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Gran Turismo 5 cost US$ 60 million to make

Posted Nov 5, 2009 at 9:05AM EST by Karl B.

Listed in: PS3 Tags: Kazunori Yamauchi, playstation 3 updates, Polyphony Digital
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Gran Turismo 5 - Image 1


Gran Turismo 5 is a big game. The car count alone attests to that. Of course, games cost money, and big ones even more so. So just how money much did Polyphony Digital use to make Gran Turismo 5? US$ 60 million, says boss Kazunori Yamauchi.


Yamauchi made the revelation during an interview with Autoweek.com. He further added, "There are other games that cost more. Considering the size and scale of the game, I think it's probably a fairly small amount."


Yamauchi didn't make it clear if that figure includes marketing costs, but it's still pretty high. It's still way less than Grand Theft Auto 4's estimated US$ 100 million budget, though.




Related articles:



Via Kotaku



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Comments 


 
# Dam....Freya 2009-11-05 12:57
That's freaking a lot. Wonder how much it cost to make FFXIII.

Reply
 

 
# Shenmue 3Prozac4545 2009-11-05 14:09
I would have rather seen a Shenmue 3. If im driving ANYTHING in a circle its gonna be a forklift dammit!

Reply
 

 
# :|Bountyhunter53 2009-11-05 15:17
Did he just say it was a small amount? With that much money I could live a job free millionaires life :|

Reply
 

 
# wowvizard00 2009-11-05 16:52
A great Game with no competitor

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# XDjgr9 2009-11-06 09:29
I'm guessing that part of that price is for the fancy cars that they accidentally wrecked. XD LOL JK

Reply
 

 
# StatisticsBryue 2009-11-06 10:08
GT1 sold over 10 million

GT2 sold over 9 million

GT3 sold over 14 million

GT4 sold over 10 million

I expect GT5 to sell over 10-15 million



Besides, they only need to sell 1 million to break even at $60 price point. The extra 9 million will be pure profit. Not including DLC.



You know it's gonna happen. ;D

Reply
 

 
# wellhush404 2009-11-06 13:48
They will prob get their money back in the long run... but not right away.



Bryue... of that $60 you pay for a game, only a small amount goes to the developer. Out of that $60 you get pieces that go to the store that's selling it, the publisher of the game (in this case Sony) for promoting the product and other hands along the line.

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