Hideo Kojima: Blu-ray doesn't have enough space for Metal Gear Solid 4 |
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The sky's the limit for Hideo Kojima, as fans of his Metal Gear Solid series among others would know. Such expression is no understatement, since for the mastermind behind the most popular stealth action title and head of Kojima Productions, even the massive 50GB space the Blu-ray disc offers is not enough for his Metal Gear Solid 4: Guns of the Patriot on the Sony PlayStation 3.In an interview, Kojima explained that his team had to compress many elements of Metal Gear Solid 4 to make it fit in the disc. While they managed to squeeze the game into Blu-ray, Kojima said the quality could have been better if there was more capacity to work with.
Just recently, it was announced that Metal Gear Solid 4 will be released on June 12 worldwide, with each version of the game having region-specific voice overs. In other words, given Blu-ray's size, it still wasn't possible to add Japanese voices in American versions of the game and vice versa.
Via Hatimaki blog
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Metal Gear Solid 4: Guns of the Patriots for PlayStation 3
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Action, Rating: M - (Mature), 1 player, published by: Konami
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http://youtube.com/watch?v=AaMQUjBA52g
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Now if they took up THAT much space, they were just being too *****y with the compression methods. They probably made the game with NOTHING compressed, then went back and compressed a few things to make it fit. MGS4 doesn't have the best gfx so far, so I don't see how they filled up 50gb that fast. The game wont be THAT big.
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Think about how much you can fit into 50GB's.
I think I cant understand killzone 2 taking up that space.
Ryan paton (how ever you spell his last name) said before that the audio in Mgs4 was fully uncompressed audio so it sounds perfect, That makes me wonder why would they compress other things? I dont think they would compress visuals...
All I can say is watch killzone 2 come out on one disk, then you'll know if this was true or not.
Anyways if this is true or not I still thing this game will be perfect. But I think (even if this were true) that they should'nt say this to the public. Why would you say the quality COULD have been better to people?
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Either way MGS4 is going to be the first big reason to own a ps3.
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A standard Bluray disc can indeed hold 100Gb data capacity, 50Gb PER SIDE double sided without the need of a firmware update!! So having 2 discs is premature.
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and supposingly even BD Players u got now can still play the new ones once they come out...
and DW about Kojima taking too much stuff out for the 2008 MGS4..
there is no doubt there will be a MGS4: SUB... like SUBSTANCE and SUBSISTANCE which could eventually going super BDs
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- funnyshi! yo! lol
+5pts ^_^
~2PS~
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Anyways i waited too long for this game and im still waiting , hopefully it will be amazing even though all that !
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No dual sided bullcrap.
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Can take up a lot of space, quite fast.
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Ok, try this one for size, Ritek, a company involved in the mass production of Blank optical media came up with the 10 layer Bd process which could hold 250Gb of data on a single sided BD, 500Gb dual sided. Such a large capacity disc could easily hold MGS4 and MGSO with uncompressed Video and Audio.
Weither or not the PS3 BD drive can utilize such a large capacity BD is a different matter.
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And what we've always seen is even if they dont put somthing they'll put it in the subsistance/+ version of the game. They've done it for all mgs games so far so I dont think their going to stop with mgs4.
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Just saying.
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Mgs4+ Single player game
Mgo+ Online only (like warhawk is)
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If anything, I'd be more wary of the game because of it. How can any company make 50GB of quality stuff? They can't, it's borderline impossible. It's either got to be filled with crap, or there will have been so much focus put into resource heavy things like graphics, it must have deflected attention from other sections of the game.
Now I'm not saying the game's going to be bad, quite the contrary, what I'm saying is, I can't see how they could have filed a 50GB disk without the actual game suffering.
I would be quite happy to be proved wrong in this, but to have filled a 50GB disk, something has to have happened which is going to kill the game slightly from what it could have been.
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Most of the space is really uncompressed audio, Video and graphics.
And the gameplay is also what is taking up the rest of the space. Have you watched an Uncompressed Video compared to a compressed one? Or a uncompressed Audio compared to compressed one?
Anyone who has heard the difference, like myself, can tell you How amazing the quality is with uncompressed material is than with.
So there's no doubt this game will be a master piece worth your money.
For him to want more space is actually amazing. Kojima please don't compress it, use multiple discs. I don't care if you have to use 1 more, do it, we will appreciate trust me. compressed material isn't right for this great game.
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Getting it down to 4 would be astounding unless you really start hurting the quality.
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cant wait till all the confusion gets answered from metal gear 2.
wonder if snake will die in this final game? either way, it will be spiritual
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MGS1 still the best, MGS2 blows
MGS3 was well alright.
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damn the story must be long.
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I keep alot of video files uncompressed, and they take up like 3.4GB (short vids, alot) so each one is like 80-140GB uncompressed AVI,
when you make them MP4, they're like 10-20mb.
Lol, so lets see... 7-8x more space.
When its uncompressed its much easier to render as there is not as much work to be done.
So figure this compression kinda works with most other things...
crappy Ps2 quality small model is 52kb normally, but when separated into model and bmp, its 100kb.
So when you're designing a game, you can be sure its over 50GB, then when you start compressing everything it will surely be under 50GB, unless you don't really want to compress certain things.
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