Microsoft's Director of Games confident that John Carmack will adopt DirectX 10

Posted Jun 10, 2007 at 1:22PM by QJ Staff Listed in: PS3, Xbox 360, PC Gaming Tags: DirectX, Game Informer, id Software, John Carmack, Microsoft
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Rich Wickham, Microsoft's Director of Games for Windows - Image 1In a recent interview with Game Informer, id Software's John Carmack gave word that they will not be using DirectX 10 for the upcoming Enemy Territory: Quake Wars for the Xbox 360, PC, PS3, and Mac.

According to Carmack, so far there is no "massive pull" for him for DX10 and it all depends on how widely adopted Vista will become.

Microsoft's Director of Games for Windows Rich Wickham has responded to this and to the people who have been pointing out that Microsoft's DirectX 10 is not gaining as much acceptance among game developers.

"What I believe Mr. Carmack said was that he did not currently see a compelling reason to develop on DirectX 10...," said Wickham. "We obviously work with id, and a lot of idÂ’s progeny." He also added that he would be "shocked and amazed if id doesn't build a DirectX 10 title some day" and that he suspects that it will be "sooner rather than later."

Those are pretty strong and confident words from Wickham regarding their product. Whether his predictions come true or not remain to be seen. Be sure to keep checking back here for more updates on the gaming scene.

Via Gamasutra

 
 
 

Comments [refresh]

by lala - 2007-06-10 09:29
» wtf

does this have to do with PS3 ??? ok DX 10 does PS3 even use that this should only be on 360.qj.net and PC gaming cuz its microc*ck sh*t and i dnt care hehe vist blows anywayz LINUX FO LIFE

by Anon - 2007-06-10 10:02
» @lala

Enemy Territory: Quake Wars for the Xbox 360, PC, PS3, and Mac.

Does it make sense now?

by zeromatrix - 2007-06-10 11:20
» ....

Totally agree

by matt - 2007-06-10 14:18
» About DX10

PS3 uses OpenGL not directX... ID software used OpenGL for Doom3. 360 only has a few DX10 features and is mostly DX9. So tell me why this even has anything to do with PS3.

by Charmers - 2007-06-10 14:22
» this has nothing to do with the PS3

quake wars may be coming out for the PS3 but this story has absolutely NOTHING to do with the PS3. It is a PC related story and should be on QJ's PC portal

by Vietone - 2007-06-10 18:46
» This story has nothing to do with the Xbox360.

The Xbox360 can not handle DX10 either.



So this has just as much relevance to the PS3 as the Xbox360, which is none.



The Xbox360 has such a low end DX10 GPU that it can not handle processing a DX10 game even at standard definition resolutions. It's statistically impossible for either the PS3 or Xbox360 to do.



This story should be in PC only.

by AoxomamoxoA - 2007-06-11 01:26
» what?

Who cares, the xbox 360 is still better than some dx10 PC's, like id says theres nothing compelling about it, Just a new set of closed soure tools.

Doesn't have to be dx10 to be good, i want OPENGL to stomp on dx. As open source tools are better.

by c´t specail - 2007-06-11 02:00
» GPUs

PS3s GPU and 360s GPU uses only DirectX-9-Shader ! But not DirectX-10 special Geometry-Shader! Here you got it ! But it looks good on the 360, better on PS3!!!!

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