/index.php?p=05
"At the moment XBOX 360 is supporting 720p (progressive scan) and 1080i (interlaced) resolutions - 720p equates to 1280x720 pixels and 1080i equates to 1920x1080 pixels, however interlacing means that only the odd horizontal lines are refreshed on one cycle and the even lines on the next, which means that the frame buffer is only ever needing to handle 1920x540 pixels per refresh."
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And yeah this guy is such a lieing inmature bitc*, lol.
I mean really... there gonna be tons of 1080p games and all. And the true fact is 1080p is the best and gonna be use alot for PS3 games and movies by blu-ray and hd-dvd.
Also why in the world you think we already got 1080p hdtvs and way more ocmeing on the way. For no point? Lmfao.
This guy is just a total dumba$$.
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i dont mean to disrespect u or any thing but... 1080i and 1080p have the exact same number of pixels (1920 x 1080) the difference is in the way its displayed (progressive vs. interlaced) progressive is displayed "progressivley" from top to bottom creating a smoother picture (better for fast action scenes) where interlaced is more dependent on the refresh rate. it takes 2 cycles to display one frame interlaced because odd lines are drawn in one cycle and in the next the even are drawn... but for some reason (unknown to me) it takes considerably larger bandwidth to display progressive images... ill have to research that ;)
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i dont mean to disrespect u or any thing but... 1080i and 1080p have the exact same number of pixels (1920 x 1080) the difference is in the way its displayed (progressive vs. interlaced) progressive is displayed "progressivley" from top to bottom creating a smoother picture (better for fast action scenes) where interlaced is more dependent on the refresh rate. it takes 2 cycles to display one frame interlaced because odd lines are drawn in one cycle and in the next the even are drawn... but for some reason (unknown to me) it takes considerably larger bandwidth to display progressive images... ill have to research that ;)
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Yes, the resolution is the same, but for interlacing, only half the lines are being displayed at any given time, therefore only half the lines need to be processed per cycle (why waste resources processing pixels that are not going to be displayed?). Hence for 1080i, only 1920 x 540 pixels need to be handled.
The following page explains it better;
http://www.beyond3d.com/articles/xenos/index.php?p=05
"At the moment XBOX 360 is supporting 720p (progressive scan) and 1080i (interlaced) resolutions - 720p equates to 1280x720 pixels and 1080i equates to 1920x1080 pixels, however interlacing means that only the odd horizontal lines are refreshed on one cycle and the even lines on the next, which means that the frame buffer is only ever needing to handle 1920x540 pixels per refresh."
(??? I posted this already but it went in as post #55 for some reason!).
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Ok... that makes alot of since...
I think one reason sony is pushing 1080p so much is because its also pushing 120 fps which an intelaced resolution cannot do bcause of the refresh rate restriction Ex. 60hz = 30fps, 120hz = 60fps and so on and so on...
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If this is the case, can they lock down some of the SPUs for graphics purposes to help with 1080p gaming?
Just a thought!!!
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