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Morris talks about UT 2K7

Posted Dec 5, 2006 at 12:30AM EST by QJ Staff

Listed in: PS3, PC Gaming Tags: Epic Games, playstation 3 updates, Sony
Ó

LeviathanWe don't know if its just us, but we feel like Unreal Tournament 2007 got a bit sidetracked in the scheme of things for the last couple of months. This could probably be attributed to the unspoken rivalry between titles Gears of War and Resistance: Fall of Man. One has to keep in mind though that the GoW has the same developer as that of Unreal.

Epic Games Lead Producer Jeff Morris implied that with a fan base as loyal as that of the UT series, it would be hard for the game to remain silent for a long period of time. After all, hardcore gamers are all about action, fast action. According to Morris,

Asymmetrical warfare between two different vehicle teams is something we think is really important for 2K7, and a good competitive feature against similar products out there. One of the things I love about 2K7 is that itÂ’s being built by the exact same team that did 2K4. All those lessons, they were the ones who discovered them, and now theyÂ’re the teachers for the new LDs on the project.


The lead designer then shifted the conversation towards the new vehicle additions to 2K7, especially air vehicle Necris Fury. It is actually the first of its kind in the Necris Team and was built with air superiority in mind. The lead designer, clearly proud of this "technological terror," described the Fury by saying that:

There are tentacles in the front of the thing, so itÂ’s really wild vehicle to control. It looks like a jellyfish sort of pulling its way through the air. The more weÂ’ve messed with it, the more weÂ’ve thought, 'ItÂ’s natural that this thing doesnÂ’t behave the way youÂ’d expect a normal jet fighter to behave,' so we added a boost to it.


Of course, Jeff Morris believes in game balance and so he revealed that the Fury is quite frail. He also revealed that despite all these new introductions, the whole UT is not abandoning the guys on foot. "We donÂ’t want to overpower the game with vehicles, so a lot of the things weÂ’re working on with Warfare and the campaigns are elements that allow on-foot guys to deal with these vehicles more effectively."

To know more about the game and its other features, refer to the Read link below.



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Comments 


 
# Keep dreamingGuest 2006-12-05 01:37
Why is this in the 360 section? Its UT07. Which still has net yet been confirmed for 360.

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# UT2K7Vietone 2006-12-05 03:24
Yeah as far as I know, Epic has never confirmed the development of a Xbox360 version. Could possibly be will be making the PS3 version first and then the Xbox360 version later down the road?



Could possibly be that the PS3 and PC versions will be able to play against each other and the Xbox360 version will have to be something else, maybe Unreal Championship? like it was on the Xbox.



As far as I have heard, people are assuming that this game is coming out on the Xbox360 because of GoW. All I know is that this game is gonna rock, be several times better then GoW, and if the multiple platforms dont have a unified online network, it will suck for consoles and never be 1/5th as good as the PC version.

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# Really?Guest 2006-12-05 04:05
"All I know is that this game is gonna rock, be several times better then GoW"



I'm a great fan of the UT games, so to say it will be several times better than GoW is just, well just stupid, since they are COMPLETELY different types of game.



Besides, I will be playing this game on PC, but it should be great for PS3 gamers too.

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# UT2007 Graphics are too much for the PS3!Guest 2006-12-05 05:18
It can't take it, like a PC can!

The PS3 has not even nearly enough ram for this.

We already have seen the CoD3 textures...

The PS3 has not enough ram for all those textures.

All textures have to be loaded to the main ram and only the textures that are used in a scene on the screen are in the graphic-cards ram. 256MB is too much for a console graphics card(when the main ram is only 256MB). 128MB would be fine and therefore 384MB main ram.

(Just like the xbox360 can do)

UT2007 would be much easier to port for Xbox360.



All PS3 fans out there will see it soon.

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# HmmmGuest 2006-12-05 06:09
I'm far more interested in the gameplay than how the textures compare to the PC version. :|



Anyway, it has the potential to be a great game on the PS3 too, but I do have reservations about the control compared to using keyboard and mouse on the PC (and before anyone says, there is no confirmation of k+m support for this game on the PS3).



That said, vehicle support is usually much better with an analog stick, so I think it all balances out in the end.



I'm looking forward to it. :)

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# This is why...Guest 2006-12-05 07:31
UT07 will ship for PC on 3 DVDs... who wants to disk swap with a 360? No one.

Reply
 

 
# Really?Guest 2006-12-05 07:46
When was the size of the game announced? Or did you just pull that one out from your a***?

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# Yes ReallyGuest 2006-12-05 07:57
Goto Epic's forums Mark and the rest of the staff are very good with answering questions.

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# Well that narrows it down a bit then...not. :)Guest 2006-12-05 08:27
Can you be a bit more specific rather than expecting someone to wade through months of messages on a forum.



Anyway, I don't see the problem with multiple disks if it were brought to the 360, especially since the online maps would probably be placed on one disk, with other maps available for download later.

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# DVDSpector 2006-12-05 08:42
I think it would definately be a problem for the 360 since they don't have all systems using HDDs. So making downloads part of the game will just be screwing over people who bought the core system basically.



If disk swapping is going to be the future of 360 that will really make blu-ray haters reconsider.



And this is all the more reason why this game will just stay PS3 exclusively.

Reply
 

 
# I wonderSpector 2006-12-05 08:44
So then how does Resistance pull off looking so good and never having the frame rate drop not even in 40 man online play? Could it be that CoD just wasn't optimized to its fullest for PS3, seems that way to me.

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# Not a problem.Guest 2006-12-05 08:56
>"I think it would definately be a problem for the 360 since they don't have all systems using HDDs."



And? There's already numerous games with downloadable content and in future, games like GTA4 will have downloadable episodic content. How would downloadable content for UT 2007 be any different? The answer is, it isn't!



As for disk swapping, I don't see the issue. Blue Dragon for example has 40-50 hours gameplay in total, that's the same length of gameplay for Resistance PER disk. So why is it fine to play 3 different games the length of Resistance one after the other (i.e. on 3 different disks), but playing ONE game split across 3 disks is such a 'problem'?

Reply
 

 
# Don't forget guys...Guest 2006-12-05 09:00
...that until UT 2007 is announced for the 360, this is all just meaningless speculation. ;)

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# There is actually an interview...Shatterdome 2006-12-05 09:02
With a guy confirming it is comming to 360....I posted it in the forums, see if I can find the link...



http://www.next-gen.biz/index.php?option=com_content&task=view&id=2958&Itemid=32



4th paragraph....



Kthx...

Reply
 

 
# RPGsSpector 2006-12-05 09:04
RPGs are a different story with disc swapping though because once you go onto disc 2 you never go back to disc 1 and so on.



With almost any other kind of game you will be going between the different discs constantly which makes it much more of a pain for the user.



Also the another thing is that 360 HDDs are going to be filling up quite quickly soon since they aren't upgradable or anything.

Reply
 

 
# BecauseGuest 2006-12-05 09:05
Blue Dragon is an RPG so disk swapping isnt wierd. Have you ever heard of anyone disk swapping with a shooter? No.



And Microsoft doesnt even support User-mods content. Which is something that will be in UT07 of the PS3 (adding the Mod support to the game is also a rumored reason of why PS3 Oblivion was delayed).



But in actuality they could probably compress the game and fit it on 2 disks (on for single player and one for multi) but then it would just be more inferior than it wouldve been on 3 disks (since M$ doesnt support user mods).

Reply
 

 
# Hmmm...Guest 2006-12-05 09:07
...that was back in May, and I believe it was quickly debunked by EPIC.



Therefore David simply made an error (it happens :)).

Reply
 

 
# Er hem.Guest 2006-12-05 09:13
>"With almost any other kind of game you will be going between the different discs constantly which makes it much more of a pain for the user."



Er no. MOST games have a progression through levels, you're not going backwards and forwards through areas you're already completed. So you're not going to find yourself swapping disks all the time.



>"Also the another thing is that 360 HDDs are going to be filling up quite quickly soon since they aren't upgradable or anything."



*Sigh*. Will you PLEASE get your facts right. The HDDs in the 360 ARE ungradable, they simply attach to the outside, hence core 360 gamers can purchase a HDD to upgrade to the premium 360. It's just that MS have yet to release larger HDDs for the 360, but they will in future.

Reply
 

 
# yepSpector 2006-12-05 09:14
Totally agree with you on this Axeus. Sony has already mentioned many times how much they are going to have user created content and modding on the PS3.

Reply
 

 
# Ok lol!Guest 2006-12-05 09:16
"Don't forget guys......that until UT 2007 is announced for the 360, this is all just meaningless speculation. ;)"



Point taken. :D

Reply
 

 
# ehSpector 2006-12-05 09:19
Well I did mean they aren't upgradable size-wize (I know you can upgrade your core model).



Also many games now have more so the sand-box type set up with hub areas and the ability to get back to old places whenever you want. This is what poses the biggest problem for multi-disc set ups.



So it's more so a matter of does UT2007 have a completely linear campaign mode or not.

Reply
 

 
# And..Guest 2006-12-05 09:21
Also with the XBox everything MUST run through XBox Live (which is MS policy). But since Sony has made the PS3 an "open-platform" Epic doesnt have to pay Sony since they can run it trough thier own servers while still having the game connected to the PS Network alowing cross-platform play. PC vs PS3 battles anyone?

Reply
 

 
# Eh?Guest 2006-12-05 09:25
>"Blue Dragon is an RPG so disk swapping isnt wierd. Have you ever heard of anyone disk swapping with a shooter? No."



What has that got to do with it? Where are the rules which determine which games come on multiple disks and which ones don't? As long as the structure of the game will support multple disks, then it's fine. The singple player game on most FPSs are simply a progression through levels, and therefore would easily work on multiple disks. Stop 'looking' for reasons just for the sake of it.



>"And Microsoft doesnt even support User-mods content. Which is something that will be in UT07 of the PS3 (adding the Mod support to the game is also a rumored reason of why PS3 Oblivion was delayed)."



Well let's wait and see for Oblivion (rumours mean nothing), but user mods for the PS3 are excellent, but I'll wait and see how it turns out on the PS3 before getting too excited.



But going back to Gamez point above, this is really just meaningless speculation, since right now, there is no UT 2007 for the 360. :)

Reply
 

 
# PC vs PS3 battles will only be good...Guest 2006-12-05 09:29
...if UT 2007 on the PS3 supports keyboard and mouse (this has not been confirmed). And if k+m is to be supported, then online hosts must have control over who plays who, i.e. k+m only sessions, controller only sessions, or both. Otherwise it's going to be extremely unfair for gamers with controllers only (i.e. the vast majority).

Reply
 

 
# Now and ThenGuest 2006-12-05 09:44
>"Well I did mean they aren't upgradable size-wize (I know you can upgrade your core model)."



But that's NOW. Later there will be larger HDDs available. Space is going to be an issue for many different reasons across both consoles, such as the trend towards dumping 4GB or more of game data for PS3 games to speed up load times. I can't see those with the 20GB PS3 doing that very often (less of a problem for the hardcore gamer who will swap it for a larger HDD).



>"Also many games now have more so the sand-box type set up with hub areas and the ability to get back to old places whenever you want. This is what poses the biggest problem for multi-disc set ups."



And for this we'll have to wait and see. It may surprise you, but developers usually know what they're doing, and can often come up with a solution for every scenario. Hence creating next-gen games for the 360 is only really a problem for those who talk the talk (i.e. gamers on forums), but for those who walk the walk, i.e. developers, DVD is at worse a nuisance in terms of space, but it's not an obstacle.



>"So it's more so a matter of does UT2007 have a completely linear campaign mode or not."



We'll see, but as said already, unless UT 2007 is coming to the 360, it doesn't actually matter.

Reply
 

 
# YupGuest 2006-12-05 09:54
Its coming out for xbox360 guys so dont worry about it and its already been comfirmed by Mark Rein, only blind fanboy cant see it and plus MGS AND DMC are also coming out for xbox360 so no need to get PS3 anymore

Reply
 

 
# problemSpector 2006-12-05 09:57
Well it would be (speculating) a problem since your developing for PS3 and PC, which have tons of space to put content on. Then your also having to worry about 360 with a lot less space on it it too work with. 360 storage mediums are already begining to show their age 1 year in.



Also atleast with the 20GB model you can upgrade your PS3 to 100GB+ easily for under $100. While with that same $100 bucks you only get 20GB from 360 and with that pricing structure newer HDDs for 360 will be prices horribly.

Reply
 

 
# Confirmed where?Guest 2006-12-05 09:59
By Mark Rein? Provide proof or shutup! :P



Neither MGS3 or DMC4 have been announced for the 360, so I know you're talkiing nonsense. :|

Reply
 

 
# hmmSpector 2006-12-05 09:59
Somebody needs to wake you up cause your living in a dream world.

Reply
 

 
# wtfBULL3TPR00F 2006-12-05 10:17
what r u talking about!? Gears of War is sooooo much like UT, its made by the same *****in people for christ sake.



they are no where near completely different, in fact they are very similar, with minor variations.



but UT 2007 will still be better than Gears of War, even tho Gears of War is a superb game.



without UT, you wouldnt have games like Halo and obviously Gears of War. Both games borrow HEAVILY from Unreal Tournament. Im not trying to start a flame war here, but if you were smart and looked at Halo and looked at UT, you would see lots of similarities.

Reply
 

 
# No problemGuest 2006-12-05 10:37
>"360 storage mediums are already begining to show their age 1 year in."



Showing their age in what way, capacity? We've already discussed that, there are solutions such as compression (which the 360 has been designed for at all levels), and multiple disks. The 360's DVD drive has a faster transfer speed than the Blu-ray drive of the PS3, which is perhaps why developers are offering the option to dump huge chunks of data onto the HDD to speed up load times. On one review I've read (i'll find it if necessary), the PS3 version with data dumped to the HDD showed no noticeable improvement over the load times of the 360 version!



So until developers come out and say DVD is a problem, then it's not. Like I said, it's about those who 'walk the walk', not those who could only 'talk the talk'.



>"Also atleast with the 20GB model you can upgrade your PS3 to 100GB+ easily for under $100."



Really? Have you got a link to such prices? Remember, the PS3 requires 2.5" drives, not the MUCH cheaper 3.5" drives (also, I'm in the UK, so I'm not sure of the price in dollars).



>"While with that same $100 bucks you only get 20GB from 360 and with that pricing structure newer HDDs for 360 will be prices horribly."



No, because I would expect the introduction of a larger HDD for the 360 will see the price of the 20GB HDD lowered, hence the larger HDD should be competitively priced.

Reply
 

 
# Well...Shatterdome 2006-12-05 10:53
Show me the interview, or press relese...because i've looked for it.



Honestly I don't care one way or the other, but logically there is no reason epic would not release it on 360 (Epic has been SUPER tight with MS), and if it was a definite exlusive, there would be all sorts of interviews/releases saying so.....



Logically and Finacially, it makes no sense to release just on PS3, unless some huge contract with money involved was signed....but there would be news of that, and there isn't....so ya.

Reply
 

 
# Get a clue!Guest 2006-12-05 10:58
>"what r u talking about!? Gears of War is sooooo much like UT, its made by the same *****in people for christ sake."



Firstly, what has both games being made by EPIC got to do with it? LOL!



Anyway...Have you ever played UT? I've been a fan of the series since the FIRST game came out on the PC way back in 1999 and was playing this together with Quake 3 Arena back then.



Gears of War is nothing like UT, it's a completely different gameplay structure, so I have to ask, have you even played Gears of War? Because if you had played both games you would know just how WRONG your statement is. Hence you haven't a clue what you're talking about on this matter!



>"but UT 2007 will still be better than Gears of War, even tho Gears of War is a superb game."



You don't know that until the game is released, and even then, as I said, it's not the same as GoW.



>"without UT, you wouldnt have games like Halo and obviously Gears of War. Both games borrow HEAVILY from Unreal Tournament."



ALL games borrow from previous games, so Halo and GoW have to thank UT no more than they have to thank Quake 3 Arena, Quake, Doom, etc. Half-life for example was released BEFORE Unreal Tournament, back in 1998, so I guess UT has much to thank Half-life for. I know because I'm an older gamer, one who was playing PC games from the late 80s right up until a few years ago when I focussed more on the consoles (but still play games on the PC, the last being Half-life 2).



>"Im not trying to start a flame war here, but if you were smart and looked at Halo and looked at UT, you would see lots of similarities."



And if you looked at Halo and then UT 2003, then you would see Halo's influence there too, such as the introduction of vehicles. So like I said, games borrow from previous games, and the UT series is no different.

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# linkShatterdome 2006-12-05 11:07
http://www.next-gen.biz/index.php?option+com_content+task+view+id+2958+Itemid+32



4th paragraph...

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# Well that would take some searching.Guest 2006-12-05 11:32
I don't dispute the fact that if EPIC were to announced UT 2007 for the 360 tomorrow, nobody would be surprised (just like no-one was surprised about Assassin's Creed), but the fact remains that TODAY it isn't officially announced for the 360. The official word from EPIC is that UT 2007 is exclusive to PS3 and PC.



The interview you've posted isn't proof, so we'll just have to wait and see if the 360 joins the list.

Reply
 

 
# ^^^Guest 2006-12-05 11:34
I think Gamez covered that pretty well above. ;)

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# UT2K7 is not confirmedVietone 2006-12-05 13:31
Check every single game site and you will see that they either dont list the game under Xbox360 or its listed with comments of the game never been confirmed.



Xboxlive is the limiting factor in UT. Without the ability to download without restriction. They will probably never release an open version of UT on the Xbox360.



Probably a version of Unreal Championship will be made.



So the chance of UT2K7 coming to the Xbox360 all depends on how Microsoft is willing to revise XBoxlive to allow custom mods to be downloaded, installed and played easily.



Also CoD3 was crap because it was a port. RFoM was several times better then CoD3 in graphics and gameplay and didn't even use the full potential of the PS3.



On top of that Load times are close when loading from a blue-ray disk and the DVD from the Xbox360. Test were shown with CoD3 that the load times were close.



RR7 loads alot better with the installed data.



Get real people. Installing data on the HDD is better then any optical media. They give you an option with the PS3. You don't have the option at all with the Xbox360.



Not to mention running games off a HDD makes for much better performance. Because no matter what, running a game from a disk will never in its lifetime be as fast as running from a HDD. PCs prove that and the consoles will always and forever will be a generation behind PCs because of that fact.

Reply
 

 
# Storage MediumsSpector 2006-12-05 16:30
Ok well also in the end you really only have about 12GB on your 360 HDD to mess around with which is hardly anything for many games with downloadable content. Also MS hasn't really announced any new HDD for 360 yet. The consumer is getting screwed with that HDD in the 360.



You want cheap HDDs for your PS3 look no further than this link...

http://froogle.google.com/froogle?q+2.5+SATA+hard+drive+btnG+Search+Froogle+lmode+online+a_n0+gigabyte+a_y0+3+a_f0+100.000000+a_t0+175.000000+a_o0+3+scoring+p



take your pick from the many



Also its already been shown the load times of PS3 aren't a problem so don't bring that up it's pointless. PS3 and 360 load time are basically equal it's just PS3 has more space on their discs (basically meaning they are better).



Also having to work with compression and multiple discs is both a hassle no matter what for both developers and consumers. Nobody is going to get excited about having to swap discs ever.



Also you say data on the HDD for PS3 shows no improvment your downright WRONG!



link: http://www.xbox360.joystiq.com/2006/10/21/ps3s-genji-uses-hdd-to-quarter-load-times/



All in all 360 is just going to have to worry more and more about compression methods and multiple discs as the years go on. PS3 however will not have to even think about that.



So yes a 20GB (which is actually 12GB) HDD is something I'd considered outdated for the next-gen in gaming. DVDs are also showing their signs of aging too.

Reply
 

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