Interview: John Hight on PSN's demos, pricing, and future prospects |
Ó
Sony Computer Entertainment America's (SCEA) John Hight was called in recently for an interview regarding the PlayStation 3's PSN service.The Q&A session touched on a couple of matters including game pricing, demos, and potential downloadable game size.
Hight started off the interview with an explanation of how he saw PSN as an avenue for young and aspiring developers to debut their creations. "I thought weÂ’re back in the same cool space as the early 90s, where kids can take their own savings," Hight said, "or, as creator Jon Mak did, work on this thing on his own, and find a place to publish it."
Hight further noted that PSN wasn't about swamping its subscribers with sheer quantity. Rather, each of the online service's plethora of downloadables would give its players a very special, unique experience. Hight also explained PSN's seemingly sparse selection of game demos. This was intentional given that a brisk demo may give players a wrong impression of the title's depth.
He cited Blast Factor, which featured a demo release. Hight explained that while a good number of people played the demo, not quite as many actually downloaded the full game. "I think the demo kind of hurt it in a way and people got satiated," said Hight. Regarding PSN's pricing, Hight explained that the this depends heavily on the titles being loaded:
Some of these games are made for a very specific audience, as a book would be or a fine bottle of wine or a music soundtrack. Some of these are going to be pop hits that everybody has to have.
Moving, on Hight did make some interesting notes regarding the Sony's future plans for PSN. For starters, more games are being lined up for this year as compared to 2007, although it's unlikely that current PSN games will be getting sequels. Also being planned in the near future are even bigger downloadable titles - Hight mentions 2 GB as the higher so far - and a focus on cooperative multiplayer matches.
That's the lowdown on this recent interview with Hight. Those interested in reading the full details will want to visit the source link.
Contact Us:
The QJ.net Network |
|
| Site | Feed |
| QJ.NET | RSS |
| Nintendo DS | RSS |
| PlayStation 3 | RSS |
| PSP Updates | RSS |
| Wii | RSS |
| Xbox 360 | RSS |
| MMORPG | RSS |
| Personal Computer Games | RSS |
| iPhone - iPod Touch | RSS |
| QJ.NET Forums | RSS |
User Favorites - December
User Favorites - December
Categories
Archives
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
Comments [refresh]
and TBH, it usually IS enough to satisfy me
IDK about you but some demos i played reeked. Or instance, Lost Planet was horrible demo, i may rent the full game, but didn't like the demo. MLB the show 08 was horrible as well, no reply option, WTF!!