Final Fantasy XIII scans: no delay, 360 development won't start until PS3 version is done, more

Posted Sep 22, 2008 at 8:02AM by QJ Staff Listed in: PS3, Xbox 360 Tags: Australia, PlayStation Magazine, Square Enix
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Worried for the development of Final Fantasy XIII now that it's gone multi-platform? Chill. The game's development has not been delayed (for the PS3 at least). In fact, the game's scenario is already complete, and the artistic side is 80% done, according to an interview with the game's execs from the latest Official PlayStation Magazine Australia.

According to the game's execs, development for the Xbox 360 won't even start until the PlayStation 3 version is already burned unto Blu-ray discs. That's good news for those who were worried that the PS3 version of the game will be reduced to match the size constraints of the Xbox 360.

Of course, that doesn't mean that the Xbox 360 would be shortchanged. According to producer Yoshinori Kitase:

Because it is coming to two platforms, there might be some fans that are worried it may become generic, so that it will fit onto both consoles, but the PS3 version is what is in development right now and the team is looking to specialise it for the PS3 so that the game is maximised, and then they will port it over to the 360 and full utilise the capabilities of that console.


We're trying to use the hardware to the max for both consoles, so there will be no decrease in quality with it going to both platforms.


The execs talk on more interesting things, like how the game pursued a more sci-fi feel rather than the traditional fantasy vibe (though Final Sci-Fi doesn't sound as catchy). Read the whole interview with them by clicking on the images below.

Final Fantasy XIII - Image 1 Final Fantasy XIII - Image 2 Final Fantasy XIII - Image 3 Final Fantasy XIII - Image 4




Related Articles:


Via Final Fnatasy XIII.net

 
 
 

Comments [refresh]

by na2rul - 2008-09-22 04:02
» so theyre saying

we will fit MORE than 9 GB of data in a DVD

by nyr2k2 - 2008-09-22 04:10
» um

Right, because, you know, it's impossible to use more than one DVD...

by nyr2k2 - 2008-09-22 04:11
» nice

Glad to see I won't have to wait on the PS3 version and that the game won't be watered down.

by CHUCKINGROCKSATSPACESHIPS - 2008-09-22 05:08
» I hope its good

I can't wait to see how FF13 turns out. I hope though, in the future Square makes a Final Fantasy exclusive for the PS3 that will use it's full potential instead of going half way like they are in this one.

by ISOHaven - 2008-09-22 05:21
» WTF!?!?!?!?!

Did you even bother to read the article? Do you EVER bother to read the articles?



The version of FF13 for the PS3 IS EXCLUSIVE. At least, as far as the game code is considered. The version for the 360 will be a specific port done AFTER the PS3 version is made. Think of it as two different games made specifically for two different consoles. Only they are the same story and contain all the same features.



"the team is looking to specialize it for the PS3 so that the game is maximised"



Did you bother to read that part?



The 360 version will just be nothing more then a port. Just a crappy port that is maximized for the 360.



Speaking of "maximised"...Hehehehe....

by ebola9717 - 2008-09-22 05:55
» good

This is good news for PS3 fans but I thought it was said that both versions would be out at the same time. Does this article imply that the PS3 version comes out first or do will still have to wait for the 360 version to be finished?

by spicyhamster - 2008-09-22 06:18
» so

they were lying when they said simultaneous release

by Xis - 2008-09-22 06:24
» Semi-Bull*****

@ ISOhaven

How the FCK do we know ther not watering it down I still dont fully believe it I think it has some truth to it but think about it if they do water it down thats less money spent this is one of the highest payed evelopement game in history first off and now its on multi platform thats more money made for less money spent and now with announcements like this it gives fans a false sense of security that our ***** isnt gimped because they wanna make extra buck this is great news dont get me wrong its not delayed and they tryin to get it to PS3 untainted but I doubt its untouched we wont know even after the release besides I want FFVs XIII anyway.

by Nevers - 2008-09-22 06:38
» Fanboyz R funny

... seeing references to TAINTED, WATERED DOWN, HALF WAY, CRAPPY PORT, GIMPED; one might think the 360 was a lepper.



What part of this is so difficult for people to grasp >>>



"We're trying to use the hardware to the max for both consoles, so there will be NO DECREASE IN QUALITY with it going to both platforms"



... oh.. there goes one of my stars... lol



... and another...



... oh... woot!! Half a star...



... oh and then another

by Izuna - 2008-09-22 06:38
» n00b

You know they are going to port it to 360 from the PC whilst they localize the game, they usually take 6 months to do that so the port won't hold back your English release... normally.



+D MistWalker -> Square-Enix < tri-Ace

by DiscoStew592 - 2008-09-22 07:00
» @ Xis

umm... hows about you use a little common sense here buddy... the ps3 version is already almost done, so are they going to go back and water down what they have already done?? NO because that would be retarded...

by Alistar - 2008-09-22 07:02
» Hmm

I was worried about delays.



In the UK, we got FFXII in February 2007!!! (Months later than the US.)



It is very nice to see that the 360 and PS3 will not affect each other's copy of the game.

I give a big props to Square Enix for this.

by platon - 2008-09-22 07:49
» not at all

The ps3 version won't be shipped before the x360 version is ready to be shipped too... So yes, the x360 version will make the ps3 users wait 6 months to a year more. It was the same with GTA4.

by Alistar - 2008-09-22 08:30
» Platon

I don't see that mentioned anywhere. Do you even have a source?



The scan states: "It's not like we are canceling or delaying the PS3 version in "any way"



Unless you have a source for your claim, it's just your speculation.

by DNAgent - 2008-09-22 10:11
» They are talking out of their ass again?

They say it will be no decrease in quality but I think they are forgetting that they are Square-Enix so it's already going to be downgraded. It's also multi-platform which means it will just lower the quality even more as they aren't using the PS3 to the full potential.



They also say the 360 version won't start until the PS3 version is done. How about they say 360 version won't start until the PS3 version has been shipped to America? I won't buy or rent this piece of ***** as the quality will horrible (probably going to be the worst final fantasy game ever). If they lied about it being PS3 exclusive then of course they will lie about it being a good quality game cause I think all of us know by now that it won't be and it will be watered down.



In any case, people will only be able to play less than half the story that takes place in the FF13 universe. My friend will be importing the PS3 version and then we will go around spoiling the ending on many sites for 360 users.

by Izuna - 2008-09-22 11:07
» err

please just... remember that no ps3 game has ever been at it's full potential,



If you want someone to blame, blame the creator of Final Fantasy - Hironobu Sakaguchi, he stated thatsince Squeenix were using a multi-plat engine (that works on the pc and is ported to the ps3/360) that they should release for the 360.



all it means is that they will work on a 360 version whilst we wait the normal amount of 6 months for them to localize the damn thing, ps3 version is unharmed... and the release date for the ps3 wont be hindered at all.

by thefinalhero - 2008-09-22 11:25
» And all is right with the world.

*Insert Victory Fanfare here*

by TheMallrat - 2008-09-22 11:37
» Umm

@Izuna



Why blame Hironobu Sakaguchi? He has nothing to do with this game since he doesn't work at Square-Enix anymore and now creates games at his own company, Mistwalker.

by ISOHaven - 2008-09-22 12:12
» WTF!?!?!?!?!

^^^ Waiting for Xis to answer DiscoStew592's question!

by Nevers - 2008-09-22 12:13
» Nope DNAgent can BLAME

Him/herself for being an R-Tard Fanboi (yeah the foo-foo not-so hetero version)



... I laugh at your misfortune of being born so pig-headed and mean hearted...



I, on the other hand, will be enjoying my playtime with a game that very little is really truely known about.



I spose you'd like to strap xplosives and run screaming > IF I CANT HAVE IT NO-ONE CAN < into Squeenie-meanie's warehouse... twisting your handle-bar mustache all the while in some seriously not so sinister way....



I digress.... I could have simply said...



Grow up you loser.

by Esaar - 2008-09-22 14:50
» yes delay

What you people are forgetting is that once the PS3 version is completed, it will be released in Japan and then sit on the developer shelf for the better part of a year or even more, mocking us all to oblivion while the Xbox version is developed.



They are NOT going to localize and release the PS3 version in the USA before completing the Xbox version. Both versions will be localized and released together.



So saying that there will be no "delays" because the PS3 version will be finished first counts for absolutely nothing. Even though it will be complete, it wills it in a vault and gather dust. Oh, and it will feast on the souls of our anticipating hearts with razor sharp steel teeth.

by scarface_tha_second - 2008-09-22 16:26
» -

Lightning is so *****ing sexy.

by Mr Toasty - 2008-09-22 18:22
» true, but

Just about every final fantasy game out there is delayed from Japan to US, so it really isn't much of a difference.



Oh well, glad to hear that they're putting the PS3 first for once.

by Xis - 2008-09-22 20:38
» Sorry I took so long...

@discostew and ISOhaven sorry guys I work for a living any way to answer your question just because we just found out that the game was coming to 360 like a couple months ago doesnt mean Squar just found out they had this whole thing long time coming squar was never an exlusive 3rd part company anyway they didint make games for nintendo because they had problems since SNES days and xbox sucked and didnt have enough install base now theres mor mediums the 360 thing was already in the works they was throwing that around since XI and XII to make the transition easier its watered down from what it coulda been

by Xis - 2008-09-22 20:46
» Hmmm

THAT IS IF THE 360 version didnt exist or wasnt goin to exist all I'm saying is it will be slightly altered form what what it would be if the 360 wasnt coming and they can be possible just saying this to get the heat off of them about the negitive feedback from doing multiplat FF some people hate the idea this is just an easy way to ease some minds because no one will really kno whats goin on dev companies do this in all marketing I used to work for a company and most marketing and press releases arent 100% true sister please get over this the world isnt black and white......what next?

by Izuna - 2008-09-22 23:52
» Err

I am like, his biggest fan +) his webcam picture used to be my wallpaper- I'm his little *****...

good now that that is out of the way.



I think Mistwalker games > Squeenix, I used to be like- a really huge Square fan, but I didn't like FFIX onwards, then the music wasn't the same.

Mistwalker made Blue Dragon (basically FFV2) and Lost Odyssey (best... jrpg ever +P)

ofcourse my opinion so... meh, I bought a DS for their games...

by jmak0 - 2008-09-23 02:29
» contradictory statements?

first he says they'll maximise it for ps3, but then port it to xbox 360 with no loss of quality and that both systems hardwares will be fully utilised... wait a minute - if they have used the full ps3 specs including the 25gb or 50gb of blu-ray disc space, and the fact it has a hard drive, how on earth are they going to get this game onto the xbox 360 arcade? either they have set themselves an impossible task (of porting to 360), or the game wasn't that big to start with, and therefore the first statement about fully utilising the ps3's hardware was a lie!

by ISOHaven - 2008-09-23 03:45
» WTF!?!?!?!?!

Is it just me or did all of that (SNES) resemble diareah that just kept on (Nintendo) going and going and (xbox) going.



Could you possibly have thrown in any more random words?



They are putting as much as they can into the PS3 version. There is no reason to believe any different. When they bring it over to the 360 they'll most likely start with lowering textures. Then compressing all audio, compressing graphics and lowering the resolution. (code changes) Dump that onto multiple discs and have your watered down 360 version.

by Alistar - 2008-09-23 05:32
» Umm

Ever heard of BlueDragon? I believe it used 3 disks. I also read that a game called Oblivion will/is gonna use 4 disks. Not sure on that one.



Chances are that Final Fantasy XIII may come on 2, 3 or 4 disks.

by Burn_Griffith - 2008-09-23 06:43
» Something Wrong With Some of Your Guys' Comments

Before you guys start whining like lil kiddies. Why don't you actually play the demo that will come next year. Muchless the full game yourself.



@ISOHeaven; Did you not read the interview scan more clearly? It says that they don't want to change how it looks on the 360.



They want to keep it as the same as it is on the PS3. It's not gonna be a watered down version.

by Nevers - 2008-09-23 06:53
» Reading ?

What is this thing you speak of? What do these mysterious string of symbols and squiggles mean......?



;]

by Xis - 2008-09-23 08:27
» *SIGH*

Look I said "Semi" Bull***** its not what you think. I noticed did you even take into consideration that this could be true? They had in mind that they'll be putting it onto the box since product day 1 its goin on PS3 full blast but they'll still cut corners to make the port easier.

There are other things out there than what you think you know please be open minded in the future all this is is a theory and I'm calling it on my previous experiences in digital design, computer graphics dev and marketing I realy dont wanna fight with you immaturely I can, but I wont just sharing opinion duke these people tell press and fans what they need to here in order for them...never mind cuz your jus ganna reply "WTF !?!" or some ***** and about how "everything that people say is true cuz I believe it" some people will understand thats ok. I honestly have better things to do on my Ps3 than bicker with an impossible person to share views with. You can go and respond now get the last word, You Win thanks for your time.

by ISOHaven - 2008-09-23 09:42
» WTF!?!?!?!?!

Let me highlight something for you:



"There is no reason to believe any different."



Sure, anything is possible. But logic and real world experience tell us different.



Sure, Bush staged 911! Why not? Anything is possible right? NO!



Making a product look worse in order to save PENNYS later on is just piss poor managment. What you are claiming is them cutting DOLLARS to save PENNYS. They aren't that ignorant.

by CHUCKINGROCKSATSPACESHIPS - 2008-09-23 15:59
» ISO., sorry man but your incorrect.

They have to consider how they will do it on the 360 before completing it for the PS3 because without planning how it is going to be done, and then announcing it, can lead to "foot in mouth syndrome".

by CHUCKINGROCKSATSPACESHIPS - 2008-09-23 16:17
» Final Fantasy reference?


by CHUCKINGROCKSATSPACESHIPS - 2008-09-23 16:21
» Lightning?

Again how many milliamps does it take to stop the heart?

by CHUCKINGROCKSATSPACESHIPS - 2008-09-23 16:26
» jmak0, EXACTLY!

Fully utilizing would mean attempting to use at least 25GB but hopefully it will be in the realm of 50GB.



Umm, Alistar, where have you been living? Oblivion has been out for a long time. I have it for the PS3.

by ISOHaven - 2008-09-24 05:45
» WTF!?!?!?!?!

"Did you not read the interview scan more clearly?"



Did you not read my comment more clearly? The game AS IS on the PS3 is not possible on the 360. It has to be degraded at least a little. Take the audio for example. The 360 CAN NOT handle uncompressed audio. The audio MUST be watered down. There IS NO other option. Same withthe graphics. It will get chopped down the same way Halo 3 was chopped down.



What they WANT and reality CAN BE two different things.

by Alistar - 2008-09-24 06:36
» CHUCKINGROCKS,

You're confusing hardware with disk storage.



Disks are not hardware, they're storage that hold the data/information/game. It is then played using the hardware.



By hardware, they mean the actual hardware of the PS3, not the disks it reads.

by Alistar - 2008-09-24 06:46
» ISOHaven

The 360's GPU is superior to the PS3's RSX GPU. The PS3's CPU is much more optimized for streaming floating-point. The 360's CPU is better general purpose programming. (More flexible.)



The only thing that should be a problem is disk storage for the actual game, not how it runs. (Which can be solved by using more disks.)



I'm sorry if you are unable to research this and actually take in what I am saying. Nothing else can be expected from a fanboy.

by ISOHaven - 2008-09-24 09:28
» WTF!?!?!?!?!

Sorry to say it Alistar but you're CLUELESS.



Yes, the GPU has more kick to it. To bad the GPU isn't the only thing involved when making a game. Otherwise your point would have actually meant something. In this case, it's worthless.



The CPU on the 360 is NOT more optimized for anything over the PS3.



The 360 HAS NO capability of playing back uncompressed audio. So:



"The only thing that should be a problem is disk storage for the actual game"



AND



"I'm sorry if you are unable to research this and actually take in what I am saying"



Is nothing but pure BS.



According to WELL RESPECTED developers (AND REALITY) the 360 can only handle "so much" at any given point of time. Well, that's true for anything. However, in the 360's case it can handle LESS at any point in time then the PS3. Mostly due to the PS3 having more CAPABLE memory. Instead of stripping features from Halo 3 they cut back on the resolution because the 360 COULD NOT HANDLE the 360's own SDK. So THINK about the features they're building into FF13. Once again, they'll either have to cut back on the features or cut back on the resolution. Most likely they'll the same desision that was made for Halo 3 because the average TV set will hardly be able to tell the difference. Well, on my 60" LCD Halo 3 looks like ***** compared to my playing other games on it via PS3 and PC.



As for being a fanboy. Look moron, I'm a PC fanboy if anything. My PC can stomp your pathetic 360 into the ground. That is, if you have one. In fact, my PC can stomp whatever the hell the 720 is GOING to be.



Fanboy? What a pathetic loser argument that's turning out to be. HAHAHAHA!!!!!!

by CHUCKINGROCKSATSPACESHIPS - 2008-09-24 15:02
» Hardware

Yeah discs aren't the hardware but the disc drive is and fully utilizing it for a game means it would use all of it's functions which in turn means using it's ability to read more than one full layer on a disc.

by Alistar - 2008-09-24 21:41
» Hardware

A good game fitting onto a 25GB disk would be just the same as the same game fitting onto a 50GB disk.



It's called business. 50GB disks cost more to produce. If you can get the same quality product onto a 25GB disk, then it makes logical sense that it does.

by Alistar - 2008-09-24 22:03
» ISOhaven

The 360's CPU gives the power developers need in an easy to use form. The PS3's processor has far greatly superior streaming floating-point power but developers have limited use of this for games.



Mostly, game coding is built mainly of integer, floating-point, and vector math. This code is best handled by a general purpose CPU with a cache, branch predictor, and vector unit.



The Cell's seven SPEs have no cache, no branch predictor, and a different instruction set from the PS3's main CPU. SPEs are not appropriate for game programming.



The 360's CPU has 3 cores, whilst the PS3 has one.



Xbox 360's CPUs has vector processing power on each CPU core. Each Xbox 360 core has 128 vector registers per hardware thread and shared L2 cache. The Cell processor's vector processing power is mostly on the seven SPEs, which are not suitable for game programming.



From what I see, you appear to be pretty clueless. Go and do your homework, boy.

by ISOHaven - 2008-09-25 04:13
» WTF!?!?!?!?!

"The 360's CPU gives the power developers need in an easy to use form."

And? What the hell does that have to do with what the 360 is capable of? Also, that is still pure opinion. Plenty of dev have claimed that the PS3 is also easy to code on and that past comments about how hard it is was just plain ignorance.



"The PS3's processor has far greatly superior streaming floating-point power but developers have limited use of this for games."

That is incorrect. You most likely read that from a dev that didn't know what he or she was doing. It's takes KNOWLEDGE to properly code for it. KNOWLEDGE is not HARD to come by.



"Mostly, game coding is built mainly of integer, floating-point, and vector math. This code is best handled by a general purpose CPU with a cache, branch predictor, and vector unit."

Most of which is handled by the SDK and most of which is behind the scenes. Again, you are branching off into areas that have nothing to do the prior discussion. It's as if you are trying to prove a point with random facts hoping someone buys it?



"The Cell's seven SPEs have no cache, no branch predictor, and a different instruction set from the PS3's main CPU. SPEs are not appropriate for game programming."

Obviously you are wrong. Plenty of devs are doing just fine. Just because it's DIFFERENT does mean it's not good for it. Seeing as how there is nothing the 360 can do that the PS3 can't do, your point here is lost based on reality. In fact everything you've said in your post is exactly what I would expect to hear from a dev who's biased towards coding on the 360 and have never bothered to learn the PS3. OR, who did bother to learn the PS3 and failed.



"The 360's CPU has 3 cores, whilst the PS3 has one."

And? My PC has two cores and still crushes the 360 like there is no tomorrow along with most 4 core PCs. Core count is worthless dependant on other technological aspects.



"Xbox 360's CPUs has vector processing power on each CPU core. Each Xbox 360 core has 128 vector registers per hardware thread and shared L2 cache. The Cell processor's vector processing power is mostly on the seven SPEs, which are not suitable for game programming."

Wrong again. Not more suitable, just different.



"From what I see, you appear to be pretty clueless. Go and do your homework, boy. "

Really? Because nothing you said here has anything to do with the fact that the 360 is NOT optimized for anything over the PS3. The PS3 can handle each and every function just as well as the 360 plus some.



You're trying to argue that a straight 6 isn't optimized to run a vehicle and that a V8 is optimized to handle it much better. The problem is that there are more straight 6 engines that can stomp a V8 any day. Just because someone aspect of optimization doesn't match another, doesn't mean they right and the other is wrong.



There's pluses and minuses to each. Just because you ignorantly point out the 360's pluses and choose to ignore it's minuses and any of the PS3s pluses.....doesn't make you right. It actually makes you look like a blind fool.

by Alistar - 2008-09-25 05:10
» ISOhaven

"What the hell does that have to do with what the 360 is capable of?"

If you had actually kept the paragraph together, you'd see it was a comparison which starts to show the difference between what the 360 and PS3 are capable of.



Your second quote:- You know it is incorrect yet don't know where it is from exactly? And no, it wasn't from a dev.



Your third quote:- The second and third were supposed to be one paragraph. (QJ lacks edit feature.)



When you view the first, it introduces what mainly makes up a game. Then the second throws the PS3 into the formula. Add two and two together and you may see where I was going.



Your fourth quote:- Nope, that is correct. Did you bother to research?



Your fifth quote:- You're going off branch here. =P The 360 and PS3 are the two pieces of hardware at hand. What your computer can do is not part of this topic.



Your sixth:- Again, did you even research? If so, I'd love to see your source.



Your seventh:- I am not comparing the limits of their features. It's the hardware I am comparing and their ability to run games.

by ISOHaven - 2008-09-25 10:00
» WTF!?!?!?!?!

"If you had actually kept the paragraph together, you'd see it was a comparison which starts to show the difference between what the 360 and PS3 are capable of."

That's where you failed miserably. You ONLY discussed what the 360 had and what the PS3 did not have.



"Your second quote:- You know it is incorrect yet don't know where it is from exactly? And no, it wasn't from a dev."

It's worthless all the same then.



"Your third quote:- The second and third were supposed to be one paragraph. (QJ lacks edit feature.)"

1, 2, 3, 4... No clue what you are replying to. Third quote down I discussed the SDK. So what does your paragraph structure have to do with anything?



"When you view the first, it introduces what mainly makes up a game. Then the second throws the PS3 into the formula. Add two and two together and you may see where I was going."

No, I don't. You are trying to compare apples and oranges. You are taking the positives of say a RISC processor, then discussing nothing about an Intel based processor and try to conclude that the RISC processor is POSITIVE over the Intel based processor.



That is bogus.



"Your fourth quote:- Nope, that is correct. Did you bother to research?"

There is nothing to research. REALITY shows us that games are not only possible on the PS3 but also EASY. So your argument that the 360 is EASY therefore OPTIMIZED are just worthless.



"Your fifth quote:- You're going off branch here. +P The 360 and PS3 are the two pieces of hardware at hand. What your computer can do is not part of this topic."

Because you tried to draw a bogus logical conclusion. I busted your conclusion with a real world example. Again, you are drawing bogus conclusions on ignorant ideas. You want to claim the 360 has two cores when the PS3 "ONLY" has one? What's your point? The PS3 STOMPS the ***** out of the 360. Everyone, users, devs, Sony, Microsoft knows that! Case in point, F@H.



"Your sixth:- Again, did you even research? If so, I'd love to see your source."

Again, there is nothing to research. Or any source to give. The hardware between the two are DIFFERENT. Just because someone is used to one and not the other does NOT make the other "not optimized". How the hell am I going to research YOUR OPINION? Whether or not one is more suitable then the other is OPINION.



"Your seventh:- I am not comparing the limits of their features. It's the hardware I am comparing and their ability to run games. "

Very GOOD! The ENGINE would be the HARDWARE and the CAR would be the GAMES. Now try to address that again.



You are trying to draw conclusions that the PS3 is "not suitable for game programming" Yes that's a quote from YOU. That comment is down right ridiculous.

by ISOHaven - 2008-09-26 06:27
» WTF!?!?!?!?!

Too bas you can't compress 50GB down to 25GB and maintain same quality and features.



More space equals more content. It's not allways just about the game engine.

by arishay - 2008-09-26 16:07
» @ISOHaven

stfu...and STOP TROLLING. This is like the fifth time i've run into a thread and read you arguing with people about console specs and your amazing computer. You follow the same formula with all your posts, and it gets you absolutely nowhere. I'm pretty sure (but I guess i'll have to check my sources) that you don't really know what you are talking about, but you would rather debate with other people their ignorance on things as simple as, for example, eating a cheeseburger. Apparently you can not see how embarrasing it is. Rather you could just let these random lost souls post a comment but you decide to thrash them if they even steer from the topic an inch. Ironically, you do the same thing in a strategic fashion, and it's fairly boring just reading your replies. EVERY other WORD it SEEMS is ALWAYS in CAPS. F@H is not a great example for every comparison that you make between the two consoles. Consoles were made to play video games, not to cure the world of cancer. I could care less about this and i'm not going to judge one over the other just because it doesn't handle the mathematical arguments as fast. You aren't going to get too much more blood from that stone if you keep squeezing it. I would highly recommend that you spend more of your time playing games on your badass computer or just unplug it and go pick up a fat ***** at a bar, rather than post comments or replies further on the QJ network. PWNED.

by ISOHaven - 2008-09-29 03:47
» WTF!?!?!?!?!

HAHAHA!!! Nice try fool.



As for how I look on this forum....take a look at the ratings. There, did you just learn something?



As for F@H, yes, it's an excellent example of the power of the cell processor.



As for my being wrong....HAHAHA!!!

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