Full Auto 2: part of the auto-arsenal |
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It's probably this generation's Twisted Metal (until the guys behind Twisted Metal come up with one for this generation), and with Pseudo Interactive's Full Auto 2: Battlelines making its way to the starting line, Gamespot decided to show off a bit of the game's arsenal: two of the cars that will cut through traffic like a hot knife through butter, and one of the cars' weapons.
Okay, so it's not the entire showroom. But then, that only means that we've got to play the game to find the rest of the cars to wreck.
The Thunderbird is a 1970s-era muscle car set in the Industrial District. Gamespot talks about this car bridging the generational gap "between the older Vulcan and newer Enforcer and Inferno muscle cars." All we can say is that if this car makes the others 'splode good, then that's good enough for us. One of the newer models to come out is the experimental Executioner, a swifter, more agile - but less armored - road beast.
The cars in the game share one weapon, the mortar, but what makes each car's mortar special is that each car uses different ammo for its mortar. You've got the area-of-effect Earthshaker, the shrapnel-throwing Nail Bomb, and the deep-frying Napalm ammunition. Either way, this translates to driving through the middle of hell every time you try to pass someone.
(As for our banner images... Gamespot identifies the car on the left as the experimental Executioner, but it don't look very "experimental" as compared to the other car. And if the car on the right is a 1970's muscle car, then I'm Starsky. We're wondering if Gamespot got their pics mixed up...)
55 Jumps PSP Homebrew - PSPDisp v0.4
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Comments
that'S all and the game is looking great! simply hope it's not just like burnout but more twisted metal and jack x combat racing :D
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