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GDC 08: Prototype devs talk about shape-shifting in the Big Apple |
Listed in: PS3, Xbox 360, PC Gaming Tags: GDC, Microsoft, New York, Sierra Entertainment, Sony
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In this trailer, Sierra talks about the core gameplay mechanics of Prototype and the rationale behind their design. You'll be playing as shape-shifting protagonist Alex Mercer who has the ability to assimilate forms, memories, and knowledge from enemies in order for him to elude danger. The plot is set up in present-day New York City - a locale the devs wish to portray with emphasis in this game.
All the landmarks are sure to be there and Sierra Entertainment promises to make the metropolis a living, breathing one. We're sure you want to find the rest of the details out for yourself, so play the video and be enlightened. Enjoy!
Buy: [Prototype (PS3)]
Buy: [Prototype (Xbox 360)]
Buy: [Prototype (PC)]
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