Killzone 2: a closer look at the Assault Trooper and the Battle Rifle |
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If you've played the previous games, you might have noticed that they look even more menacing in Killzone 2. That's because they are. Not only have their skills been updated for the next-gen console, but they've been given a meaner look as well. Check out the "before and after" pics of the Assault Trooper when game's visual team got a hold of their uniforms:
The added level in detail was possible thanks to the PlayStation 3's capabilities. The image to the right of that sums up what the Assault Trooper's packing on the field. Aside from the reinforced armor, he's also equipped with grenades and the StA-52 assault rifle.
Speaking of rifles, here's a closer look at the StA-14 Battle Rifle, a healthy combination (not for the one on the wrong end though) of the assault rifle and the sniper rifle:
The Battle Rifle is reliable, accurate, and far reaching. The drawback is, it's slow to reload after a round is fired. Not uber slow, but slow enough that it's more effective as a defensive weapon than an offensive one. If you're a genius in the battlefield though, go for it.
Killzone 2 will be released next year February. You'll be able to meet the Assault Trooper and the rest of the crew when the multiplayer beta hits sometime this October (hopefully).
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Comments [refresh]
I... can't... wait...!
+1
That gun alone has about 50 billion kajillion polygons in it's model.
I've always likes the weapon designs in killzone, very nice stuff.
Looking at the before/after helgast... it almost looks photoshoped. Like, its the identical picture, but the hose strays off differntly, doesnt leave a shadow, the lighting on the body (and hose in teh first) doesnt effect the hose of the second pic and the glare from the extra bright eyes (in the first one) is still present on teh surrounding area of the second one even tho the eyes shine is dimmed down. Also, not forgetting that the rest of the body looks to have textures pulled over it with some antialiasing and shadowing imperfections - while the mask in the second pic just looks prestine, error free and of a higher texture quality.
What gives yo?
Like the previous version better...
they should change the helmet too...