Frontlines: Fuel of War: Game mechanics and developer walkthrough

Posted Mar 6, 2007 at 5:51PM by QJ Staff Listed in: PS3, Xbox 360, PC Gaming Tags: Kaos Studios, THQ
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At the recently held THQ Gamers Day Event, the GT staffers were able to catch up with the folks of Kaos Studios to talk up Frontlines: Fuel of War (PC, PS3, Xbox360), the upcoming multi-platform FPS that's currently cooking in their quarters.

The Game Mechanics interview discusses how Frontlines is actually quite the genre mixer because it has RPG levelling-up elements like the more you use certain things, the more you rank up different abilities. It also has strategy elements as players will be able to take on various roles including the following: defensive, ground/air support, drone tech, counter measures, etc.



The dev walkthrough vid lets us listen in as Dave Voypka, Design Director of the game, talks about the new weapons featured in the game, how the frontline combat system works in both the single and multiplayer modes, and even the frontline system in the UI. But don't take our word for it, just hit play and get the goods from the devs themselves. Enjoy!

 
 
 

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