Patent for new PS3 transforming controller discovered: motion detection via sonar |
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Someone in the NeoGAF forums did some snooping around and eventually landed on a patent that SCEA's filed, outlining their rumored "transforming" controller. Before we get ahead of ourselves here, do note that not all patents become actual devices released to the market.
I'll make this as painless as possible and keep tech jargon to a minimum. The facts are these:
- Just as the previous rumor said, the patent does describe a "transforming controller" that has "multiple configurations." Just like how the Wii has its own Wiimote + Nunchuk combo, you can combine these patented PlayStation controllers in certain setups.
- "Motion sensing" seems to be built on sonar technology, using the PlayStation Eye's micropohone array and the controller's built-in "acoustic chamber" and spherical end. Think Wii sensor bar and Wiimote.
- The ultrasounds emitted by the acoustic chamber, through audio delays and bouncing(?) signals, register as the relative position of the controller. Kinda like how bats use sonar to detect how soon they'll eventually smash against a cave wall.
- In conjunction with the sonar tech, the PSEye can also help pin-point (i.e. triangulate) controller position, relative to your body and the screen etc. The controller also has an XYZ-axis accelerometer to register rotational movement.
- It also seems that faceplates for D-pad buttons and face buttons are replaceable with every controller (to accomodate right- or left-handedness?).
So with all that said and done, rather than have to wade through text blocks and patenting jargon (which you can do, if you so choose, by checking out the Via source link), we'll just have the pics do the talking here. Let the discussion commence!
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Comments [refresh]
FIRST... and truly i didn't want to say that, but i had to. But anyways this controller looks sick! with the side by side configuration and everything! dont know what that in specific would be used for but still... sick!
Second oh sony. ( fingerwave ) it looks like a glorified vibrator and feels like a rip off Nintendo wii . good console+ good games=profit incorporate motion , and innovation after you have these first. we need more Solid games ( Pun Intended) better controls
why are there so many pricks
anyway you do realise the wiimote was used in cornershop consoles for many eyes, sony was the first to bring interactive controller ie wiimote etc to the big market through the eyetoy
wimote was a pathetic lame ass attempt, it required you to point and was never accurate, this baby however
where do i begin it just puts th ewii where it belongs, never to be thought of again
anyway who cares about looks infact it looks way better that a retarded remote, it has purpose to its shape, it can be waved as a sword etc, unlike the remote
anyway cant talk muhc sorry for bad typos in a hurray
expect a little more negativity I'll wait a little longer...
This could be a great concept multi purpose controller but honestly sounds expensive yea?
Looks cool though (they'll change it anyway) I'd love to see this in reality.
ok, it's just a concept drawing but that "monster" looks fugly as hell.
The EyeToy was an interactive controller, but consoles prior to it had stuff like it (research older consoles namely the Atari, NES, and Genesis which had all kinds of werid interactive controllers that didn't do squat...like the Power Glove), though they did not see much commercial success. I cannot say much on the EyeToy, but I will say I did not see or hear much of it during the PS2's lifetime, giving me the idea that it wasn't very much widespread or intented for the casual audience (meaning it did not see much use; like it's just another peripheral to play a few games designed on it).
You say the Wiimote is a pathetic lame ass attempt. On what? So what if it requires you to point? Besides, it's what it's intended for. If you've played a game utilizing pointer controls on a correctly set up Wii, (ex. Metriod Prime 3, Medal of Honor: Heroes 2) you'd probably would have no problem at all, gunning down or doing whatever pointing action with a great degree of accuracy. The only thing I'd say that isn't so responsive is the performance of certain gestures using the Wiimote; on some games they don't register the command until you repeat it a few times. The problem may be rectified by the coming Wii MotionPlus, so we'll see if that issue wavers off.
Really to me you seem pretty biased, and you seem to like the word "anyway."
The concept for the controller looks unique to say the least. It's ability to be adjusted via faceplates and it's sensing technology through the EyeToy sounds like mimicry of actions will be really good. Sony is good at technology, and if this concept does evolve to come true, it'll prove it, and it may or may not create a new way of gaming. I wouldn't be surprised if gamers prefer the DS3 over it, but the controller may be able to hold it's own, allowing for more interactivity with games than just the SIXAXIS.
We'll see?
Is this their plan to beat the Wii?
ok sorry about the eyetoy was the first mainstream one
i thought it was wrong, but i didnt know for certain, i wasnt around during the atari days although i have one, or atleast had one
anyway all i was saying was the fanboyism comment above said sony ripped of nintendo when that was certainly not hte case, and the wiimote never really brought anything new to the table that wasnt already available, in corner shop consoles
this too me is a some what new idea, probably not brought to consoles, the the wiimote had the same technology for consoles as before, this seems slightly different
trust me i did not mean to be fanboyistic
Anyone for Maraca Hero?
Thanks for replying, I see more now on your part. Let's hope more info about the controller comes out
that does look gay...
lol thats good