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GDC 2007: id Software CEO blames piracy for Quake Wars going multiplatform |
Listed in: Xbox 360, PS3, PC Gaming Tags: GDC, id Software, piracy, playstation 3 updates
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GDC 2007 had a panel on piracy. And even if you believe that they're just whining about the supposed "cost" of piracy to the business, if GDC has a panel on that, then THEY, the devs, believe it's a problem for THEM, the devs. Take id Software CEO Todd Hollenshead, who, according to Joystiq's coverage, points to internet piracy as the reason why Enemy Territory: Quake Wars has gone multiplatform.Why? He says that console piracy is minimally relative to PC piracy. "By a large factor."
Here we go again. The nitty gritty of the economics of piracy to developers is more complicated than you think, which all depends on the popularity of the game in various territories, enforcement if intellectual property laws in those territories, the financial health and development portfolio of the developer... you get the drift, right? And our take is that ethics... is ultimately the responsibility of the guy practicing it, not to the guys preaching it.
Short version to chew on, though: professional devs need to eat, too. Easier job if you've got Gears of War in the bag and Unreal Tournament 3 in the side pocket, perhaps - pirates might as well be tilting at Catalan windmills. And while Quake Wars comes from a long-running franchise, if its developer is looking to consoles as part of a loss-mitigation strategy...
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Comments
As far as consoles having less piracy, maybe for now. There are already pirate modchips for Xbox, PS2, X-360, and Wii. PS3 will be any day now. Then what will they do, run to making games for cell phones? Or perhaps just STFU and go back to making games for PC?
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heh i love rambling on about these topics when im somewhat tweaked out O_O! but regardless of that i still think i got most of my point in there. OH another thing just so i dont come off as some "warez monkey", i actually do pay for my games even if i already have 'tested' it out. Being mostly a competitive gamer the cdkey verification to play online is a very effective security system and im all for it because it has its ways of improving online play and competition. other then that though, cdkey's needed solely for installation are useless.
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