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New Killzone site goes live, Killzone 2 info coming soon |
Listed in: PS3 Tags: Firefox, Killzone, playstation 3 updates, PS2
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Killzone fans, here's some good news for you. According to a post made by a dev on the official Killzone: Liberation boards, killzone.com has finally gone live. It's still a work in progress and isn't 100% complete yet, but it should give players access to some unlockables via the PSP or a PC.
Right now, the website only has info for PS2 title Killzone 1 and Killzone: Liberation for the PSP, but according to the same announcement, information and details for the upcoming PS3 title Killzone 2 should be released on the website in the coming months.
Oh, and here's a tip for Firefox users. If at first the Killzone website looks messed up on your browsers, press Ctrl+F5 and it should look all fine and dandy.
Via Killzone: Liberation forums
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if you have any questions or comments feel free to e-mail us at seekonkpcrepair @hotmail.com
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- KZ1’s release date was originally early 2005. Since Bungie (a subsidiary of MS) decided to release Halo 2 in Nov. 2004, Guerrilla had to release KZ1 in Nov. too (because KZ1 was originally made to counter Halo 2’s release). That’s why KZ1 was a rushed (by about 5 months), unfinished, unoptimized, and unpolished game.
- Halo 2’s release date: Nov. 9. 2004; got 9.4 average review score from 185 different publications
- KZ1’s release date: Nov. 2. 2004; got 7.9 average review score from 112 different publications; therefore, KZ1 was not a bad game; it was just a decent game but miserably failed to be as good as Halo 2. Actually, for an unfinished game, KZ1 was quite good (7.9/10).
- Killzone 2 and Halo 3 both are expected to be out in Sep. 2007; again, KZ2’s biggest purpose is to counter Halo 3’s launch.
- Guerrilla Games (a subsidiary of Sony) has 130 employees (programmers and graphic designers only). Sony has spent $40 million so far (until Mar. of this year) on KZ2. Sony confirmed that the total budget for KZ2 will surpass $50 million (this is totally crazy, spending 5 to 10 times more budget to make only one game?).
- Epic has only 90 developers. Gears of War needed only $9 million to make (just for your reference, usually one good game only needs less than $5 million to make).
- Phil Harrison (the CEO of worldwide studio) said that KZ2’s final (retail) version will surpass both people’s expectations and the famous and infamous CG trailer. A person in his position can’t lie, so let’s just believe what he says, huh?
- In 2004, Guerrilla hired about 50 programmers and designers only from AAA-level companies around the world; these new employees are the brains behind KZ2 now.
- All Sony’s internal developers and Sony’s very close AAA-3rd party companies share all kinds of technologies which are used for making PS3 games (OpenGL 2 based). These world class developers are those companies which make games like: MotorStorm, MotorStorm 2 (confirmed), Metal Gear Solid 4, Warhawk, Ratchet & Clank, Virtua Fighter 5, Resistance 2 (tentatively confirmed), Ninja Gaiden Sigma, Jak and Daxter, White Knight Story, Monster Kingdom (Folks Soul), Tekken 6, Afrika, PS3 Home, Heavenly Sword, Gran Turismo 5, Final Fantasy XIII, Final Fantasy versus XIII, Lair, Heavy Rain, Uncharted-Drake's Fortune, Killzone 2, God of War 3 (confirmed), Getaway, Eight Days, and Dead or Alive 5.
- Dead or Alive 5 is PS3 exclusive; confirmed by CVG.com on Apr. 30 (go and read the article unless you are blind; just for your reference, DoA 5 and Ninja Gaiden Sigma are made by the same Japanese company).
- Based on the above facts, KZ2 can’t be anything but the best shooter ever.
* Killzone 2’s actual gameplay footage (pre-alpha build) was shown to journalists at this year’s GDC expo behind closed doors. These journalists who watched the actual footage said...
- KZ2 is graphically and technologically extremely advanced.
- It was like watching Next-gen Black and Half Life 3 combined together. Everything which was hit by bullets and missiles were realistically destroyed and penetrated.
- KZ2 has extremely impressive lighting and shadow effects including the mind-blowing sky and river water.
- The environments (both indoor and outdoor) are extremely detailed.
- The characters were meticulously detailed.
- The sound effects were blowing away the audience.
- The short KZ2 footage was started in an outdoor environment. There were vehicular units like futuristic choppers and tanks. The soldiers moved into some cathedral-like building soon after. Many Helghast units encountered with our soldiers in a room. Some even said that it was like watching Hollywood blockbuster action movies.
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1) - Guerrilla Games was just a 3rd party company when they released Killzone 1 in Nov. 2004. That’s why Guerrilla made KZ1 all by itself (Guerrilla didn’t access to all those super-amazing Sony’s 1st party PS2 library and data).
god of war
final fantasy games
grand theft auto
all third party, all better than sony games
2)- KZ1’s release date was originally early 2005. Since Bungie (a subsidiary of MS) decided to release Halo 2 in Nov. 2004, Guerrilla had to release KZ1 in Nov. too (because KZ1 was originally made to counter Halo 2’s release). That’s why KZ1 was a rushed (by about 5 months), unfinished, unoptimized, and unpolished game.
Oh good, they rush their games to compete with their competitors. im excited now.
3)- Halo 2’s release date: Nov. 9. 2004; got 9.4 average review score from 185 different publications
- KZ1’s release date: Nov. 2. 2004; got 7.9 average review score from 112 different publications; therefore, KZ1 was not a bad game; it was just a decent game but miserably failed to be as good as Halo 2. Actually, for an unfinished game, KZ1 was quite good (7.9/10).
Meta critic says 70, not a good score.
4)- Killzone 2 and Halo 3 both are expected to be out in Sep. 2007; again, KZ2’s biggest purpose is to counter Halo 3’s launch.
well it must be the best game ever =\
5)- Guerrilla Games (a subsidiary of Sony) has 130 employees (programmers and graphic designers only). Sony has spent $40 million so far (until Mar. of this year) on KZ2. Sony confirmed that the total budget for KZ2 will surpass $50 million (this is totally crazy, spending 5 to 10 times more budget to make only one game?).
- Epic has only 90 developers. Gears of War needed only $9 million to make (just for your reference, usually one good game only needs less than $5 million to make).
Waterworld cost a lot?
Epic has a history of good games. Guerilla? shellshock and killzone.
6)- Phil Harrison (the CEO of worldwide studio) said that KZ2’s final (retail) version will surpass both people’s expectations and the famous and infamous CG trailer. A person in his position can’t lie, so let’s just believe what he says, huh?
that last sentence got me on the floor in tears
phil said that trailer wasn't cg when it came out.
7)- In 2004, Guerrilla hired about 50 programmers and designers only from AAA-level companies around the world; these new employees are the brains behind KZ2 now.
youve made the point about more money and resources going into this, but that doesnt actually mean its gonna be a good game k?
8)- Dead or Alive 5 is PS3 exclusive; confirmed by CVG.com on Apr. 30 (go and read the article unless you are blind; just for your reference, DoA 5 and Ninja Gaiden Sigma are made by the same Japanese company).
Who gives a *****? and wasnt NGS a half assed remake of an xbox game?btw what does this have to to with killzone?
then my favorite:
9)- Based on the above facts, KZ2 can’t be anything but the best shooter ever.
bahahah. only a few select press people have even seen in game footage(most certaintly not us). How can you possibly jump to this conclusion?
10)* Killzone 2’s actual gameplay footage (pre-alpha build) was shown to journalists at this year’s GDC expo behind closed doors. These journalists who watched the actual footage said...
Daikatana was pretty good back in the day too.
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and Sony games are all high Quality,from Gran turismo to shadow of the collusus
i think killzone 2 will be showin on e3,let us wait and see
btw......why are you angry
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when kz1 come out on the ps2 i didnt buy it but i bought it about 1 month ago and played it on my ps3 and i think its a realy gd game. i couldnt belive i didnt buy it earlyer. i hope kz2 kills halo 3
halo + gow= most over hyped games ever and both r crap
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and i do agree that halo is extremely overhyped. i cant stand halo. it's so slow and boring once you've played R:FoM, i bet halo 3 wont even be as good as resistance lmao. i honestly find R:FoM to be the best FPS out on any console right now, and i have played them all. KZ is a very good game, the graphics just suck because it was one of the very early PS2 games released and they didnt realy know how to tap the ps2's power yet, and i agree that it was rushed. but graphics dont make the game, not one bit. as long as the game is fun and things can explode and be realistic, its all good. Killzone is underrated.
And MGS4 will destroy the other competition on the 3-*****ty, followed by FFVersusXIII with FFVIIAC+ gaphics.
;]
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I dont think to counter Halo3 will be so difficult, what we have seen of Halo3 till now left many people wondering if Halo3 is Halo2 + some weapons and some small improvements in graphics. But even if Halo3 turns to be an awesome game, Sony wants KZ2 be able to stand and give it a good fight.
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i played gow and i prefer rfom
online its even worst
if there was a game with rfom game play and online and with gow grafix that game would be the best game ever.
on line on gow it seemed like u played for 3 min and its all over ( i have not played the new mode or new maps) oh yer and the maps r really small
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Those who are impressed are impressed with it as a game, but no more so than many other next-gen games in developement.
But as someone has said, you should wait and see first. It's rather dumb to place SO much faith on a game you haven't even seen yet.
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Thanks,
Deli
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