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Get ready to rumble with Fight Night Round 3 screens |
Listed in: PS3 Tags: EA Sports, Mexico, playstation 3 updates
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To those of you who are true boxing fans, we're sure you know of the third fight between Pacquiao of the Philippines and Morales of Mexico. And for sure, you would have watched the bout, since it is decisive of who will meet Barrera to fight for the WBC Super Featherweight Title.
Given that Pacquiao KO'd Morales at 2:57 into the third round at last night's fight, we know he will be battling it out with Barrera. Now, we still don't know when the epic event will be. But as early as now, anticipation is high for the next meeting of these two great fighters.
But although that fight won't be for another year or so, there's no need to pout 'cause we have here 15 brand new screenshots of EA's Fight Night Round 3. Now, it ain't the real thing, but this is the closest you can get to the action until the real fight. These are close-up screens of great fighters slamming their fists into their opponent's faces to high heavens. Yeah, there's sure a lot of sweat and faces flying about. Sweet, huh?
Anyway, it's never too early to start warming up for a sport as physically demanding as boxing, even if it's just for a video game. So get out those gloves and start hitting!
Via gamefront
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Other then the enhanced muscles and veins, the models look about the same...but the muscles in veins do add to it, me likes.
I am noticing very small or no Depth of Field for the BG audience(hard to say cause of .jpg res), which is pretty weak, but entirely possible.
Whereas the PS3 can use cell to increase the amount of geometrey it has a very small amount of bandwidth on it's framebuffer (the place where 360 has the 256 gb/s edram) and is going to suffer in the special effects department...which i've already heard reviewers talking about in games that where multi-platform.....
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Go Pacman!
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the gddr3 vram(550/700 mhz) is set for direct access from the RSX while the XDR(3.2Ghz) is set for direct access from the Cell... the bandwidth is far greater than the measly 48gb/s youve stated... if you take the math you used to get the 256 gb/s for the 360 then the ps3 would have approx 307gb/s.
heres a good thread to read xbots and its on your own forums too:
http://forum.teamxbox.com/showthread.php?t+364632
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The edram in the 360 IS of huge benefit and will enable the 360 to perform bandwidth intensive operations which would choke the PS3.
Anyway, please note that posts on QJ seems to change the equals character into + for some reasons, which has happened to your link.
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