Hideaki Itsuno enlightens gamers on Devil May Cry 4 interview |
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Focusing on the PlayStation 3's power and how they carefully crafted this installment of Devil May Cry to suit the next-gen console's needs, Itsuno discussed what were the necessary technical adjustments they had to make for the visuals, controls, and gameplay.
As for the storyline, he reveals his personal opinion as to which of the games around could Capcom's Devil May Cry 4 be compared to. His answer: the Ghosts and Goblins series. According to him, it's the closest you can get to DMC 4 because of the similarities in the difficulty level, as well as in the responsive controls that require various twitch timings.
He also talks about the marketing strategy that he and his team implemented for DMC 4. Unlike the previous installment, Devil May Cry 3, they opted this time around to not tweak with any particular gameplay so that it may specifically cater to Western gamers for sales purposes. Simply put, "we need to focus on making things that we think are fun. And if we think it's fun, that's the best we can do..."
To know more about the insights of the great director Hideaki Itsuno, just check out the video below.
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Comments
http://www.n4g.com/News-36838.aspx and a preview: http://www.n4g.com/News-36858.aspx still I just dont like Nero...
Are they sure their focusing on the PS3 version. Capcom says a lot of BS i dont trust their words anymore..Especially when they keep tellin us that its still exclusive when its all BS..
we can only choose one style before each mission? Thanks capcom, thanks for really trying. And by the way, the new character sucks. I hope Dante kills him.
Stupid Nero!
eh? How can he suck he is idenitcal to Dante in EVERY way other than the dual wielding guns... wth are you people basing your comments on?
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