March 2010 launch confirmed for Battlefield: Bad Company 2 |
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Another game that took to the spotlight in Electronic Arts' GamesCom press conference was DICE's Battlefield: Bad Company 2 (PS3, Xbox 360). The sequel to last year's Battlefield: Bad Company is now confirmed for release next year, specifically March 2, 2010.
Pre-ordering the game from GameStop will also net you early access to the AK-74U. This variant has a faster rate of fire than the original AK-47, is lighter, and is more maneuverable compared to the original.
In Bad Company 2, players get access to a selection of 46 weapons that can be further customized into over 200 different, high-powered firearms. There are over 15,000 kit variations possible in the game along with 15 authentically modeled vehicles.
Bad Company 2 also has a cool micro-destruction mechanic -- which by the way sounds similar to Red Faction: Guerrilla -- that lets players chip away at cover bit by bit or even take down an entire building to fall on the heads of hapless enemies inside of it.
Related articles:
- Battlefield 1943 weapons to be added in Bad Company 2
- Battlefield: Bad Company 2 - Multiplayer trailer
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Comments
Im first everyone below me blow me
"In Bad Company 2, players get access to a selection of 46 weapons that can be further customized into over 200 different, high-powered firearms. There are over 15,000 kit variations possible in the game along with 15 authentically modeled vehicles." Karl, can you say where you got this information from? I haven't heard about this at all, but this just further proves how MASSIVE this sequel is going to be. I thought the destruction, weapon customization Parachutes, blood, and realistic weapon and vehicle handling made this game epic, but that alone is HUGE!!
Getting crushed by a building. Squad member 1: Dust coming from the roof? Everyone outta here! Squad member 2: Hey, uh, Digolgrin, is that how you pronounce it? Get outta the building! It's gonna fall on you! Me, being practically oblivious to all this: Die you Russkie bastards! Squad member 2: Uh, I don't think it's working, should we leave him? Squad member 3: Yeah, number one left before us, so I don't wanna be crushed like an egg. *building falls on 3, myself, and some random enemy player* Ouch.
You must never be bored. :)
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