Microsoft's Director of Games confident that John Carmack will adopt DirectX 10 |
Ó
In a recent interview with Game Informer, id Software's John Carmack gave word that they will not be using DirectX 10 for the upcoming Enemy Territory: Quake Wars for the Xbox 360, PC, PS3, and Mac.According to Carmack, so far there is no "massive pull" for him for DX10 and it all depends on how widely adopted Vista will become.
Microsoft's Director of Games for Windows Rich Wickham has responded to this and to the people who have been pointing out that Microsoft's DirectX 10 is not gaining as much acceptance among game developers.
"What I believe Mr. Carmack said was that he did not currently see a compelling reason to develop on DirectX 10...," said Wickham. "We obviously work with id, and a lot of idÂ’s progeny." He also added that he would be "shocked and amazed if id doesn't build a DirectX 10 title some day" and that he suspects that it will be "sooner rather than later."
Those are pretty strong and confident words from Wickham regarding their product. Whether his predictions come true or not remain to be seen. Be sure to keep checking back here for more updates on the gaming scene.
Via Gamasutra
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
Comments [refresh]
does this have to do with PS3 ??? ok DX 10 does PS3 even use that this should only be on 360.qj.net and PC gaming cuz its microc*ck sh*t and i dnt care hehe vist blows anywayz LINUX FO LIFE
Enemy Territory: Quake Wars for the Xbox 360, PC, PS3, and Mac.
Does it make sense now?
Totally agree
PS3 uses OpenGL not directX... ID software used OpenGL for Doom3. 360 only has a few DX10 features and is mostly DX9. So tell me why this even has anything to do with PS3.
quake wars may be coming out for the PS3 but this story has absolutely NOTHING to do with the PS3. It is a PC related story and should be on QJ's PC portal
The Xbox360 can not handle DX10 either.
So this has just as much relevance to the PS3 as the Xbox360, which is none.
The Xbox360 has such a low end DX10 GPU that it can not handle processing a DX10 game even at standard definition resolutions. It's statistically impossible for either the PS3 or Xbox360 to do.
This story should be in PC only.
Who cares, the xbox 360 is still better than some dx10 PC's, like id says theres nothing compelling about it, Just a new set of closed soure tools.
Doesn't have to be dx10 to be good, i want OPENGL to stomp on dx. As open source tools are better.
PS3s GPU and 360s GPU uses only DirectX-9-Shader ! But not DirectX-10 special Geometry-Shader! Here you got it ! But it looks good on the 360, better on PS3!!!!