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GDC 09: God of War 3 framerate not locked at 60fps, has no physics |
Listed in: PS3 Tags: Framerate, Kratos, SCE
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Yes, Bob, the man-skirt has no physics.
You've seen the cyclops riding vid from earlier, yes? If not, I suggest you do so now. That footage was taken from a God of War III panel with SCE Santa Monica's developers, Jim Tilander and Vassily Fillipov.
After showing the cyclops demo clip, they revealed some itty bitty info that you guys might want to hear. First up, the game will not be locked at a 60fps rate. As some of you might have expected, it's going to have to drop a bit during certain scenes in the game. Don't worry though, the two devs reassure everyone that it won't go below 30fps.
They were also asked about the physics behind rendering clothes in the game, and to this, Tilander responded with the following:
I guess you might be surprised to hear this, but God of War 3 doesn't have physics. So does that answer your question?
Umm. I'm afraid it didn't. In fact, I'm betting it's raised more questions (and eyebrows too, for sure).
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I don't think the game needs physics like in the way people think - great animation quality can do amazing things, God of War2 on the PS2 proved just that.
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If anything it may look better, as you wont have hair and clothes "clip" through body parts...which always looks bad.
Making animations for everything that should have physics takes alot of time though....
Curious if there are no physics at all in the game....they gotta have some sort of ragdolls for when you kill enemies....will be interesting to hear more.
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hardly any games run at 60 FPS most run at 30 and the only ones i can think if that do run at 60 are on the 'failstation 3'
this is blind fanboyism at its best people
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your twisted minds even amazes even 360 fans!
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now about the news, i m not really sure what to say.
i guess what he means is they didnt use a physics software engine and since they are throwing a lot of enemies on screen at once the frame rate wont stay 60 all the time. it will go below 60 but will stay above 30.
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Anyway to the article, interesting that's it's not 60fps constant, although makes sense with how the game is being made. I for one don't mind it tbh, I'm more concerned at the game playing great and feeling like a true God of War. As for the no physics, that's new information I haven't heard yet. Quite cool, hoping to see what more is said about this.
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