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High Velocity Bowling with the SIXAXIS

Posted May 17, 2007 at 2:57PM EST by QJ Staff

Listed in: PS3 Tags: Gamers Day, motion-sensing, PlayStation Network, SIXAXIS, Sony
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In Gamers Day, Sony unveiled the trailer to a new PlayStation Network title they've developed, High Velocity Bowling (here via GameTrailers). If you were thinking "Bowling... SIXAXIS... motion-sensing" upon hearing this, yes, you just collected the spare for this frame. (Please hold all temptation of comparisons between this game... and another game. At least until later.)



According to IGN, motion-control will be fully implemented in the game, such that they say that the SIXAXIS "can get you through ten frames of glory without touching any button other than X"... oh, fraksticks, there goes the promise of no comparisons until later. But it seems that the motion-sensing usage here, while similar to that other game, still comes off completely different.

First off, there is a swing meter implemented in this game that tracks your swinging and thus the accuracy of your shot. In fact, HVB also implements pressure sensitivity as well as motion-sensing, using the shoulder buttons to add varying amounts of spin to your hook post-release (with another meter to show you just how much). Yes, it kind of contradicts IGN's earlier assertion (their oversight, maybe?), but that's if you want to hook the ball.

Second, there's a bit of role-playing involved here, as there are ten bowling characters in-game that differ in various bowling stats, and have their strengths and weaknesses. Many of them have to be unlocked in trick shot competitions, tournaments, and head-to-head challenges.

Third, it's ten bucks to download. Beyond that, we don't know if this has anything to do with PlayStation Home's bowling alley. And we'd rather hold off predictions of SIXAXISes busting up plasma TVs.



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Comments 


 
# looks likeXxBigP123xX 2007-05-17 16:22
fun i'd maybe buy it

Reply
 

 
# SWEETGuest 2007-05-17 16:26
I'll get it. Hope we get to to customize the player.

Reply
 

 
# Real Bowling is cheaperAoxomamoxoA 2007-05-17 16:52
Ten bucks for a bowling game, ouch. You can play 2 rounds of real bowling for that, and I would think real bowling would be funner.



I love bowling, but ten bucks is a little much for a game based on it. I also love playing pool, but the ten bucks MS is charging for their Bankshot Billiards game is also too much.



Im not gonna be getting this game, and will be waiting to see if the Home bowling is free.

Reply
 

 
# uhGuest 2007-05-17 17:00
why the hell am I logged in as "aoxomamoxoa"? does this guy hack people or something?

Reply
 

 
# I like real bowling tooGuest 2007-05-17 18:02
But it ain't cheaper, you still gotta account for multiple rounds and multiple players.







To me having a bowling game on a console makes more sense than a pool game, because more people have a pool table in their home, or more importantly can afford/fit one.

Reply
 

 
# LOL, there's a midgetGuest 2007-05-17 19:57
But the game is looking bad, I mean, you really wanna play bowling? At least it could be fun it is was a weird bowling game but it's just another lame immitation of a real bowling game... just play for real, at least you can talk and have a beer while playing. And this way, you can find a "winning way" or something.

Reply
 

 
# ?Datnizzle 2007-05-18 03:34
This is better than real bowling because,

1. you pay only once - main reason

2. you can smoke a blunt while you bowl

'nuff said

Reply
 

 
# $10 game, $100 plexiglassGuest 2007-05-18 04:47
Definitively look like a cool game, but I would put a piece of 1/2" plexiglass in front of my HDtv, so this bring the price up a little...

Reply
 

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