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Modern Warfare 2s multiplayer feature detailed, gameplay footage

Posted Sep 16, 2009 at 6:16PM EST by Ryan F.

Listed in: PS3, Xbox 360, PC Gaming Tags: Activision, Infinity Ward, playstation 3 updates, PlayStation Network
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Activision's upcoming first-person shooter game Modern Warfare 2 (Xbox 360, PS3, and PC) is living up to the hype. At the recent press event, the developers revealed more details on the game's multiplayer features -- the new customizable kill streaks, the death streaks, the secondary  weapons, new equipments and more.



Here's a great rundown of the new multiplayer features of the game courtesy of the guys from Giant Bomb.

  • Customizable Kill Streaks. Possibly the most anticipated new feature is a pretty darn cool one. You now unlock kill streaks as you rank up, and though you can still only take three into a match with you at one time, you can at least have some control over how many kills you need to rack up to use them. Some of the kill streak rewards require three, four, five, six, seven, nine killsÂ… In addition to old favorites like the UAV, there are things like a care package that's parachuted in and grants you a random upgrade; stationary sentry guns you can put down to beef up defenses, especially in objective-based games; and of course the AC130 gunship, which requires 11 kills to use (and which, consequently, I did not see). Best of all, it seems like kill streaks stack, since I was able to use my five-kill Predator missile, then immediately activate the four-kill care package right afterwards.
  • Death Streaks. Death streaks? Yes, you will now be rewarded for dying too many times in a row, in an effort to prevent frustration for those just getting into Modern Warfare 2. The only two in the demo I played were Painkiller, which starts you with a triple health boost after you're killed three times without making any kills of your own, and Copycat, which lets you use the loadout and perks of the last guy who killed you for one life.
  • Secondary Weapons Replace Pistols. No more piddly sidearms. Well, not quite true; pistols are still in there if you want them, but you can pass up the lo' Desert Eagle in favor of tactical shotguns, automatic machine pistols, and other nice gear to augment your primary rifle. All these secondary weapons can take attachments just like the primaries can, so if you want to throw a suppressor or digital camo on your shotgun, more power to ya.
  • Fancy New Equipment Instead of Grenades. Toss out your frag grenades, if you want, and replace them with some nifty gear that serves a variety of other purposes. Perhaps you would prefer Semtex timed sticky explosives? How about some throwing knives? The most abstract but perhaps coolest piece of equipment I saw was the tactical insertion, which looks like a typical flare when you throw it down. In practice, it acts as a mobile, single-use spawn point, so anytime you're moving into a heated area, throw one down and that's where you'll restart if you die.
  • Experience Boosts Galore. It seems like you get experience point bonuses for doing damn near anything in the new game. I'm not just talking headshots; any stylish or meaningful kill is going to give you some kind of experience boost. Kill a guy just before he's about to get a kill streak? Bonus. Take out the guy who just killed you? Bonus. Get the last kill in a match? Bonus. IW says the leveling (which now caps at level 70) has been tweaked to take the faster accumulation of points into account, and you'll get something gameplay-related for prestiging this time around. They aren't saying what, though.
  • Callsigns. Infinity Ward has been playing a lot of Street Fighter IV. The title and emblem system from that game is reproduced almost exactly here, with dozens upon dozens of descriptive phrases you can unlock and slap on your profile to give other players a sense of exactly how you've been putting it down online. The titles and emblems you can get will correspond to your behaviors, so if you spend a lot of time camping or you rack up a ton of melee kills, everyone will know it. The titles I saw in this demo version
Now for everyone expecting an open or public beta of the game, Infinity Ward says no. You'll have to wait until November 10 when the game comes out.



Related article:





Via Giant Bomb



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Comments 


 
# !Matt-N 2009-09-16 19:23
CAN'T WAIT! I pre-ordered this with GAME back in April, so have got it for £39.99 too :oD

Reply
 

 
# so yeahSw3RvE 2009-09-16 21:19
i think this site could use MORE ads.

Reply
 

 
# Same HereDigitus 2009-09-16 22:06
I was starting to get worried when I scrolled my mouse over a word on accident and an ad DIDN'T pop up blocking the article. I thought my browser was broken. What we need is a predictive text ad that will complete our words for us. Type N and it'll complete it to Naruto for DS. Type G and get "Game girls are looking for you!"

Reply
 

 
# sweetyourmistakes 2009-09-16 23:27
they need a mw2 ps3 bundle. with a digital camo paint job and matching controller

Reply
 

 
# ..kraft 2009-09-16 23:42
More scientology ads please..

Reply
 

 
# oh yeahyourmistakes 2009-09-17 02:36
are they still jacking the price up in the UK? cause that was some BS.

Reply
 

 
# .Solid Snicker 2009-09-17 03:01
I didn't even imagine they could make it so much better! It sounds crazily fun, with the respawn points, and health boosts etc, throwing knifes sounds cool too

Reply
 

 
# ...jgr9 2009-09-17 07:17
Yeah, let's get more ads on here, like Youtube! :-/

Reply
 

 
# NOVEMBER!!!!Lyonidus Bertt 2009-09-17 15:18
Oh my God I can't wait to play it, everything seems so cool; besides it give bonus EXP for the ones that die a lot (thank you God for hearing my prayers) throwing knives is gonna be so AWESOME i bet everyone will kill with them myself included XP

Reply
 

 
# OMFG!@!@dialtoneownzu 2009-09-18 03:45
I HAVE SUCH A HARDON FOR THIS GAME!! it wasnt until i saw this vid that i got so hyped for its release, damn does it look tight, love the on screen blood effect when shot!

Reply
 

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