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Is MGS: Portable Ops the testing ground for MGS4? |
Listed in: PS3, PSP Tags: Hideo Kojima, Konami, playstation 3 updates, Sony
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Could Hideo Kojima's Metal Gear Solid title for Sony's PSP be the testing ground for what we should expect in Metal Gear Solid 4: Guns of the Patriots? Some people definitely think so.The folks over at High Dynamic Range Lying have offered up a unique premise to Metal Gear fans, with the opinion that there's a good chance we'll be seeing both gameplay and story elements of MGS: Portable Ops recurring in this, the supposedly final Metal Gear Solid game on the PS3.
Their contention, which kind of makes sense given Kojima-san's penchant for placing otherwise unwieldy themes into videogames, is as follows:
The connection to MGS4 lies in the story of Solid Snake and Big Boss. Much of the thematic influence in Metal Gear lies in the parallels between Solid Snake, and his genetic father, Big Boss. Shortly after MGS3, we discover that Big Boss becomes disillusioned with the US military and government, choosing to disappear rather that continue his military service, much the way Solid Snake felt after the original Metal Gear. Continuing the parallel with his son, Big Boss is pushed back into service to stop the elite commando team that made him famous.
Since Solid Snake ends up being pretty old in this last installment of the series, it stands to reason that, as in Konami's Portable Ops, he might try and recruit comrades to help him out with this new mission. Of course, we really know less than we'd like, and leave it Kojima to surprise us all at the last minute, right? He hasn't done a "history repeats itself" angle quite so completely yet, so we're betting on that element to be present in the one. What do you think?
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so yeah, he probably will form an army
that is what all the guys with only one eye do
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!!!!!!!!!!!!!!! !!!!!!@@@@@@@@@ @@@ @!!!! !!!!!!!!!!
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If you look at the symbols, it makes perfect sense. O is an "OK" shorthand. X is a "Don't Do That/Warning" shorthand. Look at the mnuals that came with your system for confirmation.
In short, the controls are fine, they just aren't your usual playing style.
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If there is no hiding spot, you get a message:
"No Place To Hide."
Anyone remember the mgs4 trailer?
One of the slogans was "No Place To Hide"
My guess is that mgs4 doesn't have recruitment, cause there is no place to hide so you can switch characters.
i think that's konami's hint.
I mean why else does it say "No Place To Hide" in the trailer?
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oh well...weird gadgets are all over the place
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stop saying bull*****, the only thing that it changed is that x is cancel and O is confirm, this doesn't affect the game controls at all.......you know, it has ALWAYS been like that in the metal gear solid games
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metal gear has always kept the same buttons and i dont think its anything to do with functionality. its probably kojima and his way of doing stuff. some way into the game he always messes with the illusion the game is tryign to create, like fission mailed in MGS2....how many people quit the game at that point ?? lol
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HAHAHAHA dont play portable ops then !! Big Boos looks like a *****got mincing around as he does!!!
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