More images of Tekken 6 |
Ó
This latest batch of Tekken 6 screenshots (found in the "Game Ga" Yahoo!
blog) gives gamers a better idea of how customization should work in
Tekken 6. Also, there are a few images of the stages mixed in there.However what's most intriguing about this batch of screens is this shot of a character that longtime Tekken fans may not recognize. It is still unclear if this new "hairy Latino" looking character is an old character in a new costume/look (Marduk with hair? Eww), or if this character is an entirely new one. A lot of folks feel that this is a new character.
The standard fight scene stills are also included. Some folks may notice a mannequin-like look to the characters that weren't present in the previous installment, Tekken 5. Now before people raise their pitchforks, we do have to note that the game is still yet to be released by Namco Bandai, so there may be some changes/improvements to come.
The screenshots are below. Click the thumbnails to get a better view. Enjoy!
Via Yahoo - Gamega
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Comments [refresh]
The SFX and Particle system for the impact effects sucks BIG time and look like sh@#%
fix it namco pleas!!!
Omg This looks *****in sweet! adn that new guy isnt it jin ??
this guy is Miguel, a spanish bullfighter who hasn't been instructed in any fighting technique or style (kind of self learning)
well it keeps looking better and better, hopefully it will look near CGI soon. The game is about 60% done actually, so theres still a long way guys. Im really looking forward to it.
He looks like Tony Montana...
"Say hello to my little friend!"
tekken is totally lame.. 3 was great, then it came just lame.
it's about time tekken add blood instead of sparks*
I've always wanted to play as Prince's Dad.
There’re 2 types of NEXT-GEN games: brand-new games and heavily-updated games.
* Brand-new
- There’re no relationships between the predecessors and the new title (made from scratch, built from the ground up).
- These titles have the capability to use most potential power of the systems (consoles).
- These titles look spectacular and fantastic in the graphics, sound effects, physics, and technology departments.
- Gears of War (UE 3.0), Resident Evil 5 (New Proprietary Engine - NPE), Final Fantasy 13 (White Engine), Haze (NPE), MotorStorm (NPE), Ratchet & Clank Future (NPE), Uncharted: Drake's Fortune (NPE), Crysis (CryEngine 2.0), Grand Theft Auto 4 (Rage Engine), Killzone 2 (NPE)
* Heavily-updated
- Literally, these games were made by updating the former games.
- Can’t overcome technical limitations (restrictions).
- These titles can use only small amount of power of the systems due to many reasons (optimization, efficiency of architecture in terms of hardware and software, et cetera)
- These games can’t impress the gamers.
- Halo 3, Armored Core 4, Tony Hawk Skate series, etc
Unreal Engine 2.5 was used to make Unreal Tournament 2004. UE 2.5 includes Karma Physics engine. Then Epic totally renovated (modified) UE 2.5 to make UE 3.0. Since UE 3.0 is extremely different from UE 2.5, UE 3.0 is classified as a brand-new engine (i.e.: UE 3.0 has Havok Physic 4.5 engine).
Halo 3 is an updated version of Halo 2 which was released in 2004 by using Renderware Engine (by choosing this updating-method, the developers can save huge amount of development time and budget).
In a report, it says Gears of War’s 90% is based on DirectX 9 tech (10% is DX10 tech); based on this factual data, the specialist (writer) assumed that Halo 3’s 98% is based on DX 9 tech. DX10 gameplay means: perfectly breakable buildings and vegetation (shoot at any parts of a building, then those parts must be penetrated realistically like in Crysis), perfectly deformable objects (in Gran Turismo 5, every inch of the car is perfectly deformed), soft shadows, 100% real facial-animation (Bungie never have to worry about this tech since we can’t see Spartans’ faces, LOL), depth-of-field, motion blur, etc. Crapalo 3 doesn’t have any of the above DX10 gameplay elements.
Halo 3’s beta footages look mediocre. There're beta footages of Gears of War and Resistance available online, unless you are blind and illiterate, you must announce the fact that beta builds look 95% same as the final (retail) versions.
Halo 3 (Bungie), Perfect Dark Crap (Rare), and Shadowcrap (FASA’s Shadowrun got the average review score of 65/100) have extremely similar graphical qualities and artistic design. I’ll educate you on this matter. The developers of all these games are owned by Microsoft. These developers share all kinds of techs which are used to make X360 games (DX 10 based, not OpenGL 2.x based).
Killzone 2 is being made by Guerrilla which is a subsidiary of Sony; it has 130 employees (programmers and graphics designers). The total budget for KZ2 is $60 million (just for your reference and ignorance, Epic spent $9 M to make Gears of War with 80 devs). Also KZ2 is in Guinness Book 2007 as the most expensive video game in the entire gaming history.
In 2005, Guerrilla hired 50 programmers and designers ONLY from AAA-level companies around the world; these new developers are the CORE-brains behind KZ2.
Killzone 2’s actual gameplay footage (pre-alpha build) was shown to journalists at GDC 2007 expo behind closed doors. These journalists said in news articles ~
- KZ2 is both graphically (lighting, shadows, mind-blowing sky, river) and technologically extremely advanced.
- It was like watching Next-gen Black 2 and Half Life 3 combined together (we now know what kind of shooter KZ2 is). Everything which was hit by bullets and missiles were penetrated.
- The characters (soldiers), indoor and outdoor environments are extremely detailed and gorgeous.
- The sound effects were blowing away the audience.
Tekken Tag sucked, Tekken 4 not much better but I think 5 is good. It would be cool though if they added blood and maybe even make the characters look beat up physically as you pound them into the pavement.
your not AoxomamoxoA
Tony montana
.the longer it takes, the better it (should) gets!
I read through ur essay - I hope wot the journalists say is true bout the KZ2.
IT SHUD....coz its gna be the most high budgetted game! How paranoid of me.
I have all versions except 4 the cheap GBA version.
My opinion on Tek2
- My favourite coz of it numorous unlockable players(and decent players),
-each 1st playable character's combos were increased to more than 2-3.
-Best music
-Storyline with potential
-Gd CGI endings that left me to wonder wot happens next
news to the wise the Ps3 now can make shexy time with a virtual gurl of ur customization hair bod etc configs are with in the XMB the image of ur custom female is reproduced from the ps3 front end , picture quality is pure 1920p
news to the wise the Ps3 now can make shexy time with a virtual gurl of ur customization hair bod etc configs are with in the XMB the image of ur custom female is reproduced from the ps3 front end , picture quality is pure 1920p so av fun
UR MAAAAAAAA
ok talaga. ang galing.... go tekken ^!