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LittleBigPlanet 2 will be backwards compatible with first game |
Listed in: PS3 Tags: littlebigplanet 2, Media Molecule, playstation 3 updates, SCEA

Who knows how much time and money you spent on all those collectibles and costumes in the first LittleBigPlanet? Fear not, when LittleBigPlanet 2 comes along, you'll still be able to make use of them in the brand new world.
"We’re working hard to ensure that everything you’ve collected from LittleBigPlanet can be used in the new game," says SCEA Marketing Manager Mark Valledor in a Q&A at the PlayStation Blog. That means that your old DLC, building items, and stickers will still work fine in the sequel.
"Certainly anything you’ve picked up from the PSN Store will be fully present and correct in LittleBigPlanet 2, the only time something might not quite work perfectly is if it has been created by another player using a ‘glitched’ object of some kind. Even then we’re optimistic that all of the existing content you’ve collected will continue to work," he added.
Now that LBP 2 will be using a new graphics engine, however, DLC for the new game will not work on the old one.
The Q&A also covers a whole lot of new content in the sequel, such as the ability to add custom voice acting, the Sackbots, and an E3 appearance.
[via PlayStation Blog]
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Assuming the new stuff is dramatically different.
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So if it's old news, it's not every well known news.
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This probably toots QJ's horn but QJ is the only site I bother to RSS tag for video game news.
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