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GC 2007: Killzone 2 videos - Warzone, Mini-gun |
Listed in: PS3 Tags: BBC, Guerrilla, Guerrilla Games, Leipzig, SCEE
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Parts of the first video was already featured in the developer's video released following BBC's review of the game but you may want to check out the rest of it.
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The game play seems abit slow and easy from what I did see. and The grenades just didn't throw right, looked abit *****ed up and barley went on target. Will just have to see in the near future, luckily it aint done yet.
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New weapon. Although it seems to act exactly like the original one...
Cover. This shows that my worries of mindless run 'n' gun gameplay might be wrong.
Shooting through cover. In the second video, he shot a hole in his cover and shot the enemies through that. Maybe another sign that we can expect this game to be more strategic.
How to kill the boss. Turn him oaround and shoot his weak point for MASSIVE DAMAGE! (Sorry, I couldn't resist.)
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I noticed that when standing behind the destructible cover it broke the wood where the crossair was not where the gun was pointing, meaning the bullet's line of fire is incorrect. I also agree with mentality about the grenades seem to do retarded s.h.i.t. and the fire and explosions are suposed to look good but they suck a.s.s.
The other thing I noticed is the lack of animations, i.e. The machine gun guy at the end does the same animation everytime you pop him in the head. Many other thing too That I know I missed, anyway this game needs serious work if Im gonna buy it. YAY LITTLEBIGPLANET
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The single best-looking FPS on consoles yet, period. And it's not even near completion yet.
From the first video, the controls look extremely tight, too.
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...But not that good.
Besides, I'm mostly interested in the gameplay, but we'll have to wait and see if Killzone 2 delivers in this area.
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to wait until we see a new build
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This game wil only realy be worth buying if its only costs $30!
Cum on guyz, its on course to be a great game and yes, possibly worth a 9.5
Just be patient.
Ofcourse if could still flop... nahh.
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Actually, the HUD is minimal and is only visible when the player walks over a fallen enemy or something, according to this quote from a Gamespot preview of KZ2: "The game is almost completely free of a heads-up display. The only time you see anything other than the environment onscreen is when you walk over a defeated enemy's weapon and are given the option to switch it out with your current weapon by pressing the X button."
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What is up with those grenades? They take out walls and cause debris but the enemies fall down as if they were shot by a gun. If a grenade can cause that much damage to the surroundings, I better see Helghasts flying across the map.
Another thing is the A.I seems too stupid. Maybe because they are still tuning it or this is easy difficulty so I hope that changes. If that doesn't, judging by the boss battle in the second video, the fight is going to be boring, fast, and easy.
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