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Ico of the Colossus: new Team ICO game to be revealed in 2009?

Posted Sep 12, 2008 at 5:38AM EST by QJ Staff

Listed in: PS3 Tags: Fumito Ueda, Sony, Team Ico
Ó

Shadow of the Colossus - Image 1Oh yes, Team ICO is indeed working on a new game. Back in 2007, it was already revealed they were working on a PS3 title, but ever since then, not a word about what it might be was ever whispered.

The lack of any talk on Team ICO's progress unleashed some rumors big and small. Could it be an Ico 2? Or what about a Shadow of the Colossus 2 (which is also pretty much what Ico 1 was already since SotC was a "prequel in spirit")? Of course, it could likewise be some comepletely new game that's built in the Ico universe, or some totally new game from a new universe!

Talk all you might about the nomenclature or numeric successors (or precursors) to Ico and Colossus, we're bound to get something from Team ICO. And that something might be very, very soon.

In the same IGN interview we posted about eariler, Sony Worldwide Studios CEO Shuhei Yoshida is optimistic that Team ICO would unveil their curtains come next year:

Yoshida: I used to call [Team ICO] "Olympic Team", because they always spend four years on their games. Ico started in 1997 and we saw that in 2001, was released in 2005. So it's an Olympic cycle.Shadow


IGN: So the next one's in 2009?


Yoshida: I'm hoping for them to keep the Olympic cycle. That would be nice. Ueda-san is such a perfectionist and he decides when he's ready to show it. So I keep asking, 'When are you ready?'


To which, of course, we don't get any answer to. It seems that Colossus director Fumito Ueda is even keeping Yoshida in suspense. In the mean time, we get to cast our bets. What will the next game be? I'm in for anything, really, just as long as the game's designed just as spectacular as Ico and Colossus - which, of course, I'm expecting will be the case.

Oh and what the hey, since I'm a Colossus fan, let me post this speedrun video from one Jarrod Mitchell. Probably one of the best speedruns of any game I've ever seen. Here, he beats the last colossus in less than two frakkin minutes (while I took about 45 minutes, haha) - bypassing the entire sequence of traversing the arm!





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Comments 


 
# hmmGuest 2008-09-12 06:44
My money's on an entirely new IP. Whatever it is though, it's bound to be pretty.

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# yeahspicyhamster 2008-09-12 09:26
i hope they make a new IP, and then make a SotC HD for the PSN. Even if it was exactly the same game, just with updated graphics, I'd be happy ^_^

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# @ spicyhamsterGuest 2008-09-12 09:45
While I'm already more than fine with the graphics of the game on PS2, hell, why not? If Team ICO had the time and resources (which I'm sure they don't - they're probably using it all up for this next game of theirs), having a cel-shaded Shadow of the Colossus would definitely rock.



Oh the game would surely feel different; that's a given. But yeah. I'm a fan of cel-shaded graphics anyways (man that new Persia game looks sweet) - so what they hey, no complaints here if they released one. ;-)

Reply
 

 
# re Ginohush404 2008-09-12 11:41
Cel Shaded? You wacked? The who gritty, mute colors of SotC was just as important to it's being as the gameplay was. Turning it into a cel shaded monster would be a shame. If anything, just porting the game over to a downloadable with tweaked (higher res) visuals and content like trophies and collectables and such would make one amazing download.



IMO games are great the way they are and should stay as true to their originals (when talking a remake/ HD upgrade) as they possibly can.

Reply
 

 
# @ hush404Guest 2008-09-15 03:45
No, hush404, I'm not whacked. I'm just stating my personal opinion.



I do believe that the gritty colors and overall design of Colossus was what made the game what it was. That and the sheer genius of its gameplay design and controls. I also agree with you in saying that games should stay true to the original, however, I'm not closed to seeing a new flavor in its presentation.



If you're worried about the game losing its epicness if it were to be presented in cel-shaded design, other games like Wind Waker and Dark Cloud 2 had equally epic bosses. Not to say of the same extent and size as Colossus, but essentially, yes, very epic. But then, maybe that's purely personal opinion, isn't it?



We all have our preferences, likes and dislikes. I like cel-shaded graphics, what's wrong with that? I'm fine with Colossus as it is - as I stated. But more so, I wouldn't mind having a cel-shaded version. Why would I be whacked for thinking so?

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