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MotorStorm screens and packshot |
Listed in: PS3 Tags: Evolution Studios, playstation 3 updates, Sony
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With MotorStorm coming out just a few days from now, you've probably snagged all the info there is about this upcoming down and dirty racer from Evolution Studios. But just in case you haven't had enough, or you're craving for another "mud pack treatment," don'tcha worry, we got ya covered.So. Up for grabs this time is the final final final packshot for MotorStorm, along with a new batch of screens hot off the tracks. As you will see from the screens, it doesn't get more extreme than this baby, notice how most of the shots show how the vehicles aren't even touching the ground? Hahaha.
Honestly though, do we even have to tell you how good this game will be? I mean, you've seen the gameplay vids, read the preview, and had your fill of screens, right?
And with kickass vehicles and extremely detailed (and realistic!) graphics, I would personally put my ass on line and bet that this is one of the most highly anticipated PS3 titles. Our lucky lucky Japanese friends will be the first ones to get a copy of MotorStorm, as it hits Japanese shelves on December 14 while the rest of us in NA would have to wait 'til March next year. And not to dampen your spirits guys, but that's still a wee bit far from now, so while we wait for that to come, here are more screens to satiate your cravings.
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http://games.kikizo.com/news/200611/101_p4.asp
Graphics
So the game plays like a dream, to be quite honest. But another big part of the enjoyment is the immersive, tangible world you race in, and that's thanks not just to the physical laws of the track, but the outstanding visual quality too.
There's no question: all the neat touches they had in the questionable E3 2005 target trailer are pretty much present and respectable in some form or another in the real, final game. It's unbelievable and an absolute told-you-so victory for PS3, with some of the lushest, best-lit visuals we have seen to date.
Environment
The game's setting across all tracks is based on Arizona's Monument Valley, and digitised onto PS3 with an impressive feeling of scale and a sense of 'being there'. Before you select your motor or see a single tyre, the environment is one of the most detailed and convincing yet seen on a new hardware platform.
Physics
But the killer ingredient is the physics engine. Not in a stuffy, simulator way where you have to worry about what your tyres are made out of or what petrol you're using. But full-on environment, vehicle, driver and crash physics that add an unprecedented feeling of depth to the gameplay.
The physics are everywhere. If you're hurtling along and just clip a small bit of tyre on the edge of an unfortunately positioned rock, get ready for a rough landing after a brilliant crash; you'll never just bump off a wall and carry on. Hit some barrels or a spare heavyweight tyre left laying around in the vast, object-rich environments, and they'll keep tear down the track for a hundred metres, believably and intimately bouncing on every part of rocky wall and uneven track, while the rag doll driver animation is the real deal here - watching in slow motion as a driver is thrown into a cliff before his own bike lands and crushes back onto his body, or as hundreds of vehicle parts explode into different directions, is spellbinding stuff. "Although different demos of the game have been doing the rounds via download onto owners' systems, and at demo kiosks at stores in Japan and America, some of the feedback has been mixed and it's abundantly clear to us that the near-final product we've played benefits from a lot of perfecting"
"you have to say 'wow'. It's possibly even better looking that the infamous, stunning target video trailer shown 18 months ago and it plays even better than it looks."
"The HDR lighting in MotorStorm is also sexy; tilt the camera towards the blue sky with the driver still in view, and he appears dark; point it down towards the radiant orange ground to feel its warmth and the driver is bright and vibrant. OK, so many new-generation games are pulling off HDR admirably, but there's something about it in MotorStorm that looks pornographicall y attractive."
"During replays or the pause screen you can move the camera around freely, and really have a detailed look to appreciate things. You can even take the camera underneath the vehicle and see the splashes of mud and grass up close, and despite a bit of clipping - to be expected when this much cam freedom is allowed up-close - putting this sort of detail at the mercy of user investigation shows how confident Evolution is with the engine it has running on the hardware."
"In conclusion, to be quite honest we're in love with MotorStorm. When you look at this code with a forward-looking perspective, if there's one game that really shows off the POTENTIAL of the PS3 beyond Xbox 360 right now, absolutely it's MotorStorm, and Evolution is to be saluted for putting together such an awesome package."
"No matter how close
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Anyway the game looks JUST like that...:/
BTW heres a trailer thats new
http://www.playsyde.com/stream_3285_en.html
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I guarentee that had Gears of War been a PS3 game instead and this guy (Adam Doree) had previewed it for the PS3, he would have probably said exactly the same thing.
The fact that he loves the game seems to have clouded his judgement (it happens, it's human nature), because for him to say it's possible even better looking than the E3 2005 trailer is just laughable.
http://ps3.qj.net/Does-MotorStorm-gameplay-meet-its-target-render-/pg/49/aid/74826
That said, I've always been looking forward to this game so personally, I can't wait. :)
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GoW was a good example, because I've lost count of the number or reviews I've read and podcasts I've listened to where they say it's the best graphics they've EVER seen in a game, and yet, not once has anyone mentioned it as showing the potential of the 360 over the PS3. So like you said, if it was the reverse, you could be sure that some of them would have claimed it shows the power of the PS3 over the 360.
I agree that Motorstorm looks like fun to play, but I'm still going to wait for the reviews.
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Im glad sonys online service is free if it wasnt id just stick with single player, and 2-4 player co op games.
Thisll be a nice christmas game for those who lives in japan.
If i had a ps3 it would be a must have title for what all it have to offers.
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Also, the fact remains that whenever a great looking PS3 game arrives, comments of "this proves the PS3 potential over the 360" or "this shows the PS3 is more powerful" etc will appear, even when the game is showing nothing that cannot be achieved on the 360. :|
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Xbox360: 8,066,083
Playstation 3: 384,670
Nintendo Wii: 1,206,713
After A Minute
Xbox360: 8,066,120
Playstation 3: 384,675
Nintendo Wii: 1,206,727
Each Company Sells The Following Amount Of Consoles In A Minute:
Xbox 360: 37
Playstation 3: 5
Nintendo Wii: 14
So by tommorow At 8:30pm this many consoles will have been sold:
Xbox360: 53280
Playstation 3: 7200
Nintendo Wii: 20160
This brings this total number of consoles sold at roughly 8:30pm tommorrow at:
Xbox 360: 8119400
Playstation 3: 391875
Nintendo Wii: 1226887
These Figures are based on the website http://nexgenwars.com/
These figures do not quite match the figures that have been released from many companies. If anything these results seems biased towards to xbox360 in my personal opinion. As I highly doubt with the release of both the Playstation 3 and the Nintendo Wii that Microsft will be selling 37 console a minute and 53280 consoles every 24 hours whereas Nintendo only sells 14 consoles a minute and 20160 every 24 hours.
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And after i played the Motorstorm demo and Gears of war it's a tie (for graphics). Yes really. For a launch PS3 game it's awesome! And when you play it you really feel that the PS3 hardware is a monster. Especially when it show the mountain from far in the replay. It's like a CG movie. Lightning, physic and Sixaxis control are perfect! --Don't try to diss a game because you don't have it...please.
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I think your ps3 is broken. (just a joke...)
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I mean in the demo there isn't as much pick your path type situations in the track you play on. There isn't as much stuff to have crumble and destroy on the course so you don't get to see that aspect as much.
I think it's really tough to call this game at this point.
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just one question for the JAP version of motorStorm $$$$
I heard that this version JAP does not have Online!!!!!!!!! is necessary it to await the US version?
bye
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Once again, I am buying this game on release date! Just hate that I have to wait...
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There are no news of if they will add it later as an update, but I'm not counting on it. I'll still buy the game because I can't wait to play this game.
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One thing though that made me lose any respect for this writer was when he said it looked better than the CGI trailer. Seriously, its not even close, even with those screens.
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