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Prepare to soar the skies: Lair is ready to ship |
Listed in: PS3 Tags: North America, SCEA
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It's official: Lair's development is over, and is now in manufacturing stage. The release date nailed last month won't be changing, said SCEA Associate Producer Ryan Hamlyn on the official PlayStation blog.
"North American version of Lair has completed its development and is now in manufacturing! That means that we are on track for our August 14 release date," said Hamlyn. As promised, North America will be getting the game firsthand. Localization for other territories is expected to take some time, with a September 26 tagged on the European release.
Once Rohn and his dragon goes worldwide, global leaderboards will be available for competitive players that want to pit their scores against other dragon riders. 'Til then, crushing hostile neighbors with heavy "fire power" to protect your homeland should be entertaining enough. As an alternative, feast your eyes on the new artwork above.
Via PlayStation.Blog
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http://www.gamersyde.com/news_4719_en.html
Am I the only one? :|
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http://www.gametrailers.com/player/22654.html
i cant believe how much they managed to improve it with the latest build,the explosion and fire effects with hundreds of dragons all at 1080P with smooth 30FPS
just how did they manage to get it at 1080P is beyond me....the scale is huge
cant wait to get it
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the pixel count for every frame at 1080P is 1920x1080+2073600 pixel about 2 Megapixel
thats 1080p alright
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European's hate yo ass even more all you do is whine and moan when we prove were better at games than you hehehe
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You do realize that movies on BD are in 1080p and they are not at 60fps. Does that mean that they are only 1080i?
Didn't think so!
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Felt left out, had to join in the swearing coz thats all that seems to be written here.
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1080p (progressive) one complete frame.
Its only a way of displaying the source.
1080p at 60 fps is 60 complete frames.
1080i at 60 fps is 30 complete frames.
There :)
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But on a serious note, I can't wait for MGS4... lol
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