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GoW3 scans, a bloodbath of gory details: 1080p native, no load screens, 'more erotic' sex minigames |
Listed in: PS3 Tags: Framerate, Kratos, PSM3, SIXAXIS, Sony
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Some/most of the details have either been revealed before or aren't all that surprising. But it's nice to see them all lined up in bulletpoints nonetheless:
- 1080p native resolution, no obvious loading times (like Uncharted, DMC4), stable framerate (unclear whether 60fps)
- No SIXAXIS tilt-sensing controls - the team couldn't figure out a seamless way to incorporate it without making it appear to be forced or gimmicky.
- GoW3 won't have too many weapons and new features. The Santa Monica team wants to keep it simple without overburdening the player.
- No co-op. No online mode whatsoever. Just pure single-player Kratos.
- GoW3 engine is an evolved GoW2 engine, using the PS3 hardware to its maxed potential - Naughty Dog and Insomniac Games helped out with some development.
- Real-time damage, blood, gore - the engine can even (probably?) render specific cuts on Kratos, show bulging muscles, and sweat.
- Speaking of bulging muscles and sweat, the sex-minigame is back (it wouldn't be a GoW game without it). SCE Santa Monica promises "more erotic scenes" this time around.
- Kratos has a new wall-run ability (like in Prince of Persia)
Related articles:
- New trailer for God of War III revealed; video interview; release date to be announced *Update* high-res screens, real-time info
- God of War III full of ideas "too ambitious" for previous games
- GoW3 gets quadrupled texture of GoW2, story details, setting; trailer on PSN
Via GameTrailers
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Comments
And I certainly would not say that DMC4 had no obvious load times. Uncharted did, though.
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Plus I`ve been waiting for this game for FOREVER!
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*changes pants*
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In uncharted, you can play from start to finish without ever seeing a menu or the screen going black for a second or two, the only time youll see the screen go dark is when it switches to a cutscene which takes like a fraction of a second. the ONLY time you have to obviously load something is after you choose continue or start in the main menu.
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naked tits will looks so much more naked omg omg
god will be nickname P o r n of War after this.
noise bleeds >:')
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Well it's on this site I've uploaded it on. Check them out.
http://www.neoseeker.com/forums/40005/t1316500-official-god-of-war-3-trailers/
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what the hell man....seriously how would you get "overburdened"
i think that's just an excuse because the team is just lazy >.>
but who cares this game will be awesome even if it wont have too many weapons...as long as it has maybe 1 or 2 more than gow2 then i will be ok :)
im also sort of happy there is no multiplayer...but then again im not
i just hope there are a alot more minigames/challenges for after we finish the story.
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People still like the old, why change it
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Anyways, this game's graphics alone will warrant a purchase.
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And I certainly would "NOT" say that DMC4 had "NO" obvious load times. Uncharted did, though.
gets confusing because some people do that by accident
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So ya, harpy tits forsure...
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nah just kidding..
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i think that's just an excuse because the team is just lazy >.> "
Not to attack this game I'm about to say, considering I love it, but it's a different style, but that's exactly how Devil May Cry is. It has alot of weapons, more than God of War usually. While there's going to be 3 new weapons including the gauntlets(Cestu s-lion head ones), The system is just more of the of the last PS2 engines, just thing game they're focusing on alot of other things besides weapons. I mean there's basically styles of combat you're going to have. I'm not bothered by that statement, in fact I'm happy about it. I'm a monster God of War fan, hell you could probably call me a fanboy, mythology has always been my area of interest and expertise. I'm just happy they're keeping the combat very similar while adding new fresh material like the PoP wall running thing. :)
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