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Hello World? PS3 TIFF exploit existence confirmed |
Listed in: PS3 Tags: Exploit, PaRaDoX, playstation 3 updates, SCEI, TIFF
QJ poster Pirate has just shared some particularly happy news for us, over at the QJ Forums. According to his post, a TIFF exploit on the PS3 is confirmed to exist. However, before we start doing cartwheels in celebration of this news, we have to point out that it has just been confirmed to exist, but the actual exploit is yet to be FOUND. Just to make sure we don't miss anything, here's the news that Pirate posted in its entirety:The GODS @ Paradox have just shared their third release MotorStorm_USA_PS3-PARADOX this weekend, which includes a nice NFO File as promised! To quote from it:
| sPECIAL nOTE: |
| |
| Hmzzz i think we have news to give do we? Ever wondered why the PS3 |
| is such a better machine than a xbox360? simply because they |
| implement too much stuff in one time! "SCEI" dont do that, you |
| need to learn a bit more from Microsoft on this part even when |
| they have forgotten a hypervision hack on kernel 4532 and 4548 |
| they fixed it very fast! And what do we see on the PS3? Up until |
| firmware 1.51 we still see holes! Why? You guys dont have the |
| right persons to work with or is it just the pressure from |
| the big boss? So for now dont update higher than |
| 1.51 since 1.54 hasnt yet been tested, and 1.51 had a few tiny |
| things fixed, but it didnt stop us much :-D Ohhh btw ever |
| wondered if those updates are required on a disc? Actually all |
| games up to now work without any update At least work fine on |
| 1.32 :-) Thats all for now! So seeya tiff tiff and bye bye |
So in summary, PS3 Devs should focus on finding that TIFF Exploit so that unsigned code can be ran, a PS3 iSO Loader, and just about anything else on v1.32 and lower... also, those who wish to play online can now update to v1.51 (since it still contains exploitable holes, obviously lower Firmware has even more though) without worry... very useful news indeed!
So... will the PS3 soon be saying "Hello World"? We'll have to wait and see. Meanwhile, feel free to join the discussion about a tiff exploit for the PS3 over at the QJ Forums.
Visit: PS3 Development Forum
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well besides, good news indeed.
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This exploit doesn't exist, Sony patched it in the PSP, and the PS3 uses the same code as the PSP
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Second thing is that you are promoting an ISO loader basically (it's not here yet, but it will be if this is to be beleived).
The benefit of an exploit is that you will be able to play games using the full capabilities of the PS3 (I beleive running Linux on it has some form of limit or something)
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However, it means the linux on PS3 is not very powerful and my £150 laptop could probably do a better job at linux.
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this is good news if true....though wont get excited until i see some true-material
well it will happen eventualy,the 360 is already cracked and open with isos and copied discs working [but you have to play offline] so lets see how much time will the ps3 take
oh...and nice pic Qj,i dont see how it relates to the topic,but i like it anyway ;)
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http://ps3.qj.net/GDC-2007-IBM-shows-off-real-time-Cell-rendering/pg/49/aid/85572
be waiting a long time I think.
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http://darkdiamond.net/features/tuesday-tans-ps3-tan/
You can find the other console-tans from that site, too. :)
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Despite being different architectures, the programs themselves are coded in C++ which is then compiled to any architecture.
They did not recode things like the Tiff library from scratch, they used the same code. If you go to about system on both PS3 and PSP, it even says so.
Programmers rarely ever code the same thing multiple times, the XMB itself is running on a modified version of the same code they used on the PSX for example
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Credit where credit is due QJ always say!!
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This is why I wouldn't have upgraded my PS3 (had I got one...and this was really my only incentive to get a launch one, get the easly hackable consoles)
They are saying that in trying to implement too many features that they left holes...which is just common sense, the more complicated a system is and the less time you have to work on it, the more things go wrong...why do you think there was a firmware update before the thing was released
I definately would not be upgrading mine, and if you've updated to the newest version, I would stop now.....
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You apparantly haven't seen that much of PSP homebrew if you think the best it can do is Tetris.
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But I have a feeling the Ps3 is going to be a rough homebrew life.
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it's just... not going to happen ... I like online :(
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http://www.youtube.com/watch?v+dpfperDg9x0
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Get your facts straight.
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And that's what I'm saying, this is fake. The exploit does not exist, it was patched.
And no, different architectures do not need different coding, thats what C++ and standard libraries are for.
x64 code wont run on x86 processors, but the source code when recompiled will you idiot.
Please get your basics right before making an idiot of yourself and arguing with actual programmers.
Moron
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People give them too much credit when really all they do is copying what other people do/create (ripping ps3 games for instance) and tagging it with the -PARADOX.
Once someone does find out how to exploit this, then they'll do the exact same thing, and sadly enough, all of you will fall for it and give them praise.
Never support anything ps3news/ps2nfo is affiliated with.
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