Quick Jump Daily Digest
Thank you for your interest in the Quick Jump Daily Digest. Get notified of all new content on QJ in our free Daily Digest. To subscribe, enter your email address below and click the subscribe button.
Marco Salvi of Heavenly Sword on High Dynamic Range Lighting |
Listed in: PS3 Tags: HDR, Heavenly Sword, High Dynamic Range lighting, Marco Salvi, Ninja Theory, playstation 3 updates, Sony



Ninja Theory's Marco Salvi sets the record straight on High Dynamic Range lighting or HDR, in an interview with psinext's Carl Bender.
According to Salvi, the term has become very common nowadays and is often misused. He clarified that when rendering an HDR image, you are basically storing all of the information needed to represent the amount of light that passes through every pixel in the picture. This captures a scene in all its color and luminance.
"Unfortunately, current low-cost display technologies (common LCDs, CRTs, etc..) can't properly display an HDR image, so we need to go through a process called 'tone mapping' to remap our image to an LDR (Low Dynamic Range) image in order to display it on a screen," says Salvi. Tone mapping he says, can be used to simulate the way our eyes slowly adapt to different light conditions.
When asked what kind of scenery within a game would benefit from HDR he quickly answered, "Compared to LDR rendering, every scene that requires a very low or very high global luminance image, or an image with a high contrast ratio, would benefit from HDR lighting."
It's a good way to avoid images being too bright or vice versa, that makes gamers lose precious lighting information that makes the scene pop out of the screen.
If you want the full 101 on HDR just click on the read link below this article. But for the meantime here's an excerpt:
PSINext: People have come to associate high dynamic range lighting with on-chip hardware support for either FP16 or FP32 HDR rendering. How does Team Ninja implement NAO32, and can it be considered 'real' HDR?
Marco: The FP16 and FP32 rendering formats give a developer the opportunity to collect per pixel information (respectively 8 and 16 bytes per pixel); hence they easily enable us to render and to store an HDR image. Unfortunately, these framebuffer formats are inherently slow because they require more memory bandwidth and increased memory space: an FP16 720p image with 4X anti-aliasing requires about 30 MBytes of memory!
At the same time it's important to understand that it does not matter how we store our HDR images so long as we find a way to encode them without losing too much information.
The RGB color space is not very efficient at encoding HDR images, so after a bit of research we found another color space that is far more efficient at representing HDR images. Its name is CIE Luv, and it splits a color into 3 components: one is not normalized and represents how intense a color is (luminance), while the other 2 components are normalized between 0 and 1.
Gregory Ward, a pioneer of HDR imaging, exploited this color space many years ago to store HDR images in a file format he called LogLuv, so we built upon that work and we customized it to our purposes.
| This story sucks? This story rocks! |
|
|
pokemon rumble wad | japan foto bugil | cwcheat download center | porraql | magic memory stick | tom raider reboot | pmpplayer | different color psp | dolphin svn 5190 | black stockings | psp 3004 only green light | roms | ps3 video converter | psp homebrew cwcheat | crisis 20 | psp magic memory sti | psptube | civilization 5 | cerita dewasa tante | hbl homebrew | war for cybertron | wireless update | bear grylls | american pie 2 | virtual boy | ultimate psptube | update pes 2011 | guest | coin dozer for ds | homebrews games | anonimus | nds emulators | ds wifi homebrew | logans shadow | audio boost psp | pspdiplay | freerelms | psp free store | south park theme | cerita ngentot anak smp | daedalus roms | dark souls dlc | feil | pokemon diamond | jail break iphone | fcps result part 1 | comic2 | psp doom | dod | how to downgrade ps3 | samsung galaxy s2 | rin rewind | xvid4psp | pursuit patch | tube8 | qriocity | smackdown vs raw 2007 | pokemon tower defence | emulator neo geo psp | alex | pokemon master boy | goear psp | trilogy | chicken speed | board signed | tif | java ps3 media serve | download covers | psp unbricker | ultrahle | ds lite replacement | itunes rss psp | red screen | openidea iso loader | he3n | despertar del cement | mhp 3 | isi tool | black ops wad | tank psp | promoteus | mobile camera games | hombrew sorter | theking | virtual dj | backest for psp | ahmet kaya | queens blade spiral | dj | nes iphon e | psp gam transformers | master chief in gears 3 | brick wii | restrict time | install psp ofw | gba ps2 | music homebrew | dragonball ctf | psp downgrade v008 | naruto heroes 3 | mario forever | psp pandora battery | psp skype | magic memery stick | tn hen xtended | wars | blob wii | mod xbox 360 | downgrad | 635 proupdate pspgo | cerita dewasa mama | prometheus v6 | vgmds | dvd decrpter | 22tiger woods | master key for 3ds | tvup | wmp | how put homebrew | wii ios x heavy fire | pilgim | mario new world | torky s plugin | fruit ninja | ardi iso loader | gtachinatownwars | 630 ipl | sending private mess | fabula nova | snooze | psp game organizer | motorstorm apocalyps | ps3 media firmware | n00bz | ps suite | jo and the seven bab | wii psp theme | signed psp homebrews | call of dutymw3 | cw cheat 2010 | news channel | okon | internet booster psp | internet browser | molyneux | psp cfw upgrade | mhustore | ps1 para psp | diablo auction | saly cartoon | xbox360 iso | cspsp mod | psp iso converter | categorie | bloody roar2 | prince of persia | pandora battery for psp 3000 | new vegas | super mario flash | imm | mallu | ps3 psx | redtube | naruto photo editor | wifix psp portal | snes emulator for wi | quick recovery | psp battery issues | 12 year old girl | ios patch | interactive buddy | cfw 3 | touhou | 2g iphone | psp homebrew vsh |












Comments
Reply
Reply
Reply
Reply
This is one of the games that is going to make the PS3 great. I heard that ninja theory went to microsoft aswell but microsoft wouldn't publish them. my bad if i'm wrong.
Reply
Can't wait for this game!!!
Reply
Reply
Thats why the only major improvement in COD 3 for PS3 is "lighting"
Not that it really matters because its the exact same game lol...
PS: I finally registered
Reply
Becasue I tought it could at a lower rate but not the best, lol.
Reply
There are numerous ways to achieve HDR in games, it depends on the hardware. These developers have implemented a way to achieve it on the PS3 which is faster than FP16 or FP32 and allows them to use AA also, allowing them to aim for 30fps at 720p.
On the 360, the developers of Forza 2 have stated the game will be running at 60fps, at 720p, with HDR and 4x FSAA!
So yes, HDR CAN be done on the 360 too, it's just a different implementation.
Reply