Four Killzone 2 walkthrough videos from Sony's Gamer's Day released

Posted May 17, 2008 at 9:21AM by QJ Staff Listed in: PS3 Tags: Guerrilla Games, Sony
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The E3 Media and Business Summit is still a couple of months away, but Sony seems to be sending a message that it means business by generating some turf in its Gamer's Day shindig. One of the highlights was Guerrilla Games' showcase of Killzone 2 videos.

Now some of you may still be miffed that Killzone 2 has been delayed to next year, but seeing what these videos have got to show for will make you understand why. It seems that a great deal of work is being put into the title, resulting in some truly awesome sights.

Here's the bevy of clips released from the event via GameTrailers. Guerrilla Games senior producer Steven Ter Heide giving a walkthrough of the second level of the game. Enjoy them and remember that good things come to those who wait. We'll keep you posted for more.














 
 
 

Comments [refresh]

by McAwesome - 2008-05-17 05:07
» Best FPS of 2008

Hands down.

by jordan1391 - 2008-05-17 05:18
» Best FPS of 2009

Hands Down

by eaglebaize - 2008-05-17 11:14
» =\

Please don't jump onto me about this, but one thing that kinda bothered me was how he turns the wheel to open the valve in one of the videos. It just looked too unrealistic. I doubt anyone would turn the wheel with that kinda motion, but oh well, that's all that bothers really bothers me.



Very very nice game, though. I think I may very well get Killzone 2. It looks like the developers of this game are the type that really put quality as one of their top priorities.

by [DVSDevise] - 2008-05-17 11:27
» ...

I'll bet you a thousand dollars this doesn't even rank in the top 20 FPS for 2008.

by Darkthunder90 - 2008-05-17 12:56
» I agree with DVSDevise

Mainly because this game comes out in 2009.

by extra2000 - 2008-05-17 17:13
» ...

I guess that's the effect of motion sensing.



What actually bothers me is weapon drawing and withdrawing. It feels like the weapon pops out all of a sudden.

by Seoulfood - 2008-05-17 18:54
» I agree

The game looked so fluid up till that point. If the sixaxis controls are going to be a mundane as that, then completely tossing it wouldn't hurt. But if this is how the pre-alpha looks, then I'm excited for what's to come.

by wolf3ax - 2008-05-18 00:02
» well

Lets keep in mind this game is quite a ways from being finished, and it has ALOT of time to be refined. It is after all being released in 2009, so dont be too quick to judge everything just yet.

by Eclipze_ - 2008-05-18 07:56
» LoL

yea.. ^

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